CMake/Source/cmGlobalGenerator.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#if defined(_WIN32) && !defined(__CYGWIN__)
#include "windows.h" // this must be first to define GetCurrentDirectory
#if defined(_MSC_VER) && _MSC_VER >= 1800
# define KWSYS_WINDOWS_DEPRECATED_GetVersionEx
#endif
typedef struct {
ULONG dwOSVersionInfoSize;
ULONG dwMajorVersion;
ULONG dwMinorVersion;
ULONG dwBuildNumber;
ULONG dwPlatformId;
WCHAR szCSDVersion[128];
USHORT wServicePackMajor;
USHORT wServicePackMinor;
USHORT wSuiteMask;
UCHAR wProductType;
UCHAR wReserved;
} CMRTL_OSVERSIONINFOEXW;
#endif
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#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmExternalMakefileProjectGenerator.h"
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#include "cmake.h"
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#include "cmState.h"
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#include "cmMakefile.h"
#include "cmQtAutoGenerators.h"
#include "cmSourceFile.h"
#include "cmVersion.h"
#include "cmTargetExport.h"
#include "cmComputeTargetDepends.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGeneratorExpression.h"
#include "cmExportBuildFileGenerator.h"
#include "cmCPackPropertiesGenerator.h"
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#include "cmAlgorithms.h"
#include "cmInstallGenerator.h"
#include <cmsys/Directory.hxx>
#include <cmsys/FStream.hxx>
#if defined(CMAKE_BUILD_WITH_CMAKE)
# include <cmsys/MD5.h>
# include "cm_jsoncpp_value.h"
# include "cm_jsoncpp_writer.h"
#endif
#include <stdlib.h> // required for atof
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#include <assert.h>
cmGlobalGenerator::cmGlobalGenerator(cmake* cm)
: CMakeInstance(cm)
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{
// By default the .SYMBOLIC dependency is not needed on symbolic rules.
this->NeedSymbolicMark = false;
// by default use the native paths
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this->ForceUnixPaths = false;
// By default do not try to support color.
this->ToolSupportsColor = false;
// By default do not use link scripts.
this->UseLinkScript = false;
// Whether an install target is needed.
this->InstallTargetEnabled = false;
// how long to let try compiles run
this->TryCompileTimeout = 0;
this->ExtraGenerator = 0;
this->CurrentMakefile = 0;
this->TryCompileOuterMakefile = 0;
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}
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cmGlobalGenerator::~cmGlobalGenerator()
{
this->ClearGeneratorMembers();
delete this->ExtraGenerator;
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}
bool cmGlobalGenerator::SetGeneratorPlatform(std::string const& p,
cmMakefile* mf)
{
if(p.empty())
{
return true;
}
std::ostringstream e;
e <<
"Generator\n"
" " << this->GetName() << "\n"
"does not support platform specification, but platform\n"
" " << p << "\n"
"was specified.";
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
bool cmGlobalGenerator::SetGeneratorToolset(std::string const& ts,
cmMakefile* mf)
{
if(ts.empty())
{
return true;
}
std::ostringstream e;
e <<
"Generator\n"
" " << this->GetName() << "\n"
"does not support toolset specification, but toolset\n"
" " << ts << "\n"
"was specified.";
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
std::string cmGlobalGenerator::SelectMakeProgram(
const std::string& inMakeProgram,
const std::string& makeDefault) const
{
std::string makeProgram = inMakeProgram;
if(cmSystemTools::IsOff(makeProgram.c_str()))
{
const char* makeProgramCSTR =
this->CMakeInstance->GetCacheDefinition("CMAKE_MAKE_PROGRAM");
if(cmSystemTools::IsOff(makeProgramCSTR))
{
makeProgram = makeDefault;
}
else
{
makeProgram = makeProgramCSTR;
}
if(cmSystemTools::IsOff(makeProgram.c_str()) &&
!makeProgram.empty())
{
makeProgram = "CMAKE_MAKE_PROGRAM-NOTFOUND";
}
}
return makeProgram;
}
void cmGlobalGenerator::ResolveLanguageCompiler(const std::string &lang,
cmMakefile *mf,
bool optional) const
{
std::string langComp = "CMAKE_";
langComp += lang;
langComp += "_COMPILER";
if(!mf->GetDefinition(langComp))
{
if(!optional)
{
cmSystemTools::Error(langComp.c_str(),
" not set, after EnableLanguage");
}
return;
}
const char* name = mf->GetRequiredDefinition(langComp);
std::string path;
if(!cmSystemTools::FileIsFullPath(name))
{
path = cmSystemTools::FindProgram(name);
}
else
{
path = name;
}
if((path.empty() || !cmSystemTools::FileExists(path.c_str()))
&& (optional==false))
{
return;
}
const char* cname = this->GetCMakeInstance()->
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GetState()->GetInitializedCacheValue(langComp);
std::string changeVars;
if(cname && !optional)
{
std::string cnameString;
if(!cmSystemTools::FileIsFullPath(cname))
{
cnameString = cmSystemTools::FindProgram(cname);
}
else
{
cnameString = cname;
}
std::string pathString = path;
// get rid of potentially multiple slashes:
cmSystemTools::ConvertToUnixSlashes(cnameString);
cmSystemTools::ConvertToUnixSlashes(pathString);
if (cnameString != pathString)
{
const char* cvars =
this->GetCMakeInstance()->GetState()->GetGlobalProperty(
"__CMAKE_DELETE_CACHE_CHANGE_VARS_");
if(cvars)
{
changeVars += cvars;
changeVars += ";";
}
changeVars += langComp;
changeVars += ";";
changeVars += cname;
this->GetCMakeInstance()->GetState()->SetGlobalProperty(
"__CMAKE_DELETE_CACHE_CHANGE_VARS_",
changeVars.c_str());
}
}
}
void cmGlobalGenerator::AddBuildExportSet(cmExportBuildFileGenerator* gen)
{
this->BuildExportSets[gen->GetMainExportFileName()] = gen;
}
void
cmGlobalGenerator::AddBuildExportExportSet(cmExportBuildFileGenerator* gen)
{
this->BuildExportSets[gen->GetMainExportFileName()] = gen;
this->BuildExportExportSets[gen->GetMainExportFileName()] = gen;
}
bool cmGlobalGenerator::GenerateImportFile(const std::string &file)
{
std::map<std::string, cmExportBuildFileGenerator*>::iterator it
= this->BuildExportSets.find(file);
if (it != this->BuildExportSets.end())
{
bool result = it->second->GenerateImportFile();
delete it->second;
it->second = 0;
this->BuildExportSets.erase(it);
return result;
}
return false;
}
void cmGlobalGenerator::ForceLinkerLanguages()
{
}
bool
cmGlobalGenerator::IsExportedTargetsFile(const std::string &filename) const
{
const std::map<std::string, cmExportBuildFileGenerator*>::const_iterator it
= this->BuildExportSets.find(filename);
if (it == this->BuildExportSets.end())
{
return false;
}
return this->BuildExportExportSets.find(filename)
== this->BuildExportExportSets.end();
}
// Find the make program for the generator, required for try compiles
void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf)
{
if(this->FindMakeProgramFile.empty())
{
cmSystemTools::Error(
"Generator implementation error, "
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"all generators must specify this->FindMakeProgramFile");
}
if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM")
|| cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM")))
{
std::string setMakeProgram =
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mf->GetModulesFile(this->FindMakeProgramFile.c_str());
if(!setMakeProgram.empty())
{
mf->ReadListFile(setMakeProgram.c_str());
}
}
if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM")
|| cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM")))
{
std::ostringstream err;
err << "CMake was unable to find a build program corresponding to \""
<< this->GetName() << "\". CMAKE_MAKE_PROGRAM is not set. You "
<< "probably need to select a different build tool.";
cmSystemTools::Error(err.str().c_str());
cmSystemTools::SetFatalErrorOccured();
return;
}
std::string makeProgram = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
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// if there are spaces in the make program use short path
// but do not short path the actual program name, as
// this can cause trouble with VSExpress
if(makeProgram.find(' ') != makeProgram.npos)
{
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std::string dir;
std::string file;
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cmSystemTools::SplitProgramPath(makeProgram,
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dir, file);
std::string saveFile = file;
cmSystemTools::GetShortPath(makeProgram, makeProgram);
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cmSystemTools::SplitProgramPath(makeProgram,
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dir, file);
makeProgram = dir;
makeProgram += "/";
makeProgram += saveFile;
mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM", makeProgram.c_str(),
"make program",
cmState::FILEPATH);
}
}
// enable the given language
//
// The following files are loaded in this order:
//
// First figure out what OS we are running on:
//
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// CMakeSystem.cmake - configured file created by CMakeDetermineSystem.cmake
// CMakeDetermineSystem.cmake - figure out os info and create
// CMakeSystem.cmake IF CMAKE_SYSTEM
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// not set
// CMakeSystem.cmake - configured file created by
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// CMakeDetermineSystem.cmake IF CMAKE_SYSTEM_LOADED
// CMakeSystemSpecificInitialize.cmake
// - includes Platform/${CMAKE_SYSTEM_NAME}-Initialize.cmake
// Next try and enable all languages found in the languages vector
//
// FOREACH LANG in languages
// CMake(LANG)Compiler.cmake - configured file create by
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// CMakeDetermine(LANG)Compiler.cmake
// CMakeDetermine(LANG)Compiler.cmake - Finds compiler for LANG and
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// creates CMake(LANG)Compiler.cmake
// CMake(LANG)Compiler.cmake - configured file created by
// CMakeDetermine(LANG)Compiler.cmake
//
// CMakeSystemSpecificInformation.cmake
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// - includes Platform/${CMAKE_SYSTEM_NAME}.cmake
// may use compiler stuff
// FOREACH LANG in languages
// CMake(LANG)Information.cmake
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// - loads Platform/${CMAKE_SYSTEM_NAME}-${COMPILER}.cmake
// CMakeTest(LANG)Compiler.cmake
// - Make sure the compiler works with a try compile if
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// CMakeDetermine(LANG) was loaded
//
// Now load a few files that can override values set in any of the above
// (PROJECTNAME)Compatibility.cmake
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// - load any backwards compatibility stuff for current project
// ${CMAKE_USER_MAKE_RULES_OVERRIDE}
// - allow users a chance to override system variables
//
//
void
cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
cmMakefile *mf, bool optional)
{
if(languages.empty())
{
cmSystemTools::Error("EnableLanguage must have a lang specified!");
cmSystemTools::SetFatalErrorOccured();
return;
}
if(this->TryCompileOuterMakefile)
{
// In a try-compile we can only enable languages provided by caller.
for(std::vector<std::string>::const_iterator li = languages.begin();
li != languages.end(); ++li)
{
if(*li == "NONE")
{
this->SetLanguageEnabled("NONE", mf);
}
else
{
const char* lang = li->c_str();
if(this->LanguagesReady.find(lang) == this->LanguagesReady.end())
{
std::ostringstream e;
e << "The test project needs language "
<< lang << " which is not enabled.";
this->TryCompileOuterMakefile
->IssueMessage(cmake::FATAL_ERROR, e.str());
cmSystemTools::SetFatalErrorOccured();
return;
}
}
}
}
bool fatalError = false;
mf->AddDefinition("RUN_CONFIGURE", true);
std::string rootBin = mf->GetHomeOutputDirectory();
rootBin += cmake::GetCMakeFilesDirectory();
// If the configuration files path has been set,
// then we are in a try compile and need to copy the enable language
// files from the parent cmake bin dir, into the try compile bin dir
if(!this->ConfiguredFilesPath.empty())
{
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rootBin = this->ConfiguredFilesPath;
}
Make platform information files specific to the CMake version At the top of a build tree we configure inside the CMakeFiles directory files such as "CMakeSystem.cmake" and "CMake<lang>Compiler.cmake" to save information detected about the system and compilers in use. The method of detection and the exact results store varies across CMake versions as things improve. This leads to problems when loading files configured by a different version of CMake. Previously we ignored such existing files only if the major.minor part of the CMake version component changed, and depended on the CMakeCache.txt to tell us the last version of CMake that wrote the files. This led to problems if the user deletes the CMakeCache.txt or we add required information to the files in a patch-level release of CMake (still a "feature point" release by modern CMake versioning convention). Ensure that we always have version-consistent platform information files by storing them in a subdirectory named with the CMake version. Every version of CMake will do its own system and compiler identification checks even when a build tree has already been configured by another version of CMake. Stored results will not clobber those from other versions of CMake which may be run again on the same tree in the future. Loaded results will match what the system and language modules expect. Rename the undocumented variable CMAKE_PLATFORM_ROOT_BIN to CMAKE_PLATFORM_INFO_DIR to clarify its purpose. The new variable points at the version-specific directory while the old variable did not.
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rootBin += "/";
rootBin += cmVersion::GetCMakeVersion();
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// set the dir for parent files so they can be used by modules
Make platform information files specific to the CMake version At the top of a build tree we configure inside the CMakeFiles directory files such as "CMakeSystem.cmake" and "CMake<lang>Compiler.cmake" to save information detected about the system and compilers in use. The method of detection and the exact results store varies across CMake versions as things improve. This leads to problems when loading files configured by a different version of CMake. Previously we ignored such existing files only if the major.minor part of the CMake version component changed, and depended on the CMakeCache.txt to tell us the last version of CMake that wrote the files. This led to problems if the user deletes the CMakeCache.txt or we add required information to the files in a patch-level release of CMake (still a "feature point" release by modern CMake versioning convention). Ensure that we always have version-consistent platform information files by storing them in a subdirectory named with the CMake version. Every version of CMake will do its own system and compiler identification checks even when a build tree has already been configured by another version of CMake. Stored results will not clobber those from other versions of CMake which may be run again on the same tree in the future. Loaded results will match what the system and language modules expect. Rename the undocumented variable CMAKE_PLATFORM_ROOT_BIN to CMAKE_PLATFORM_INFO_DIR to clarify its purpose. The new variable points at the version-specific directory while the old variable did not.
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mf->AddDefinition("CMAKE_PLATFORM_INFO_DIR",rootBin.c_str());
// find and make sure CMAKE_MAKE_PROGRAM is defined
this->FindMakeProgram(mf);
// try and load the CMakeSystem.cmake if it is there
std::string fpath = rootBin;
bool const readCMakeSystem = !mf->GetDefinition("CMAKE_SYSTEM_LOADED");
if(readCMakeSystem)
{
fpath += "/CMakeSystem.cmake";
if(cmSystemTools::FileExists(fpath.c_str()))
{
mf->ReadListFile(fpath.c_str());
}
}
// Load the CMakeDetermineSystem.cmake file and find out
// what platform we are running on
if (!mf->GetDefinition("CMAKE_SYSTEM"))
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{
#if defined(_WIN32) && !defined(__CYGWIN__)
CMRTL_OSVERSIONINFOEXW osviex;
ZeroMemory(&osviex, sizeof(osviex));
osviex.dwOSVersionInfoSize = sizeof(osviex);
typedef LONG (FAR WINAPI *cmRtlGetVersion)(CMRTL_OSVERSIONINFOEXW*);
cmRtlGetVersion rtlGetVersion = reinterpret_cast<cmRtlGetVersion>(
GetProcAddress(GetModuleHandleW(L"ntdll.dll"), "RtlGetVersion"));
if (rtlGetVersion && rtlGetVersion(&osviex) == 0)
{
std::ostringstream windowsVersionString;
windowsVersionString << osviex.dwMajorVersion << "."
<< osviex.dwMinorVersion << "."
<< osviex.dwBuildNumber;
windowsVersionString.str();
mf->AddDefinition("CMAKE_HOST_SYSTEM_VERSION",
windowsVersionString.str().c_str());
}
else
{
// RtlGetVersion failed, so use the deprecated GetVersionEx function.
/* Windows version number data. */
OSVERSIONINFO osvi;
ZeroMemory(&osvi, sizeof(osvi));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
#ifdef KWSYS_WINDOWS_DEPRECATED_GetVersionEx
# pragma warning (push)
# pragma warning (disable:4996)
#endif
GetVersionEx (&osvi);
#ifdef KWSYS_WINDOWS_DEPRECATED_GetVersionEx
# pragma warning (pop)
#endif
std::ostringstream windowsVersionString;
windowsVersionString << osvi.dwMajorVersion << "."
<< osvi.dwMinorVersion;
windowsVersionString.str();
mf->AddDefinition("CMAKE_HOST_SYSTEM_VERSION",
windowsVersionString.str().c_str());
}
#endif
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// Read the DetermineSystem file
std::string systemFile = mf->GetModulesFile("CMakeDetermineSystem.cmake");
mf->ReadListFile(systemFile.c_str());
// load the CMakeSystem.cmake from the binary directory
// this file is configured by the CMakeDetermineSystem.cmake file
fpath = rootBin;
fpath += "/CMakeSystem.cmake";
mf->ReadListFile(fpath.c_str());
}
if(readCMakeSystem)
{
// Tell the generator about the target system.
std::string system = mf->GetSafeDefinition("CMAKE_SYSTEM_NAME");
if(!this->SetSystemName(system, mf))
{
cmSystemTools::SetFatalErrorOccured();
return;
}
// Tell the generator about the platform, if any.
std::string platform = mf->GetSafeDefinition("CMAKE_GENERATOR_PLATFORM");
if(!this->SetGeneratorPlatform(platform, mf))
{
cmSystemTools::SetFatalErrorOccured();
return;
}
// Tell the generator about the toolset, if any.
std::string toolset = mf->GetSafeDefinition("CMAKE_GENERATOR_TOOLSET");
if(!this->SetGeneratorToolset(toolset, mf))
{
cmSystemTools::SetFatalErrorOccured();
return;
}
}
// **** Load the system specific initialization if not yet loaded
if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INITIALIZE_LOADED"))
{
fpath = mf->GetModulesFile("CMakeSystemSpecificInitialize.cmake");
if(!mf->ReadListFile(fpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: "
"CMakeSystemSpecificInitialize.cmake");
}
}
std::map<std::string, bool> needTestLanguage;
std::map<std::string, bool> needSetLanguageEnabledMaps;
// foreach language
// load the CMakeDetermine(LANG)Compiler.cmake file to find
// the compiler
for(std::vector<std::string>::const_iterator l = languages.begin();
l != languages.end(); ++l)
{
const char* lang = l->c_str();
needSetLanguageEnabledMaps[lang] = false;
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if(*l == "NONE")
{
this->SetLanguageEnabled("NONE", mf);
continue;
}
std::string loadedLang = "CMAKE_";
loadedLang += lang;
loadedLang += "_COMPILER_LOADED";
if(!mf->GetDefinition(loadedLang))
{
fpath = rootBin;
fpath += "/CMake";
fpath += lang;
fpath += "Compiler.cmake";
// If the existing build tree was already configured with this
// version of CMake then try to load the configured file first
// to avoid duplicate compiler tests.
Make platform information files specific to the CMake version At the top of a build tree we configure inside the CMakeFiles directory files such as "CMakeSystem.cmake" and "CMake<lang>Compiler.cmake" to save information detected about the system and compilers in use. The method of detection and the exact results store varies across CMake versions as things improve. This leads to problems when loading files configured by a different version of CMake. Previously we ignored such existing files only if the major.minor part of the CMake version component changed, and depended on the CMakeCache.txt to tell us the last version of CMake that wrote the files. This led to problems if the user deletes the CMakeCache.txt or we add required information to the files in a patch-level release of CMake (still a "feature point" release by modern CMake versioning convention). Ensure that we always have version-consistent platform information files by storing them in a subdirectory named with the CMake version. Every version of CMake will do its own system and compiler identification checks even when a build tree has already been configured by another version of CMake. Stored results will not clobber those from other versions of CMake which may be run again on the same tree in the future. Loaded results will match what the system and language modules expect. Rename the undocumented variable CMAKE_PLATFORM_ROOT_BIN to CMAKE_PLATFORM_INFO_DIR to clarify its purpose. The new variable points at the version-specific directory while the old variable did not.
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if(cmSystemTools::FileExists(fpath.c_str()))
{
if(!mf->ReadListFile(fpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: ",
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fpath.c_str());
}
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// if this file was found then the language was already determined
// to be working
needTestLanguage[lang] = false;
this->SetLanguageEnabledFlag(lang, mf);
needSetLanguageEnabledMaps[lang] = true;
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// this can only be called after loading CMake(LANG)Compiler.cmake
}
}
if(!this->GetLanguageEnabled(lang) )
{
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if (this->CMakeInstance->GetIsInTryCompile())
{
cmSystemTools::Error("This should not have happened. "
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"If you see this message, you are probably "
"using a broken CMakeLists.txt file or a "
"problematic release of CMake");
}
// if the CMake(LANG)Compiler.cmake file was not found then
// load CMakeDetermine(LANG)Compiler.cmake
std::string determineCompiler = "CMakeDetermine";
determineCompiler += lang;
determineCompiler += "Compiler.cmake";
std::string determineFile =
mf->GetModulesFile(determineCompiler.c_str());
if(!mf->ReadListFile(determineFile.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: ",
determineCompiler.c_str());
}
if (cmSystemTools::GetFatalErrorOccured())
{
return;
}
needTestLanguage[lang] = true;
// Some generators like visual studio should not use the env variables
// So the global generator can specify that in this variable
if(!mf->GetDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV"))
{
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// put ${CMake_(LANG)_COMPILER_ENV_VAR}=${CMAKE_(LANG)_COMPILER
// into the environment, in case user scripts want to run
// configure, or sub cmakes
std::string compilerName = "CMAKE_";
compilerName += lang;
compilerName += "_COMPILER";
std::string compilerEnv = "CMAKE_";
compilerEnv += lang;
compilerEnv += "_COMPILER_ENV_VAR";
std::string envVar = mf->GetRequiredDefinition(compilerEnv);
std::string envVarValue =
mf->GetRequiredDefinition(compilerName);
std::string env = envVar;
env += "=";
env += envVarValue;
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cmSystemTools::PutEnv(env);
}
// if determineLanguage was called then load the file it
// configures CMake(LANG)Compiler.cmake
fpath = rootBin;
fpath += "/CMake";
fpath += lang;
fpath += "Compiler.cmake";
if(!mf->ReadListFile(fpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: ",
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fpath.c_str());
}
this->SetLanguageEnabledFlag(lang, mf);
needSetLanguageEnabledMaps[lang] = true;
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// this can only be called after loading CMake(LANG)Compiler.cmake
// the language must be enabled for try compile to work, but we do
// not know if it is a working compiler yet so set the test language
// flag
needTestLanguage[lang] = true;
} // end if(!this->GetLanguageEnabled(lang) )
} // end loop over languages
// **** Load the system specific information if not yet loaded
if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INFORMATION_LOADED"))
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{
fpath = mf->GetModulesFile("CMakeSystemSpecificInformation.cmake");
if(!mf->ReadListFile(fpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: "
"CMakeSystemSpecificInformation.cmake");
}
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}
// loop over languages again loading CMake(LANG)Information.cmake
//
for(std::vector<std::string>::const_iterator l = languages.begin();
l != languages.end(); ++l)
{
const char* lang = l->c_str();
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if(*l == "NONE")
{
this->SetLanguageEnabled("NONE", mf);
continue;
}
// Check that the compiler was found.
std::string compilerName = "CMAKE_";
compilerName += lang;
compilerName += "_COMPILER";
std::string compilerEnv = "CMAKE_";
compilerEnv += lang;
compilerEnv += "_COMPILER_ENV_VAR";
std::ostringstream noCompiler;
const char* compilerFile = mf->GetDefinition(compilerName);
if(!compilerFile || !*compilerFile ||
cmSystemTools::IsNOTFOUND(compilerFile))
{
noCompiler <<
"No " << compilerName << " could be found.\n"
;
}
else if(strcmp(lang, "RC") != 0 &&
strcmp(lang, "ASM_MASM") != 0)
{
if(!cmSystemTools::FileIsFullPath(compilerFile))
{
noCompiler <<
"The " << compilerName << ":\n"
" " << compilerFile << "\n"
"is not a full path and was not found in the PATH.\n"
;
}
else if(!cmSystemTools::FileExists(compilerFile))
{
noCompiler <<
"The " << compilerName << ":\n"
" " << compilerFile << "\n"
"is not a full path to an existing compiler tool.\n"
;
}
}
if(!noCompiler.str().empty())
{
// Skip testing this language since the compiler is not found.
needTestLanguage[lang] = false;
if(!optional)
{
// The compiler was not found and it is not optional. Remove
// CMake(LANG)Compiler.cmake so we try again next time CMake runs.
std::string compilerLangFile = rootBin;
compilerLangFile += "/CMake";
compilerLangFile += lang;
compilerLangFile += "Compiler.cmake";
cmSystemTools::RemoveFile(compilerLangFile);
if(!this->CMakeInstance->GetIsInTryCompile())
{
this->PrintCompilerAdvice(noCompiler, lang,
mf->GetDefinition(compilerEnv));
mf->IssueMessage(cmake::FATAL_ERROR, noCompiler.str());
fatalError = true;
}
}
}
std::string langLoadedVar = "CMAKE_";
langLoadedVar += lang;
langLoadedVar += "_INFORMATION_LOADED";
if (!mf->GetDefinition(langLoadedVar))
{
fpath = "CMake";
fpath += lang;
fpath += "Information.cmake";
std::string informationFile = mf->GetModulesFile(fpath.c_str());
if (informationFile.empty())
{
cmSystemTools::Error("Could not find cmake module file: ",
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fpath.c_str());
}
else if(!mf->ReadListFile(informationFile.c_str()))
{
cmSystemTools::Error("Could not process cmake module file: ",
informationFile.c_str());
}
}
if (needSetLanguageEnabledMaps[lang])
{
this->SetLanguageEnabledMaps(lang, mf);
}
this->LanguagesReady.insert(lang);
// Test the compiler for the language just setup
// (but only if a compiler has been actually found)
// At this point we should have enough info for a try compile
// which is used in the backward stuff
// If the language is untested then test it now with a try compile.
if(needTestLanguage[lang])
{
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if (!this->CMakeInstance->GetIsInTryCompile())
{
std::string testLang = "CMakeTest";
testLang += lang;
testLang += "Compiler.cmake";
std::string ifpath = mf->GetModulesFile(testLang.c_str());
if(!mf->ReadListFile(ifpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file: ",
testLang.c_str());
}
std::string compilerWorks = "CMAKE_";
compilerWorks += lang;
compilerWorks += "_COMPILER_WORKS";
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// if the compiler did not work, then remove the
// CMake(LANG)Compiler.cmake file so that it will get tested the
// next time cmake is run
if(!mf->IsOn(compilerWorks))
{
std::string compilerLangFile = rootBin;
compilerLangFile += "/CMake";
compilerLangFile += lang;
compilerLangFile += "Compiler.cmake";
cmSystemTools::RemoveFile(compilerLangFile);
}
} // end if in try compile
} // end need test language
// Store the shared library flags so that we can satisfy CMP0018
std::string sharedLibFlagsVar = "CMAKE_SHARED_LIBRARY_";
sharedLibFlagsVar += lang;
sharedLibFlagsVar += "_FLAGS";
const char* sharedLibFlags =
mf->GetSafeDefinition(sharedLibFlagsVar);
if (sharedLibFlags)
{
this->LanguageToOriginalSharedLibFlags[lang] = sharedLibFlags;
}
// Translate compiler ids for compatibility.
this->CheckCompilerIdCompatibility(mf, lang);
} // end for each language
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// Now load files that can override any settings on the platform or for
// the project First load the project compatibility file if it is in
// cmake
std::string projectCompatibility = mf->GetDefinition("CMAKE_ROOT");
projectCompatibility += "/Modules/";
projectCompatibility += mf->GetSafeDefinition("PROJECT_NAME");
projectCompatibility += "Compatibility.cmake";
if(cmSystemTools::FileExists(projectCompatibility.c_str()))
{
mf->ReadListFile(projectCompatibility.c_str());
}
// Inform any extra generator of the new language.
if (this->ExtraGenerator)
{
this->ExtraGenerator->EnableLanguage(languages, mf, false);
}
if(fatalError)
{
cmSystemTools::SetFatalErrorOccured();
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::PrintCompilerAdvice(std::ostream& os,
std::string const& lang,
const char* envVar) const
{
// Subclasses override this method if they do not support this advice.
os <<
"Tell CMake where to find the compiler by setting "
;
if(envVar)
{
os <<
"either the environment variable \"" << envVar << "\" or "
;
}
os <<
"the CMake cache entry CMAKE_" << lang << "_COMPILER "
"to the full path to the compiler, or to the compiler name "
"if it is in the PATH."
;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CheckCompilerIdCompatibility(cmMakefile* mf,
std::string const& lang) const
{
std::string compilerIdVar = "CMAKE_" + lang + "_COMPILER_ID";
const char* compilerId = mf->GetDefinition(compilerIdVar);
if(!compilerId)
{
return;
}
if(strcmp(compilerId, "AppleClang") == 0)
{
switch(mf->GetPolicyStatus(cmPolicies::CMP0025))
{
case cmPolicies::WARN:
if(!this->CMakeInstance->GetIsInTryCompile() &&
mf->PolicyOptionalWarningEnabled("CMAKE_POLICY_WARNING_CMP0025"))
{
std::ostringstream w;
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w << cmPolicies::GetPolicyWarning(cmPolicies::CMP0025) << "\n"
"Converting " << lang <<
" compiler id \"AppleClang\" to \"Clang\" for compatibility."
;
mf->IssueMessage(cmake::AUTHOR_WARNING, w.str());
}
case cmPolicies::OLD:
// OLD behavior is to convert AppleClang to Clang.
mf->AddDefinition(compilerIdVar, "Clang");
break;
case cmPolicies::REQUIRED_IF_USED:
case cmPolicies::REQUIRED_ALWAYS:
mf->IssueMessage(
cmake::FATAL_ERROR,
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cmPolicies::GetRequiredPolicyError(cmPolicies::CMP0025)
);
case cmPolicies::NEW:
// NEW behavior is to keep AppleClang.
break;
}
}
if(strcmp(compilerId, "QCC") == 0)
{
switch(mf->GetPolicyStatus(cmPolicies::CMP0047))
{
case cmPolicies::WARN:
if(!this->CMakeInstance->GetIsInTryCompile() &&
mf->PolicyOptionalWarningEnabled("CMAKE_POLICY_WARNING_CMP0047"))
{
std::ostringstream w;
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w << cmPolicies::GetPolicyWarning(cmPolicies::CMP0047) << "\n"
"Converting " << lang <<
" compiler id \"QCC\" to \"GNU\" for compatibility."
;
mf->IssueMessage(cmake::AUTHOR_WARNING, w.str());
}
case cmPolicies::OLD:
// OLD behavior is to convert QCC to GNU.
mf->AddDefinition(compilerIdVar, "GNU");
if(lang == "C")
{
mf->AddDefinition("CMAKE_COMPILER_IS_GNUCC", "1");
}
else if(lang == "CXX")
{
mf->AddDefinition("CMAKE_COMPILER_IS_GNUCXX", "1");
}
break;
case cmPolicies::REQUIRED_IF_USED:
case cmPolicies::REQUIRED_ALWAYS:
mf->IssueMessage(
cmake::FATAL_ERROR,
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cmPolicies::GetRequiredPolicyError(cmPolicies::CMP0047)
);
case cmPolicies::NEW:
// NEW behavior is to keep QCC.
break;
}
}
}
//----------------------------------------------------------------------------
std::string
cmGlobalGenerator::GetLanguageOutputExtension(cmSourceFile const& source) const
{
const std::string& lang = source.GetLanguage();
if(!lang.empty())
{
std::map<std::string, std::string>::const_iterator it =
this->LanguageToOutputExtension.find(lang);
if(it != this->LanguageToOutputExtension.end())
{
return it->second;
}
}
else
{
// if no language is found then check to see if it is already an
// ouput extension for some language. In that case it should be ignored
// and in this map, so it will not be compiled but will just be used.
std::string const& ext = source.GetExtension();
if(!ext.empty())
{
if(this->OutputExtensions.count(ext))
{
return ext;
}
}
}
return "";
}
std::string cmGlobalGenerator::GetLanguageFromExtension(const char* ext) const
{
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// if there is an extension and it starts with . then move past the
// . because the extensions are not stored with a . in the map
if(ext && *ext == '.')
{
++ext;
}
std::map<std::string, std::string>::const_iterator it
= this->ExtensionToLanguage.find(ext);
if(it != this->ExtensionToLanguage.end())
{
return it->second;
}
return "";
}
/* SetLanguageEnabled() is now split in two parts:
at first the enabled-flag is set. This can then be used in EnabledLanguage()
for checking whether the language is already enabled. After setting this
flag still the values from the cmake variables have to be copied into the
internal maps, this is done in SetLanguageEnabledMaps() which is called
after the system- and compiler specific files have been loaded.
This split was done originally so that compiler-specific configuration
files could change the object file extension
(CMAKE_<LANG>_OUTPUT_EXTENSION) before the CMake variables were copied
to the C++ maps.
*/
void cmGlobalGenerator::SetLanguageEnabled(const std::string& l,
cmMakefile* mf)
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{
this->SetLanguageEnabledFlag(l, mf);
this->SetLanguageEnabledMaps(l, mf);
}
void cmGlobalGenerator::SetLanguageEnabledFlag(const std::string& l,
cmMakefile* mf)
{
this->CMakeInstance->GetState()->SetLanguageEnabled(l);
// Fill the language-to-extension map with the current variable
// settings to make sure it is available for the try_compile()
// command source file signature. In SetLanguageEnabledMaps this
// will be done again to account for any compiler- or
// platform-specific entries.
this->FillExtensionToLanguageMap(l, mf);
}
void cmGlobalGenerator::SetLanguageEnabledMaps(const std::string& l,
cmMakefile* mf)
{
// use LanguageToLinkerPreference to detect whether this functions has
// run before
if (this->LanguageToLinkerPreference.find(l) !=
this->LanguageToLinkerPreference.end())
{
return;
}
std::string linkerPrefVar = std::string("CMAKE_") +
std::string(l) + std::string("_LINKER_PREFERENCE");
const char* linkerPref = mf->GetDefinition(linkerPrefVar);
int preference = 0;
if(linkerPref)
{
if (sscanf(linkerPref, "%d", &preference)!=1)
{
// backward compatibility: before 2.6 LINKER_PREFERENCE
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// was either "None" or "Preferred", and only the first character was
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// tested. So if there is a custom language out there and it is
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// "Preferred", set its preference high
if (linkerPref[0]=='P')
{
preference = 100;
}
else
{
preference = 0;
}
}
}
if (preference < 0)
{
std::string msg = linkerPrefVar;
msg += " is negative, adjusting it to 0";
cmSystemTools::Message(msg.c_str(), "Warning");
preference = 0;
}
this->LanguageToLinkerPreference[l] = preference;
std::string outputExtensionVar = std::string("CMAKE_") +
std::string(l) + std::string("_OUTPUT_EXTENSION");
const char* outputExtension = mf->GetDefinition(outputExtensionVar);
if(outputExtension)
{
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this->LanguageToOutputExtension[l] = outputExtension;
this->OutputExtensions[outputExtension] = outputExtension;
if(outputExtension[0] == '.')
{
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this->OutputExtensions[outputExtension+1] = outputExtension+1;
}
}
// The map was originally filled by SetLanguageEnabledFlag, but
// since then the compiler- and platform-specific files have been
// loaded which might have added more entries.
this->FillExtensionToLanguageMap(l, mf);
std::string ignoreExtensionsVar = std::string("CMAKE_") +
std::string(l) + std::string("_IGNORE_EXTENSIONS");
std::string ignoreExts = mf->GetSafeDefinition(ignoreExtensionsVar);
std::vector<std::string> extensionList;
cmSystemTools::ExpandListArgument(ignoreExts, extensionList);
for(std::vector<std::string>::iterator i = extensionList.begin();
i != extensionList.end(); ++i)
{
this->IgnoreExtensions[*i] = true;
}
}
void cmGlobalGenerator::FillExtensionToLanguageMap(const std::string& l,
cmMakefile* mf)
{
std::string extensionsVar = std::string("CMAKE_") +
std::string(l) + std::string("_SOURCE_FILE_EXTENSIONS");
std::string exts = mf->GetSafeDefinition(extensionsVar);
std::vector<std::string> extensionList;
cmSystemTools::ExpandListArgument(exts, extensionList);
for(std::vector<std::string>::iterator i = extensionList.begin();
i != extensionList.end(); ++i)
{
this->ExtensionToLanguage[*i] = l;
}
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}
bool cmGlobalGenerator::IgnoreFile(const char* ext) const
{
if(!this->GetLanguageFromExtension(ext).empty())
{
return false;
}
return (this->IgnoreExtensions.count(ext) > 0);
}
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bool cmGlobalGenerator::GetLanguageEnabled(const std::string& l) const
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{
return this->CMakeInstance->GetState()->GetLanguageEnabled(l);
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}
void cmGlobalGenerator::ClearEnabledLanguages()
{
return this->CMakeInstance->GetState()->ClearEnabledLanguages();
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}
void cmGlobalGenerator::Configure()
{
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this->FirstTimeProgress = 0.0f;
this->ClearGeneratorMembers();
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// start with this directory
cmLocalGenerator *lg = this->MakeLocalGenerator();
this->Makefiles.push_back(lg->GetMakefile());
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this->LocalGenerators.push_back(lg);
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// set the Start directories
lg->GetMakefile()->SetCurrentSourceDirectory
(this->CMakeInstance->GetHomeDirectory());
lg->GetMakefile()->SetCurrentBinaryDirectory
(this->CMakeInstance->GetHomeOutputDirectory());
this->BinaryDirectories.insert(
this->CMakeInstance->GetHomeOutputDirectory());
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// now do it
lg->GetMakefile()->Configure();
lg->GetMakefile()->EnforceDirectoryLevelRules();
// update the cache entry for the number of local generators, this is used
// for progress
char num[100];
sprintf(num,"%d",static_cast<int>(this->Makefiles.size()));
this->GetCMakeInstance()->AddCacheEntry
("CMAKE_NUMBER_OF_MAKEFILES", num,
"number of local generators", cmState::INTERNAL);
// check for link libraries and include directories containing "NOTFOUND"
// and for infinite loops
this->CheckLocalGenerators();
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// at this point this->LocalGenerators has been filled,
// so create the map from project name to vector of local generators
this->FillProjectMap();
if ( this->CMakeInstance->GetWorkingMode() == cmake::NORMAL_MODE)
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{
std::ostringstream msg;
if(cmSystemTools::GetErrorOccuredFlag())
{
msg << "Configuring incomplete, errors occurred!";
const char* logs[] = {"CMakeOutput.log", "CMakeError.log", 0};
for(const char** log = logs; *log; ++log)
{
std::string f = this->CMakeInstance->GetHomeOutputDirectory();
f += this->CMakeInstance->GetCMakeFilesDirectory();
f += "/";
f += *log;
if(cmSystemTools::FileExists(f.c_str()))
{
msg << "\nSee also \"" << f << "\".";
}
}
}
else
{
msg << "Configuring done";
}
this->CMakeInstance->UpdateProgress(msg.str().c_str(), -1);
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}
unsigned int i;
// Put a copy of each global target in every directory.
cmTargets globalTargets;
this->CreateDefaultGlobalTargets(&globalTargets);
for (i = 0; i < this->Makefiles.size(); ++i)
{
cmMakefile* mf = this->Makefiles[i];
cmTargets* targets = &(mf->GetTargets());
cmTargets::iterator tit;
for ( tit = globalTargets.begin(); tit != globalTargets.end(); ++ tit )
{
(*targets)[tit->first] = tit->second;
(*targets)[tit->first].SetMakefile(mf);
}
}
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}
void cmGlobalGenerator::CreateGenerationObjects(TargetTypes targetTypes)
{
cmDeleteAll(this->GeneratorTargets);
this->GeneratorTargets.clear();
this->CreateGeneratorTargets(targetTypes);
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}
cmExportBuildFileGenerator*
cmGlobalGenerator::GetExportedTargetsFile(const std::string &filename) const
{
std::map<std::string, cmExportBuildFileGenerator*>::const_iterator it
= this->BuildExportSets.find(filename);
return it == this->BuildExportSets.end() ? 0 : it->second;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AddCMP0042WarnTarget(const std::string& target)
{
this->CMP0042WarnTargets.insert(target);
}
bool cmGlobalGenerator::CheckALLOW_DUPLICATE_CUSTOM_TARGETS() const
{
// If the property is not enabled then okay.
if(!this->CMakeInstance->GetState()
->GetGlobalPropertyAsBool("ALLOW_DUPLICATE_CUSTOM_TARGETS"))
{
return true;
}
// This generator does not support duplicate custom targets.
std::ostringstream e;
e << "This project has enabled the ALLOW_DUPLICATE_CUSTOM_TARGETS "
<< "global property. "
<< "The \"" << this->GetName() << "\" generator does not support "
<< "duplicate custom targets. "
<< "Consider using a Makefiles generator or fix the project to not "
<< "use duplicate target names.";
cmSystemTools::Error(e.str().c_str());
return false;
}
bool cmGlobalGenerator::Compute()
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{
// Some generators track files replaced during the Generate.
// Start with an empty vector:
this->FilesReplacedDuringGenerate.clear();
// clear targets to issue warning CMP0042 for
this->CMP0042WarnTargets.clear();
// Check whether this generator is allowed to run.
if(!this->CheckALLOW_DUPLICATE_CUSTOM_TARGETS())
{
return false;
}
this->FinalizeTargetCompileInfo();
this->CreateGenerationObjects();
#ifdef CMAKE_BUILD_WITH_CMAKE
// Iterate through all targets and set up automoc for those which have
// the AUTOMOC, AUTOUIC or AUTORCC property set
AutogensType autogens;
this->CreateQtAutoGeneratorsTargets(autogens);
#endif
2002-09-08 05:26:08 +04:00
unsigned int i;
2006-02-23 18:07:24 +03:00
2006-03-15 19:02:08 +03:00
for (i = 0; i < this->LocalGenerators.size(); ++i)
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{
this->LocalGenerators[i]->ComputeObjectMaxPath();
}
// Add generator specific helper commands
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->AddHelperCommands();
}
this->InitGeneratorTargets();
#ifdef CMAKE_BUILD_WITH_CMAKE
for (AutogensType::iterator it = autogens.begin(); it != autogens.end();
++it)
{
it->first.SetupAutoGenerateTarget(it->second);
}
#endif
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
cmMakefile* mf = this->LocalGenerators[i]->GetMakefile();
std::vector<cmInstallGenerator*>& gens = mf->GetInstallGenerators();
for (std::vector<cmInstallGenerator*>::const_iterator git = gens.begin();
git != gens.end(); ++git)
{
(*git)->Compute(this->LocalGenerators[i]);
}
}
return true;
}
void cmGlobalGenerator::Generate()
{
unsigned int i;
// Trace the dependencies, after that no custom commands should be added
// because their dependencies might not be handled correctly
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->TraceDependencies();
}
this->ForceLinkerLanguages();
// Compute the manifest of main targets generated.
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->GenerateTargetManifest();
}
this->ProcessEvaluationFiles();
// Compute the inter-target dependencies.
if(!this->ComputeTargetDepends())
{
return;
}
// Create a map from local generator to the complete set of targets
// it builds by default.
this->FillLocalGeneratorToTargetMap();
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->ComputeHomeRelativeOutputPath();
}
// Generate project files
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->SetCurrentMakefile(this->LocalGenerators[i]->GetMakefile());
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this->LocalGenerators[i]->Generate();
if(!this->LocalGenerators[i]->GetMakefile()->IsOn(
"CMAKE_SKIP_INSTALL_RULES"))
{
this->LocalGenerators[i]->GenerateInstallRules();
}
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this->LocalGenerators[i]->GenerateTestFiles();
this->CMakeInstance->UpdateProgress("Generating",
(static_cast<float>(i)+1.0f)/
static_cast<float>(this->LocalGenerators.size()));
2002-08-31 00:00:35 +04:00
}
this->SetCurrentMakefile(0);
if(!this->GenerateCPackPropertiesFile())
{
this->GetCMakeInstance()->IssueMessage(
cmake::FATAL_ERROR, "Could not write CPack properties file.");
}
for (std::map<std::string, cmExportBuildFileGenerator*>::iterator
it = this->BuildExportSets.begin(); it != this->BuildExportSets.end();
++it)
{
if (!it->second->GenerateImportFile()
&& !cmSystemTools::GetErrorOccuredFlag())
{
this->GetCMakeInstance()
->IssueMessage(cmake::FATAL_ERROR, "Could not write export file.");
return;
}
}
// Update rule hashes.
this->CheckRuleHashes();
this->WriteSummary();
if (this->ExtraGenerator != 0)
{
this->ExtraGenerator->Generate();
}
if(!this->CMP0042WarnTargets.empty())
{
std::ostringstream w;
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w << cmPolicies::GetPolicyWarning(cmPolicies::CMP0042) << "\n";
w << "MACOSX_RPATH is not specified for"
" the following targets:\n";
for(std::set<std::string>::iterator
iter = this->CMP0042WarnTargets.begin();
iter != this->CMP0042WarnTargets.end();
++iter)
{
w << " " << *iter << "\n";
}
this->GetCMakeInstance()->IssueMessage(cmake::AUTHOR_WARNING, w.str());
}
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this->CMakeInstance->UpdateProgress("Generating done", -1);
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}
//----------------------------------------------------------------------------
bool cmGlobalGenerator::ComputeTargetDepends()
{
cmComputeTargetDepends ctd(this);
if(!ctd.Compute())
{
return false;
}
std::vector<cmGeneratorTarget const*> const& targets = ctd.GetTargets();
for(std::vector<cmGeneratorTarget const*>::const_iterator ti
= targets.begin(); ti != targets.end(); ++ti)
{
ctd.GetTargetDirectDepends(*ti, this->TargetDependencies[*ti]);
}
return true;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CreateQtAutoGeneratorsTargets(AutogensType &autogens)
{
2011-08-17 19:08:50 +04:00
#ifdef CMAKE_BUILD_WITH_CMAKE
for(unsigned int i=0; i < this->LocalGenerators.size(); ++i)
{
cmTargets& targets =
this->LocalGenerators[i]->GetMakefile()->GetTargets();
std::vector<std::string> targetNames;
targetNames.reserve(targets.size());
for(cmTargets::iterator ti = targets.begin();
ti != targets.end(); ++ti)
{
if (ti->second.GetType() == cmTarget::GLOBAL_TARGET)
{
continue;
}
targetNames.push_back(ti->second.GetName());
}
for(std::vector<std::string>::iterator ti = targetNames.begin();
ti != targetNames.end(); ++ti)
{
cmTarget& target = *this->LocalGenerators[i]
->GetMakefile()->FindTarget(*ti, true);
if(target.GetType() == cmTarget::EXECUTABLE ||
target.GetType() == cmTarget::STATIC_LIBRARY ||
target.GetType() == cmTarget::SHARED_LIBRARY ||
target.GetType() == cmTarget::MODULE_LIBRARY ||
target.GetType() == cmTarget::OBJECT_LIBRARY)
{
if((target.GetPropertyAsBool("AUTOMOC")
|| target.GetPropertyAsBool("AUTOUIC")
|| target.GetPropertyAsBool("AUTORCC"))
&& !target.IsImported())
{
cmQtAutoGenerators autogen;
if(autogen.InitializeAutogenTarget(this->LocalGenerators[i],
&target))
{
autogens.push_back(std::make_pair(autogen, &target));
}
}
}
}
}
#else
(void)autogens;
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#endif
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::FinalizeTargetCompileInfo()
{
// Construct per-target generator information.
for(unsigned int i=0; i < this->Makefiles.size(); ++i)
{
cmMakefile *mf = this->Makefiles[i];
const cmStringRange noconfig_compile_definitions =
mf->GetCompileDefinitionsEntries();
const cmBacktraceRange noconfig_compile_definitions_bts =
mf->GetCompileDefinitionsBacktraces();
cmTargets& targets = mf->GetTargets();
for(cmTargets::iterator ti = targets.begin();
ti != targets.end(); ++ti)
{
cmTarget* t = &ti->second;
if (t->GetType() == cmTarget::GLOBAL_TARGET)
{
continue;
}
t->AppendBuildInterfaceIncludes();
if (t->GetType() == cmTarget::INTERFACE_LIBRARY)
{
continue;
}
cmBacktraceRange::const_iterator btIt
= noconfig_compile_definitions_bts.begin();
for (cmStringRange::const_iterator it
= noconfig_compile_definitions.begin();
it != noconfig_compile_definitions.end(); ++it, ++btIt)
{
t->InsertCompileDefinition(*it, *btIt);
}
cmPolicies::PolicyStatus polSt
= mf->GetPolicyStatus(cmPolicies::CMP0043);
if (polSt == cmPolicies::WARN || polSt == cmPolicies::OLD)
{
std::vector<std::string> configs;
mf->GetConfigurations(configs);
for(std::vector<std::string>::const_iterator ci = configs.begin();
ci != configs.end(); ++ci)
{
std::string defPropName = "COMPILE_DEFINITIONS_";
defPropName += cmSystemTools::UpperCase(*ci);
t->AppendProperty(defPropName,
mf->GetProperty(defPropName));
}
}
}
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CreateGeneratorTargets(TargetTypes targetTypes,
cmLocalGenerator *lg)
{
cmGeneratorTargetsType generatorTargets;
cmMakefile* mf = lg->GetMakefile();
if (targetTypes == AllTargets)
{
cmTargets& targets = mf->GetTargets();
for(cmTargets::iterator ti = targets.begin();
ti != targets.end(); ++ti)
{
cmTarget* t = &ti->second;
t->Compute();
cmGeneratorTarget* gt = new cmGeneratorTarget(t, lg);
this->GeneratorTargets[t] = gt;
generatorTargets[t] = gt;
}
}
for(std::vector<cmTarget*>::const_iterator
j = mf->GetOwnedImportedTargets().begin();
j != mf->GetOwnedImportedTargets().end(); ++j)
{
cmGeneratorTarget* gt = new cmGeneratorTarget(*j, lg);
this->GeneratorTargets[*j] = gt;
generatorTargets[*j] = gt;
}
mf->SetGeneratorTargets(generatorTargets);
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::InitGeneratorTargets()
{
for(cmGeneratorTargetsType::iterator ti =
this->GeneratorTargets.begin(); ti != this->GeneratorTargets.end(); ++ti)
{
if (!ti->second->Target->IsImported())
{
this->ComputeTargetObjectDirectory(ti->second);
}
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CreateGeneratorTargets(TargetTypes targetTypes)
{
// Construct per-target generator information.
for(unsigned int i=0; i < this->LocalGenerators.size(); ++i)
{
this->CreateGeneratorTargets(targetTypes, this->LocalGenerators[i]);
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::ClearGeneratorMembers()
{
cmDeleteAll(this->GeneratorTargets);
this->GeneratorTargets.clear();
cmDeleteAll(this->BuildExportSets);
this->BuildExportSets.clear();
this->Makefiles.clear();
cmDeleteAll(this->LocalGenerators);
this->LocalGenerators.clear();
this->ExportSets.clear();
this->TargetDependencies.clear();
this->TotalTargets.clear();
this->ImportedTargets.clear();
this->ProjectMap.clear();
this->RuleHashes.clear();
this->DirectoryContentMap.clear();
this->BinaryDirectories.clear();
}
//----------------------------------------------------------------------------
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cmGeneratorTarget*
cmGlobalGenerator::GetGeneratorTarget(cmTarget const* t) const
{
cmGeneratorTargetsType::const_iterator ti = this->GeneratorTargets.find(t);
if(ti == this->GeneratorTargets.end())
{
this->CMakeInstance->IssueMessage(
cmake::INTERNAL_ERROR, "Missing cmGeneratorTarget instance!");
return 0;
}
return ti->second;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::ComputeTargetObjectDirectory(cmGeneratorTarget*) const
{
}
void cmGlobalGenerator::CheckLocalGenerators()
{
std::map<std::string, std::string> notFoundMap;
// std::set<std::string> notFoundMap;
// after it is all done do a ConfigureFinalPass
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cmState* state = this->GetCMakeInstance()->GetState();
for (unsigned int i = 0; i < this->Makefiles.size(); ++i)
{
this->Makefiles[i]->ConfigureFinalPass();
cmTargets &targets =
this->Makefiles[i]->GetTargets();
for (cmTargets::iterator l = targets.begin();
l != targets.end(); l++)
{
if (l->second.GetType() == cmTarget::INTERFACE_LIBRARY)
{
continue;
}
const cmTarget::LinkLibraryVectorType& libs =
l->second.GetOriginalLinkLibraries();
for(cmTarget::LinkLibraryVectorType::const_iterator lib = libs.begin();
lib != libs.end(); ++lib)
{
if(lib->first.size() > 9 &&
cmSystemTools::IsNOTFOUND(lib->first.c_str()))
{
std::string varName = lib->first.substr(0, lib->first.size()-9);
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if(state->GetCacheEntryPropertyAsBool(varName, "ADVANCED"))
{
varName += " (ADVANCED)";
}
std::string text = notFoundMap[varName];
text += "\n linked by target \"";
text += l->second.GetName();
text += "\" in directory ";
text+=this->LocalGenerators[i]->GetMakefile()
->GetCurrentSourceDirectory();
notFoundMap[varName] = text;
}
}
std::vector<std::string> incs;
const char *incDirProp = l->second.GetProperty("INCLUDE_DIRECTORIES");
if (!incDirProp)
{
continue;
}
std::string incDirs = cmGeneratorExpression::Preprocess(incDirProp,
cmGeneratorExpression::StripAllGeneratorExpressions);
cmSystemTools::ExpandListArgument(incDirs, incs);
for( std::vector<std::string>::const_iterator incDir = incs.begin();
incDir != incs.end(); ++incDir)
{
if(incDir->size() > 9 &&
cmSystemTools::IsNOTFOUND(incDir->c_str()))
{
std::string varName = incDir->substr(0, incDir->size()-9);
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if(state->GetCacheEntryPropertyAsBool(varName, "ADVANCED"))
{
varName += " (ADVANCED)";
}
std::string text = notFoundMap[varName];
text += "\n used as include directory in directory ";
text += this->Makefiles[i]->GetCurrentSourceDirectory();
notFoundMap[varName] = text;
}
}
}
this->CMakeInstance->UpdateProgress
("Configuring", 0.9f+0.1f*(static_cast<float>(i)+1.0f)/
static_cast<float>(this->Makefiles.size()));
}
if(!notFoundMap.empty())
{
std::string notFoundVars;
for(std::map<std::string, std::string>::const_iterator
ii = notFoundMap.begin();
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ii != notFoundMap.end();
++ii)
{
notFoundVars += ii->first;
notFoundVars += ii->second;
notFoundVars += "\n";
}
cmSystemTools::Error("The following variables are used in this project, "
"but they are set to NOTFOUND.\n"
"Please set them or make sure they are set and "
"tested correctly in the CMake files:\n",
notFoundVars.c_str());
}
}
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int cmGlobalGenerator::TryCompile(const std::string& srcdir,
const std::string& bindir,
const std::string& projectName,
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const std::string& target, bool fast,
std::string& output, cmMakefile *mf)
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{
// if this is not set, then this is a first time configure
// and there is a good chance that the try compile stuff will
// take the bulk of the time, so try and guess some progress
// by getting closer and closer to 100 without actually getting there.
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if (!this->CMakeInstance->GetState()->GetInitializedCacheValue
("CMAKE_NUMBER_OF_MAKEFILES"))
{
// If CMAKE_NUMBER_OF_MAKEFILES is not set
// we are in the first time progress and we have no
// idea how long it will be. So, just move 1/10th of the way
// there each time, and don't go over 95%
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this->FirstTimeProgress += ((1.0f - this->FirstTimeProgress) /30.0f);
if(this->FirstTimeProgress > 0.95f)
{
this->FirstTimeProgress = 0.95f;
}
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this->CMakeInstance->UpdateProgress("Configuring",
this->FirstTimeProgress);
}
std::string newTarget;
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if (!target.empty())
{
newTarget += target;
#if 0
#if defined(_WIN32) || defined(__CYGWIN__)
std::string tmp = target;
// if the target does not already end in . something
// then assume .exe
if(tmp.size() < 4 || tmp[tmp.size()-4] != '.')
{
newTarget += ".exe";
}
#endif // WIN32
#endif
}
std::string config =
mf->GetSafeDefinition("CMAKE_TRY_COMPILE_CONFIGURATION");
return this->Build(srcdir,bindir,projectName,
newTarget,
output,"",config,false,fast,false,
this->TryCompileTimeout);
}
void cmGlobalGenerator::GenerateBuildCommand(
std::vector<std::string>& makeCommand, const std::string&,
const std::string&, const std::string&, const std::string&,
const std::string&, bool, bool,
std::vector<std::string> const&)
{
makeCommand.push_back(
"cmGlobalGenerator::GenerateBuildCommand not implemented");
}
int cmGlobalGenerator::Build(
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const std::string&, const std::string& bindir,
const std::string& projectName, const std::string& target,
std::string& output,
const std::string& makeCommandCSTR,
const std::string& config,
bool clean, bool fast, bool verbose,
double timeout,
cmSystemTools::OutputOption outputflag,
std::vector<std::string> const& nativeOptions)
{
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/**
* Run an executable command and put the stdout in output.
*/
std::string cwd = cmSystemTools::GetCurrentWorkingDirectory();
cmSystemTools::ChangeDirectory(bindir);
output += "Change Dir: ";
output += bindir;
output += "\n";
int retVal;
bool hideconsole = cmSystemTools::GetRunCommandHideConsole();
cmSystemTools::SetRunCommandHideConsole(true);
std::string outputBuffer;
std::string* outputPtr = &outputBuffer;
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std::vector<std::string> makeCommand;
this->GenerateBuildCommand(makeCommand, makeCommandCSTR, projectName,
bindir, target, config, fast, verbose,
nativeOptions);
// Workaround to convince VCExpress.exe to produce output.
if (outputflag == cmSystemTools::OUTPUT_PASSTHROUGH &&
!makeCommand.empty() && cmSystemTools::LowerCase(
cmSystemTools::GetFilenameName(makeCommand[0])) == "vcexpress.exe")
{
outputflag = cmSystemTools::OUTPUT_NORMAL;
}
// should we do a clean first?
if (clean)
{
std::vector<std::string> cleanCommand;
this->GenerateBuildCommand(cleanCommand, makeCommandCSTR, projectName,
bindir, "clean", config, fast, verbose);
output += "\nRun Clean Command:";
output += cmSystemTools::PrintSingleCommand(cleanCommand);
output += "\n";
if (!cmSystemTools::RunSingleCommand(cleanCommand, outputPtr, outputPtr,
&retVal, 0, outputflag, timeout))
{
cmSystemTools::SetRunCommandHideConsole(hideconsole);
cmSystemTools::Error("Generator: execution of make clean failed.");
output += *outputPtr;
output += "\nGenerator: execution of make clean failed.\n";
// return to the original directory
cmSystemTools::ChangeDirectory(cwd);
return 1;
}
output += *outputPtr;
}
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// now build
std::string makeCommandStr = cmSystemTools::PrintSingleCommand(makeCommand);
output += "\nRun Build Command:";
output += makeCommandStr;
output += "\n";
if (!cmSystemTools::RunSingleCommand(makeCommand, outputPtr, outputPtr,
&retVal, 0, outputflag, timeout))
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{
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cmSystemTools::SetRunCommandHideConsole(hideconsole);
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cmSystemTools::Error
("Generator: execution of make failed. Make command was: ",
makeCommandStr.c_str());
output += *outputPtr;
output += "\nGenerator: execution of make failed. Make command was: "
+ makeCommandStr + "\n";
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// return to the original directory
cmSystemTools::ChangeDirectory(cwd);
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return 1;
}
output += *outputPtr;
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cmSystemTools::SetRunCommandHideConsole(hideconsole);
// The SGI MipsPro 7.3 compiler does not return an error code when
// the source has a #error in it! This is a work-around for such
// compilers.
if((retVal == 0) && (output.find("#error") != std::string::npos))
{
retVal = 1;
}
cmSystemTools::ChangeDirectory(cwd);
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return retVal;
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}
//----------------------------------------------------------------------------
std::string cmGlobalGenerator::GenerateCMakeBuildCommand(
const std::string& target, const std::string& config,
const std::string& native,
bool ignoreErrors)
{
std::string makeCommand = cmSystemTools::GetCMakeCommand();
makeCommand = cmSystemTools::ConvertToOutputPath(makeCommand.c_str());
makeCommand += " --build .";
if(!config.empty())
{
makeCommand += " --config \"";
makeCommand += config;
makeCommand += "\"";
}
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if(!target.empty())
{
makeCommand += " --target \"";
makeCommand += target;
makeCommand += "\"";
}
const char* sep = " -- ";
if(ignoreErrors)
{
const char* iflag = this->GetBuildIgnoreErrorsFlag();
if(iflag && *iflag)
{
makeCommand += sep;
makeCommand += iflag;
sep = " ";
}
}
if(!native.empty())
{
makeCommand += sep;
makeCommand += native;
}
return makeCommand;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AddMakefile(cmMakefile *mf)
{
this->Makefiles.push_back(mf);
// update progress
// estimate how many lg there will be
const char *numGenC =
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this->CMakeInstance->GetState()->GetInitializedCacheValue
("CMAKE_NUMBER_OF_MAKEFILES");
if (!numGenC)
{
// If CMAKE_NUMBER_OF_MAKEFILES is not set
// we are in the first time progress and we have no
// idea how long it will be. So, just move half way
// there each time, and don't go over 95%
2007-11-13 06:36:26 +03:00
this->FirstTimeProgress += ((1.0f - this->FirstTimeProgress) /30.0f);
if(this->FirstTimeProgress > 0.95f)
{
this->FirstTimeProgress = 0.95f;
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}
this->CMakeInstance->UpdateProgress("Configuring",
this->FirstTimeProgress);
return;
}
int numGen = atoi(numGenC);
float prog = 0.9f*static_cast<float>(this->Makefiles.size())/
static_cast<float>(numGen);
if (prog > 0.9f)
{
prog = 0.9f;
}
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this->CMakeInstance->UpdateProgress("Configuring", prog);
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AddLocalGenerator(cmLocalGenerator *lg)
{
this->LocalGenerators.push_back(lg);
}
void cmGlobalGenerator::AddInstallComponent(const char* component)
{
if(component && *component)
{
this->InstallComponents.insert(component);
}
}
void cmGlobalGenerator::EnableInstallTarget()
{
this->InstallTargetEnabled = true;
}
cmLocalGenerator *
cmGlobalGenerator::MakeLocalGenerator(cmState::Snapshot snapshot,
cmLocalGenerator *parent)
{
if (!snapshot.IsValid())
{
snapshot = this->CMakeInstance->GetCurrentSnapshot();
}
return this->CreateLocalGenerator(parent, snapshot);
}
cmLocalGenerator*
cmGlobalGenerator::CreateLocalGenerator(cmLocalGenerator* parent,
cmState::Snapshot snapshot)
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{
return new cmLocalGenerator(this, parent, snapshot);
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}
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void cmGlobalGenerator::EnableLanguagesFromGenerator(cmGlobalGenerator *gen,
cmMakefile* mf)
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{
this->SetConfiguredFilesPath(gen);
this->TryCompileOuterMakefile = mf;
const char* make =
gen->GetCMakeInstance()->GetCacheDefinition("CMAKE_MAKE_PROGRAM");
this->GetCMakeInstance()->AddCacheEntry("CMAKE_MAKE_PROGRAM", make,
"make program",
cmState::FILEPATH);
// copy the enabled languages
this->GetCMakeInstance()->GetState()->SetEnabledLanguages(
gen->GetCMakeInstance()->GetState()->GetEnabledLanguages()
);
this->LanguagesReady = gen->LanguagesReady;
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this->ExtensionToLanguage = gen->ExtensionToLanguage;
this->IgnoreExtensions = gen->IgnoreExtensions;
this->LanguageToOutputExtension = gen->LanguageToOutputExtension;
this->LanguageToLinkerPreference = gen->LanguageToLinkerPreference;
this->OutputExtensions = gen->OutputExtensions;
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}
//----------------------------------------------------------------------------
void cmGlobalGenerator::SetConfiguredFilesPath(cmGlobalGenerator* gen)
{
if(!gen->ConfiguredFilesPath.empty())
{
this->ConfiguredFilesPath = gen->ConfiguredFilesPath;
}
else
{
this->ConfiguredFilesPath = gen->CMakeInstance->GetHomeOutputDirectory();
this->ConfiguredFilesPath += cmake::GetCMakeFilesDirectory();
}
}
bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root,
cmLocalGenerator* gen) const
{
if(!gen || gen == root)
{
// No directory excludes itself.
return false;
}
if(gen->GetMakefile()->GetPropertyAsBool("EXCLUDE_FROM_ALL"))
{
// This directory is excluded from its parent.
return true;
}
// This directory is included in its parent. Check whether the
// parent is excluded.
return this->IsExcluded(root, gen->GetParent());
}
bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root,
cmGeneratorTarget* target) const
{
if(target->GetType() == cmTarget::INTERFACE_LIBRARY
|| target->Target->GetPropertyAsBool("EXCLUDE_FROM_ALL"))
{
// This target is excluded from its directory.
return true;
}
else
{
// This target is included in its directory. Check whether the
// directory is excluded.
return this->IsExcluded(root, target->GetLocalGenerator());
}
}
void
cmGlobalGenerator::GetEnabledLanguages(std::vector<std::string>& lang) const
{
lang = this->CMakeInstance->GetState()->GetEnabledLanguages();
}
int cmGlobalGenerator::GetLinkerPreference(const std::string& lang) const
{
std::map<std::string, int>::const_iterator it =
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this->LanguageToLinkerPreference.find(lang);
if (it != this->LanguageToLinkerPreference.end())
{
return it->second;
}
return 0;
}
void cmGlobalGenerator::FillProjectMap()
{
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this->ProjectMap.clear(); // make sure we start with a clean map
unsigned int i;
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for(i = 0; i < this->LocalGenerators.size(); ++i)
{
// for each local generator add all projects
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cmLocalGenerator *lg = this->LocalGenerators[i];
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std::string name;
do
{
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if (name != lg->GetMakefile()->GetProjectName())
{
name = lg->GetMakefile()->GetProjectName();
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this->ProjectMap[name].push_back(this->LocalGenerators[i]);
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}
lg = lg->GetParent();
}
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while (lg);
}
}
// Build a map that contains a the set of targets used by each local
// generator directory level.
void cmGlobalGenerator::FillLocalGeneratorToTargetMap()
{
this->LocalGeneratorToTargetMap.clear();
// Loop over all targets in all local generators.
for(std::vector<cmLocalGenerator*>::const_iterator
lgi = this->LocalGenerators.begin();
lgi != this->LocalGenerators.end(); ++lgi)
{
cmLocalGenerator* lg = *lgi;
cmMakefile* mf = lg->GetMakefile();
cmTargets const& targets = mf->GetTargets();
for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
{
cmTarget const& target = t->second;
cmGeneratorTarget* gt = this->GetGeneratorTarget(&target);
// Consider the directory containing the target and all its
// parents until something excludes the target.
for(cmLocalGenerator* clg = lg; clg && !this->IsExcluded(clg, gt);
clg = clg->GetParent())
{
// This local generator includes the target.
std::set<cmGeneratorTarget const*>& targetSet =
this->LocalGeneratorToTargetMap[clg];
targetSet.insert(gt);
// Add dependencies of the included target. An excluded
// target may still be included if it is a dependency of a
// non-excluded target.
TargetDependSet const& tgtdeps = this->GetTargetDirectDepends(gt);
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for(TargetDependSet::const_iterator ti = tgtdeps.begin();
ti != tgtdeps.end(); ++ti)
{
targetSet.insert(*ti);
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}
}
}
}
}
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cmMakefile*
cmGlobalGenerator::FindMakefile(const std::string& start_dir) const
{
for(std::vector<cmMakefile*>::const_iterator it =
this->Makefiles.begin(); it != this->Makefiles.end(); ++it)
{
std::string sd = (*it)->GetCurrentSourceDirectory();
if (sd == start_dir)
{
return *it;
}
}
return 0;
}
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///! Find a local generator by its startdirectory
cmLocalGenerator*
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cmGlobalGenerator::FindLocalGenerator(const std::string& start_dir) const
{
for(std::vector<cmLocalGenerator*>::const_iterator it =
this->LocalGenerators.begin(); it != this->LocalGenerators.end(); ++it)
{
std::string sd = (*it)->GetMakefile()->GetCurrentSourceDirectory();
if (sd == start_dir)
{
return *it;
}
}
return 0;
}
//----------------------------------------------------------------------------
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void cmGlobalGenerator::AddAlias(const std::string& name, cmTarget *tgt)
{
this->AliasTargets[name] = tgt;
}
//----------------------------------------------------------------------------
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bool cmGlobalGenerator::IsAlias(const std::string& name) const
{
return this->AliasTargets.find(name) != this->AliasTargets.end();
}
//----------------------------------------------------------------------------
cmTarget*
cmGlobalGenerator::FindTarget(const std::string& name,
bool excludeAliases) const
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{
if (!excludeAliases)
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{
TargetMap::const_iterator ai = this->AliasTargets.find(name);
if (ai != this->AliasTargets.end())
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{
return ai->second;
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}
}
TargetMap::const_iterator i = this->TotalTargets.find ( name );
if ( i != this->TotalTargets.end() )
{
return i->second;
}
i = this->ImportedTargets.find(name);
if ( i != this->ImportedTargets.end() )
{
return i->second;
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}
return 0;
}
//----------------------------------------------------------------------------
bool
cmGlobalGenerator::NameResolvesToFramework(const std::string& libname) const
{
if(cmSystemTools::IsPathToFramework(libname.c_str()))
{
return true;
}
if(cmTarget* tgt = this->FindTarget(libname))
{
if(tgt->IsFrameworkOnApple())
{
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
inline std::string removeQuotes(const std::string& s)
{
if(s[0] == '\"' && s[s.size()-1] == '\"')
{
return s.substr(1, s.size()-2);
}
return s;
}
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void cmGlobalGenerator::CreateDefaultGlobalTargets(cmTargets* targets)
{
cmMakefile* mf = this->Makefiles[0];
const char* cmakeCfgIntDir = this->GetCMakeCFGIntDir();
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// CPack
std::string workingDir = mf->GetCurrentBinaryDirectory();
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cmCustomCommandLines cpackCommandLines;
std::vector<std::string> depends;
cmCustomCommandLine singleLine;
singleLine.push_back(cmSystemTools::GetCPackCommand());
if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' )
{
singleLine.push_back("-C");
singleLine.push_back(cmakeCfgIntDir);
}
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singleLine.push_back("--config");
std::string configFile = mf->GetCurrentBinaryDirectory();;
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configFile += "/CPackConfig.cmake";
std::string relConfigFile = "./CPackConfig.cmake";
singleLine.push_back(relConfigFile);
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cpackCommandLines.push_back(singleLine);
if ( this->GetPreinstallTargetName() )
{
depends.push_back(this->GetPreinstallTargetName());
}
else
{
const char* noPackageAll =
mf->GetDefinition("CMAKE_SKIP_PACKAGE_ALL_DEPENDENCY");
if(!noPackageAll || cmSystemTools::IsOff(noPackageAll))
{
depends.push_back(this->GetAllTargetName());
}
}
if(cmSystemTools::FileExists(configFile.c_str()))
{
(*targets)[this->GetPackageTargetName()]
= this->CreateGlobalTarget(this->GetPackageTargetName(),
"Run CPack packaging tool...",
&cpackCommandLines, depends,
workingDir.c_str(), /*uses_terminal*/true);
}
// CPack source
const char* packageSourceTargetName = this->GetPackageSourceTargetName();
if ( packageSourceTargetName )
{
cpackCommandLines.erase(cpackCommandLines.begin(),
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cpackCommandLines.end());
singleLine.erase(singleLine.begin(), singleLine.end());
depends.erase(depends.begin(), depends.end());
singleLine.push_back(cmSystemTools::GetCPackCommand());
singleLine.push_back("--config");
configFile = mf->GetCurrentBinaryDirectory();;
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configFile += "/CPackSourceConfig.cmake";
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relConfigFile = "./CPackSourceConfig.cmake";
singleLine.push_back(relConfigFile);
if(cmSystemTools::FileExists(configFile.c_str()))
{
singleLine.push_back(configFile);
cpackCommandLines.push_back(singleLine);
(*targets)[packageSourceTargetName]
= this->CreateGlobalTarget(packageSourceTargetName,
"Run CPack packaging tool for source...",
&cpackCommandLines, depends,
workingDir.c_str(), /*uses_terminal*/true);
}
}
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// Test
if(mf->IsOn("CMAKE_TESTING_ENABLED"))
{
cpackCommandLines.erase(cpackCommandLines.begin(),
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cpackCommandLines.end());
singleLine.erase(singleLine.begin(), singleLine.end());
depends.erase(depends.begin(), depends.end());
singleLine.push_back(cmSystemTools::GetCTestCommand());
singleLine.push_back("--force-new-ctest-process");
if(cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.')
{
singleLine.push_back("-C");
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singleLine.push_back(cmakeCfgIntDir);
}
else // TODO: This is a hack. Should be something to do with the generator
{
singleLine.push_back("$(ARGS)");
}
cpackCommandLines.push_back(singleLine);
(*targets)[this->GetTestTargetName()]
= this->CreateGlobalTarget(this->GetTestTargetName(),
"Running tests...", &cpackCommandLines, depends, 0,
/*uses_terminal*/true);
}
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//Edit Cache
const char* editCacheTargetName = this->GetEditCacheTargetName();
if ( editCacheTargetName )
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{
cpackCommandLines.erase(cpackCommandLines.begin(),
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cpackCommandLines.end());
singleLine.erase(singleLine.begin(), singleLine.end());
depends.erase(depends.begin(), depends.end());
// Use generator preference for the edit_cache rule if it is defined.
std::string edit_cmd = this->GetEditCacheCommand();
if (!edit_cmd.empty())
{
singleLine.push_back(edit_cmd);
singleLine.push_back("-H$(CMAKE_SOURCE_DIR)");
singleLine.push_back("-B$(CMAKE_BINARY_DIR)");
cpackCommandLines.push_back(singleLine);
(*targets)[editCacheTargetName] =
this->CreateGlobalTarget(
editCacheTargetName, "Running CMake cache editor...",
&cpackCommandLines, depends, 0, /*uses_terminal*/true);
}
else
{
singleLine.push_back(cmSystemTools::GetCMakeCommand());
singleLine.push_back("-E");
singleLine.push_back("echo");
singleLine.push_back("No interactive CMake dialog available.");
cpackCommandLines.push_back(singleLine);
(*targets)[editCacheTargetName] =
this->CreateGlobalTarget(
editCacheTargetName,
"No interactive CMake dialog available...",
&cpackCommandLines, depends, 0, /*uses_terminal*/false);
}
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}
//Rebuild Cache
const char* rebuildCacheTargetName = this->GetRebuildCacheTargetName();
if ( rebuildCacheTargetName )
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{
cpackCommandLines.erase(cpackCommandLines.begin(),
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cpackCommandLines.end());
singleLine.erase(singleLine.begin(), singleLine.end());
depends.erase(depends.begin(), depends.end());
singleLine.push_back(cmSystemTools::GetCMakeCommand());
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singleLine.push_back("-H$(CMAKE_SOURCE_DIR)");
singleLine.push_back("-B$(CMAKE_BINARY_DIR)");
cpackCommandLines.push_back(singleLine);
(*targets)[rebuildCacheTargetName] =
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this->CreateGlobalTarget(
rebuildCacheTargetName, "Running CMake to regenerate build system...",
&cpackCommandLines, depends, 0, /*uses_terminal*/true);
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}
//Install
bool skipInstallRules = mf->IsOn("CMAKE_SKIP_INSTALL_RULES");
if(this->InstallTargetEnabled && skipInstallRules)
{
mf->IssueMessage(cmake::WARNING,
"CMAKE_SKIP_INSTALL_RULES was enabled even though "
"installation rules have been specified");
}
else if(this->InstallTargetEnabled && !skipInstallRules)
{
if(!cmakeCfgIntDir || !*cmakeCfgIntDir || cmakeCfgIntDir[0] == '.')
{
std::set<std::string>* componentsSet = &this->InstallComponents;
cpackCommandLines.erase(cpackCommandLines.begin(),
cpackCommandLines.end());
depends.erase(depends.begin(), depends.end());
std::ostringstream ostr;
if (!componentsSet->empty())
{
ostr << "Available install components are: ";
ostr << cmWrap('"', *componentsSet, '"', " ");
}
else
{
ostr << "Only default component available";
}
singleLine.push_back(ostr.str());
(*targets)["list_install_components"]
= this->CreateGlobalTarget("list_install_components",
ostr.str().c_str(),
&cpackCommandLines, depends, 0, /*uses_terminal*/false);
}
std::string cmd = cmSystemTools::GetCMakeCommand();
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cpackCommandLines.erase(cpackCommandLines.begin(),
cpackCommandLines.end());
singleLine.erase(singleLine.begin(), singleLine.end());
depends.erase(depends.begin(), depends.end());
if ( this->GetPreinstallTargetName() )
{
depends.push_back(this->GetPreinstallTargetName());
}
else
{
const char* noall =
mf->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
if(!noall || cmSystemTools::IsOff(noall))
{
depends.push_back(this->GetAllTargetName());
}
}
if(mf->GetDefinition("CMake_BINARY_DIR") &&
!mf->IsOn("CMAKE_CROSSCOMPILING"))
{
// We are building CMake itself. We cannot use the original
// executable to install over itself. The generator will
// automatically convert this name to the build-time location.
cmd = "cmake";
}
singleLine.push_back(cmd);
if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' )
{
std::string cfgArg = "-DBUILD_TYPE=";
cfgArg += mf->GetDefinition("CMAKE_CFG_INTDIR");
singleLine.push_back(cfgArg);
}
singleLine.push_back("-P");
singleLine.push_back("cmake_install.cmake");
cpackCommandLines.push_back(singleLine);
(*targets)[this->GetInstallTargetName()] =
this->CreateGlobalTarget(
this->GetInstallTargetName(), "Install the project...",
&cpackCommandLines, depends, 0, /*uses_terminal*/true);
// install_local
if(const char* install_local = this->GetInstallLocalTargetName())
{
cmCustomCommandLine localCmdLine = singleLine;
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localCmdLine.insert(localCmdLine.begin()+1,
"-DCMAKE_INSTALL_LOCAL_ONLY=1");
cpackCommandLines.erase(cpackCommandLines.begin(),
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cpackCommandLines.end());
cpackCommandLines.push_back(localCmdLine);
(*targets)[install_local] =
this->CreateGlobalTarget(
install_local, "Installing only the local directory...",
&cpackCommandLines, depends, 0, /*uses_terminal*/true);
}
// install_strip
const char* install_strip = this->GetInstallStripTargetName();
if((install_strip !=0) && (mf->IsSet("CMAKE_STRIP")))
{
cmCustomCommandLine stripCmdLine = singleLine;
stripCmdLine.insert(stripCmdLine.begin()+1,"-DCMAKE_INSTALL_DO_STRIP=1");
cpackCommandLines.erase(cpackCommandLines.begin(),
cpackCommandLines.end());
cpackCommandLines.push_back(stripCmdLine);
(*targets)[install_strip] =
this->CreateGlobalTarget(
install_strip, "Installing the project stripped...",
&cpackCommandLines, depends, 0, /*uses_terminal*/true);
}
}
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}
//----------------------------------------------------------------------------
const char* cmGlobalGenerator::GetPredefinedTargetsFolder()
{
const char* prop = this->GetCMakeInstance()->GetState()
->GetGlobalProperty("PREDEFINED_TARGETS_FOLDER");
if (prop)
{
return prop;
}
return "CMakePredefinedTargets";
}
//----------------------------------------------------------------------------
bool cmGlobalGenerator::UseFolderProperty()
{
const char* prop = this->GetCMakeInstance()->GetState()
->GetGlobalProperty("USE_FOLDERS");
// If this property is defined, let the setter turn this on or off...
//
if (prop)
{
return cmSystemTools::IsOn(prop);
}
// By default, this feature is OFF, since it is not supported in the
// Visual Studio Express editions until VS11:
//
return false;
}
//----------------------------------------------------------------------------
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cmTarget cmGlobalGenerator::CreateGlobalTarget(
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const std::string& name, const char* message,
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const cmCustomCommandLines* commandLines,
std::vector<std::string> depends,
const char* workingDirectory,
bool uses_terminal)
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{
// Package
cmTarget target;
target.SetType(cmTarget::GLOBAL_TARGET, name);
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target.SetProperty("EXCLUDE_FROM_ALL","TRUE");
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std::vector<std::string> no_outputs;
Add an option for explicit BYPRODUCTS of custom commands (#14963) A common idiom in CMake-based build systems is to have custom commands that generate files not listed explicitly as outputs so that these files do not have to be newer than the inputs. The file modification times of such "byproducts" are updated only when their content changes. Then other build rules can depend on the byproducts explicitly so that their dependents rebuild when the content of the original byproducts really does change. This "undeclared byproduct" approach is necessary for Makefile, VS, and Xcode build tools because if a byproduct were listed as an output of a rule then the rule would always rerun when the input is newer than the byproduct but the byproduct may never be updated. Ninja solves this problem by offering a 'restat' feature to check whether an output was really modified after running a rule and tracking the fact that it is up to date separately from its timestamp. However, Ninja also stats all dependencies up front and will only restat files that are listed as outputs of rules with the 'restat' option enabled. Therefore an undeclared byproduct that does not exist at the start of the build will be considered missing and the build will fail even if other dependencies would cause the byproduct to be available before its dependents build. CMake works around this limitation by adding 'phony' build rules for custom command dependencies in the build tree that do not have any explicit specification of what produces them. This is not optimal because it prevents Ninja from reporting an error when an input to a rule really is missing. A better approach is to allow projects to explicitly specify the byproducts of their custom commands so that no phony rules are needed for them. In order to work with the non-Ninja generators, the byproducts must be known separately from the outputs. Add a new "BYPRODUCTS" option to the add_custom_command and add_custom_target commands to specify byproducts explicitly. Teach the Ninja generator to specify byproducts as outputs of the custom commands. In the case of POST_BUILD, PRE_LINK, and PRE_BUILD events on targets that link, the byproducts must be specified as outputs of the link rule that runs the commands. Activate 'restat' for such rules so that Ninja knows it needs to check the byproducts, but not for link rules that have no byproducts.
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std::vector<std::string> no_byproducts;
std::vector<std::string> no_depends;
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// Store the custom command in the target.
Add an option for explicit BYPRODUCTS of custom commands (#14963) A common idiom in CMake-based build systems is to have custom commands that generate files not listed explicitly as outputs so that these files do not have to be newer than the inputs. The file modification times of such "byproducts" are updated only when their content changes. Then other build rules can depend on the byproducts explicitly so that their dependents rebuild when the content of the original byproducts really does change. This "undeclared byproduct" approach is necessary for Makefile, VS, and Xcode build tools because if a byproduct were listed as an output of a rule then the rule would always rerun when the input is newer than the byproduct but the byproduct may never be updated. Ninja solves this problem by offering a 'restat' feature to check whether an output was really modified after running a rule and tracking the fact that it is up to date separately from its timestamp. However, Ninja also stats all dependencies up front and will only restat files that are listed as outputs of rules with the 'restat' option enabled. Therefore an undeclared byproduct that does not exist at the start of the build will be considered missing and the build will fail even if other dependencies would cause the byproduct to be available before its dependents build. CMake works around this limitation by adding 'phony' build rules for custom command dependencies in the build tree that do not have any explicit specification of what produces them. This is not optimal because it prevents Ninja from reporting an error when an input to a rule really is missing. A better approach is to allow projects to explicitly specify the byproducts of their custom commands so that no phony rules are needed for them. In order to work with the non-Ninja generators, the byproducts must be known separately from the outputs. Add a new "BYPRODUCTS" option to the add_custom_command and add_custom_target commands to specify byproducts explicitly. Teach the Ninja generator to specify byproducts as outputs of the custom commands. In the case of POST_BUILD, PRE_LINK, and PRE_BUILD events on targets that link, the byproducts must be specified as outputs of the link rule that runs the commands. Activate 'restat' for such rules so that Ninja knows it needs to check the byproducts, but not for link rules that have no byproducts.
2014-11-14 02:54:52 +03:00
cmCustomCommand cc(0, no_outputs, no_byproducts, no_depends,
*commandLines, 0, workingDirectory);
cc.SetUsesTerminal(uses_terminal);
target.AddPostBuildCommand(cc);
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target.SetProperty("EchoString", message);
std::vector<std::string>::iterator dit;
for ( dit = depends.begin(); dit != depends.end(); ++ dit )
{
target.AddUtility(*dit);
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}
// Organize in the "predefined targets" folder:
//
if (this->UseFolderProperty())
{
target.SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
}
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return target;
}
//----------------------------------------------------------------------------
std::string
cmGlobalGenerator::GenerateRuleFile(std::string const& output) const
{
std::string ruleFile = output;
ruleFile += ".rule";
const char* dir = this->GetCMakeCFGIntDir();
if(dir && dir[0] == '$')
{
cmSystemTools::ReplaceString(ruleFile, dir,
cmake::GetCMakeFilesDirectory());
}
return ruleFile;
}
//----------------------------------------------------------------------------
std::string cmGlobalGenerator::GetSharedLibFlagsForLanguage(
std::string const& l) const
{
std::map<std::string, std::string>::const_iterator it =
this->LanguageToOriginalSharedLibFlags.find(l);
if(it != this->LanguageToOriginalSharedLibFlags.end())
{
return it->second;
}
return "";
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AppendDirectoryForConfig(const std::string&,
const std::string&,
const std::string&,
std::string&)
{
// Subclasses that support multiple configurations should implement
// this method to append the subdirectory for the given build
// configuration.
}
//----------------------------------------------------------------------------
cmGlobalGenerator::TargetDependSet const&
cmGlobalGenerator::GetTargetDirectDepends(cmGeneratorTarget const* target)
{
return this->TargetDependencies[target];
}
void cmGlobalGenerator::AddTarget(cmTarget* t)
{
if(t->IsImported())
{
this->ImportedTargets[t->GetName()] = t;
}
else
{
this->TotalTargets[t->GetName()] = t;
}
}
bool cmGlobalGenerator::IsReservedTarget(std::string const& name)
{
// The following is a list of targets reserved
// by one or more of the cmake generators.
// Adding additional targets to this list will require a policy!
const char* reservedTargets[] =
{
"all", "ALL_BUILD",
"help",
"install", "INSTALL",
"preinstall",
"clean",
"edit_cache",
"rebuild_cache",
"test", "RUN_TESTS",
"package", "PACKAGE",
"package_source",
"ZERO_CHECK"
};
return std::find(cmArrayBegin(reservedTargets),
cmArrayEnd(reservedTargets), name)
!= cmArrayEnd(reservedTargets);
}
void cmGlobalGenerator::SetExternalMakefileProjectGenerator(
cmExternalMakefileProjectGenerator *extraGenerator)
{
this->ExtraGenerator = extraGenerator;
if (this->ExtraGenerator!=0)
{
this->ExtraGenerator->SetGlobalGenerator(this);
}
}
std::string cmGlobalGenerator::GetExtraGeneratorName() const
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{
return this->ExtraGenerator? this->ExtraGenerator->GetName() : std::string();
2007-06-16 00:07:16 +04:00
}
void cmGlobalGenerator::FileReplacedDuringGenerate(const std::string& filename)
{
this->FilesReplacedDuringGenerate.push_back(filename);
}
void
cmGlobalGenerator
::GetFilesReplacedDuringGenerate(std::vector<std::string>& filenames)
{
filenames.clear();
std::copy(
this->FilesReplacedDuringGenerate.begin(),
this->FilesReplacedDuringGenerate.end(),
std::back_inserter(filenames));
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::GetTargetSets(TargetDependSet& projectTargets,
TargetDependSet& originalTargets,
cmLocalGenerator* root,
GeneratorVector const& generators)
{
// loop over all local generators
for(std::vector<cmLocalGenerator*>::const_iterator i = generators.begin();
i != generators.end(); ++i)
{
// check to make sure generator is not excluded
if(this->IsExcluded(root, *i))
{
continue;
}
cmMakefile* mf = (*i)->GetMakefile();
// Get the targets in the makefile
cmTargets &tgts = mf->GetTargets();
// loop over all the targets
for (cmTargets::iterator l = tgts.begin(); l != tgts.end(); ++l)
{
cmTarget* target = &l->second;
if(this->IsRootOnlyTarget(target) &&
target->GetMakefile() != root->GetMakefile())
{
continue;
}
// put the target in the set of original targets
cmGeneratorTarget* gt = this->GetGeneratorTarget(target);
originalTargets.insert(gt);
// Get the set of targets that depend on target
this->AddTargetDepends(gt, projectTargets);
}
}
}
//----------------------------------------------------------------------------
bool cmGlobalGenerator::IsRootOnlyTarget(cmTarget* target) const
{
return (target->GetType() == cmTarget::GLOBAL_TARGET ||
2014-02-07 02:31:47 +04:00
target->GetName() == this->GetAllTargetName());
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AddTargetDepends(cmGeneratorTarget const* target,
TargetDependSet& projectTargets)
{
// add the target itself
if(projectTargets.insert(target).second)
{
// This is the first time we have encountered the target.
// Recursively follow its dependencies.
TargetDependSet const& ts = this->GetTargetDirectDepends(target);
for(TargetDependSet::const_iterator i = ts.begin(); i != ts.end(); ++i)
{
this->AddTargetDepends(*i, projectTargets);
}
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::AddToManifest(std::string const& f)
{
// Add to the content listing for the file's directory.
std::string dir = cmSystemTools::GetFilenamePath(f);
std::string file = cmSystemTools::GetFilenameName(f);
DirectoryContent& dc = this->DirectoryContentMap[dir];
dc.Generated.insert(file);
dc.All.insert(file);
}
//----------------------------------------------------------------------------
std::set<std::string> const&
cmGlobalGenerator::GetDirectoryContent(std::string const& dir, bool needDisk)
{
DirectoryContent& dc = this->DirectoryContentMap[dir];
if(needDisk)
{
long mt = cmSystemTools::ModifiedTime(dir);
if (mt != dc.LastDiskTime)
{
// Reset to non-loaded directory content.
dc.All = dc.Generated;
// Load the directory content from disk.
cmsys::Directory d;
if(d.Load(dir))
{
unsigned long n = d.GetNumberOfFiles();
for(unsigned long i = 0; i < n; ++i)
{
const char* f = d.GetFile(i);
if(strcmp(f, ".") != 0 && strcmp(f, "..") != 0)
{
dc.All.insert(f);
}
}
}
dc.LastDiskTime = mt;
}
}
return dc.All;
}
//----------------------------------------------------------------------------
void
cmGlobalGenerator::AddRuleHash(const std::vector<std::string>& outputs,
std::string const& content)
{
#if defined(CMAKE_BUILD_WITH_CMAKE)
// Ignore if there are no outputs.
if(outputs.empty())
{
return;
}
// Compute a hash of the rule.
RuleHash hash;
{
unsigned char const* data =
reinterpret_cast<unsigned char const*>(content.c_str());
int length = static_cast<int>(content.length());
cmsysMD5* sum = cmsysMD5_New();
cmsysMD5_Initialize(sum);
cmsysMD5_Append(sum, data, length);
cmsysMD5_FinalizeHex(sum, hash.Data);
cmsysMD5_Delete(sum);
}
// Shorten the output name (in expected use case).
cmOutputConverter converter(this->GetMakefiles()[0]->GetStateSnapshot());
std::string fname = converter.Convert(
outputs[0], cmLocalGenerator::HOME_OUTPUT);
// Associate the hash with this output.
this->RuleHashes[fname] = hash;
#else
(void)outputs;
(void)content;
#endif
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CheckRuleHashes()
{
#if defined(CMAKE_BUILD_WITH_CMAKE)
std::string home = this->GetCMakeInstance()->GetHomeOutputDirectory();
std::string pfile = home;
pfile += this->GetCMakeInstance()->GetCMakeFilesDirectory();
pfile += "/CMakeRuleHashes.txt";
this->CheckRuleHashes(pfile, home);
this->WriteRuleHashes(pfile);
#endif
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CheckRuleHashes(std::string const& pfile,
std::string const& home)
{
#if defined(_WIN32) || defined(__CYGWIN__)
cmsys::ifstream fin(pfile.c_str(), std::ios::in | std::ios::binary);
#else
cmsys::ifstream fin(pfile.c_str(), std::ios::in);
#endif
if(!fin)
{
return;
}
std::string line;
std::string fname;
while(cmSystemTools::GetLineFromStream(fin, line))
{
// Line format is a 32-byte hex string followed by a space
// followed by a file name (with no escaping).
// Skip blank and comment lines.
if(line.size() < 34 || line[0] == '#')
{
continue;
}
// Get the filename.
fname = line.substr(33, line.npos);
// Look for a hash for this file's rule.
std::map<std::string, RuleHash>::const_iterator rhi =
this->RuleHashes.find(fname);
if(rhi != this->RuleHashes.end())
{
// Compare the rule hash in the file to that we were given.
if(strncmp(line.c_str(), rhi->second.Data, 32) != 0)
{
// The rule has changed. Delete the output so it will be
// built again.
fname = cmSystemTools::CollapseFullPath(fname, home.c_str());
cmSystemTools::RemoveFile(fname);
}
}
else
{
// We have no hash for a rule previously listed. This may be a
// case where a user has turned off a build option and might
// want to turn it back on later, so do not delete the file.
// Instead, we keep the rule hash as long as the file exists so
// that if the feature is turned back on and the rule has
// changed the file is still rebuilt.
std::string fpath =
cmSystemTools::CollapseFullPath(fname, home.c_str());
if(cmSystemTools::FileExists(fpath.c_str()))
{
RuleHash hash;
strncpy(hash.Data, line.c_str(), 32);
this->RuleHashes[fname] = hash;
}
}
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::WriteRuleHashes(std::string const& pfile)
{
// Now generate a new persistence file with the current hashes.
if(this->RuleHashes.empty())
{
cmSystemTools::RemoveFile(pfile);
}
else
{
cmGeneratedFileStream fout(pfile.c_str());
fout << "# Hashes of file build rules.\n";
for(std::map<std::string, RuleHash>::const_iterator
rhi = this->RuleHashes.begin(); rhi != this->RuleHashes.end(); ++rhi)
{
fout.write(rhi->second.Data, 32);
fout << " " << rhi->first << "\n";
}
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::WriteSummary()
{
cmMakefile* mf = this->LocalGenerators[0]->GetMakefile();
// Record all target directories in a central location.
std::string fname = mf->GetHomeOutputDirectory();
fname += cmake::GetCMakeFilesDirectory();
fname += "/TargetDirectories.txt";
cmGeneratedFileStream fout(fname.c_str());
// Generate summary information files for each target.
for(TargetMap::const_iterator ti =
this->TotalTargets.begin(); ti != this->TotalTargets.end(); ++ti)
{
if ((ti->second)->GetType() == cmTarget::INTERFACE_LIBRARY)
{
continue;
}
this->WriteSummary(ti->second);
fout << ti->second->GetSupportDirectory() << "\n";
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::WriteSummary(cmTarget* target)
{
// Place the labels file in a per-target support directory.
std::string dir = target->GetSupportDirectory();
std::string file = dir;
file += "/Labels.txt";
std::string json_file = dir + "/Labels.json";
#ifdef CMAKE_BUILD_WITH_CMAKE
// Check whether labels are enabled for this target.
if(const char* value = target->GetProperty("LABELS"))
{
Json::Value lj_root(Json::objectValue);
Json::Value& lj_target =
lj_root["target"] = Json::objectValue;
lj_target["name"] = target->GetName();
Json::Value& lj_target_labels =
lj_target["labels"] = Json::arrayValue;
Json::Value& lj_sources =
lj_root["sources"] = Json::arrayValue;
cmSystemTools::MakeDirectory(dir.c_str());
cmGeneratedFileStream fout(file.c_str());
// List the target-wide labels. All sources in the target get
// these labels.
std::vector<std::string> labels;
cmSystemTools::ExpandListArgument(value, labels);
if(!labels.empty())
{
fout << "# Target labels\n";
for(std::vector<std::string>::const_iterator li = labels.begin();
li != labels.end(); ++li)
{
fout << " " << *li << "\n";
lj_target_labels.append(*li);
}
}
// List the source files with any per-source labels.
fout << "# Source files and their labels\n";
std::vector<cmSourceFile*> sources;
std::vector<std::string> configs;
target->GetMakefile()->GetConfigurations(configs);
if (configs.empty())
{
configs.push_back("");
}
for(std::vector<std::string>::const_iterator ci = configs.begin();
ci != configs.end(); ++ci)
{
target->GetSourceFiles(sources, *ci);
}
std::vector<cmSourceFile*>::const_iterator sourcesEnd
= cmRemoveDuplicates(sources);
for(std::vector<cmSourceFile*>::const_iterator si = sources.begin();
si != sourcesEnd; ++si)
{
Json::Value& lj_source = lj_sources.append(Json::objectValue);
cmSourceFile* sf = *si;
std::string const& sfp = sf->GetFullPath();
fout << sfp << "\n";
lj_source["file"] = sfp;
if(const char* svalue = sf->GetProperty("LABELS"))
{
labels.clear();
Json::Value& lj_source_labels =
lj_source["labels"] = Json::arrayValue;
cmSystemTools::ExpandListArgument(svalue, labels);
for(std::vector<std::string>::const_iterator li = labels.begin();
li != labels.end(); ++li)
{
fout << " " << *li << "\n";
lj_source_labels.append(*li);
}
}
}
cmGeneratedFileStream json_fout(json_file.c_str());
json_fout << lj_root;
}
else
#endif
{
cmSystemTools::RemoveFile(file);
cmSystemTools::RemoveFile(json_file);
}
}
//----------------------------------------------------------------------------
// static
std::string cmGlobalGenerator::EscapeJSON(const std::string& s) {
std::string result;
for (std::string::size_type i = 0; i < s.size(); ++i) {
if (s[i] == '"' || s[i] == '\\') {
result += '\\';
}
result += s[i];
}
return result;
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::SetFilenameTargetDepends(cmSourceFile* sf,
std::set<cmTarget const*> tgts)
{
this->FilenameTargetDepends[sf] = tgts;
}
//----------------------------------------------------------------------------
std::set<cmTarget const*> const&
cmGlobalGenerator::GetFilenameTargetDepends(cmSourceFile* sf) const {
return this->FilenameTargetDepends[sf];
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::CreateEvaluationSourceFiles(
std::string const& config) const
{
unsigned int i;
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->CreateEvaluationFileOutputs(config);
}
}
//----------------------------------------------------------------------------
void cmGlobalGenerator::ProcessEvaluationFiles()
{
std::vector<std::string> generatedFiles;
unsigned int i;
for (i = 0; i < this->LocalGenerators.size(); ++i)
{
this->LocalGenerators[i]->ProcessEvaluationFiles(generatedFiles);
}
}
//----------------------------------------------------------------------------
std::string cmGlobalGenerator::ExpandCFGIntDir(const std::string& str,
const std::string& /*config*/) const
{
return str;
}
//----------------------------------------------------------------------------
bool cmGlobalGenerator::GenerateCPackPropertiesFile()
{
cmake::InstalledFilesMap const& installedFiles =
this->CMakeInstance->GetInstalledFiles();
cmLocalGenerator* lg = this->LocalGenerators[0];
cmMakefile* mf = lg->GetMakefile();
std::vector<std::string> configs;
std::string config = mf->GetConfigurations(configs, false);
std::string path = this->CMakeInstance->GetHomeOutputDirectory();
path += "/CPackProperties.cmake";
if(!cmSystemTools::FileExists(path.c_str()) && installedFiles.empty())
{
return true;
}
cmGeneratedFileStream file(path.c_str());
file << "# CPack properties\n";
for(cmake::InstalledFilesMap::const_iterator i = installedFiles.begin();
i != installedFiles.end(); ++i)
{
cmInstalledFile const& installedFile = i->second;
cmCPackPropertiesGenerator cpackPropertiesGenerator(
lg, installedFile, configs);
cpackPropertiesGenerator.Generate(file, config, configs);
}
return true;
}