Replace cmake::GetScriptMode() with GetWorkingMode()
GetWorkingMode() returns a new enum WorkingMode, which is one of NORMAL_MODE, SCRIPT_MODE and FIND_PACKAGE_MODE. Alex
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@ -782,7 +782,7 @@ void cmGlobalGenerator::Configure()
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// so create the map from project name to vector of local generators
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this->FillProjectMap();
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if ( !this->CMakeInstance->GetScriptMode() )
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if ( this->CMakeInstance->GetWorkingMode() == cmake::NORMAL_MODE)
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{
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const char* msg = "Configuring done";
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if(cmSystemTools::GetErrorOccuredFlag())
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@ -384,8 +384,8 @@ bool cmMakefile::ExecuteCommand(const cmListFileFunction& lff,
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// Decide whether to invoke the command.
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if(pcmd->GetEnabled() && !cmSystemTools::GetFatalErrorOccured() &&
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(this->GetCMakeInstance()->GetFindPackageMode()
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|| !this->GetCMakeInstance()->GetScriptMode() || pcmd->IsScriptable()))
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(this->GetCMakeInstance()->GetWorkingMode() != cmake::SCRIPT_MODE
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|| pcmd->IsScriptable()))
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{
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// if trace is one, print out invoke information
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@ -413,7 +413,7 @@ bool cmMakefile::ExecuteCommand(const cmListFileFunction& lff,
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this->IssueMessage(cmake::FATAL_ERROR, pcmd->GetError());
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}
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result = false;
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if ( this->GetCMakeInstance()->GetScriptMode() )
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if ( this->GetCMakeInstance()->GetWorkingMode() != cmake::NORMAL_MODE)
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{
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cmSystemTools::SetFatalErrorOccured();
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}
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@ -424,7 +424,7 @@ bool cmMakefile::ExecuteCommand(const cmListFileFunction& lff,
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this->UsedCommands.push_back(pcmd.release());
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}
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}
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else if ( this->GetCMakeInstance()->GetScriptMode()
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else if ( this->GetCMakeInstance()->GetWorkingMode() == cmake::SCRIPT_MODE
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&& !pcmd->IsScriptable() )
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{
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std::string error = "Command ";
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@ -180,8 +180,7 @@ cmake::cmake()
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this->GlobalGenerator = 0;
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this->ProgressCallback = 0;
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this->ProgressCallbackClientData = 0;
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this->ScriptMode = false;
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this->FindPackageMode = false;
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this->CurrentWorkingMode = NORMAL_MODE;
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#ifdef CMAKE_BUILD_WITH_CMAKE
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this->VariableWatch = new cmVariableWatch;
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@ -523,7 +522,7 @@ void cmake::ReadListFile(const std::vector<std::string>& args,
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(cmSystemTools::GetCurrentWorkingDirectory().c_str());
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lg->GetMakefile()->SetStartDirectory
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(cmSystemTools::GetCurrentWorkingDirectory().c_str());
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if (this->GetScriptMode())
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if (this->GetWorkingMode() != NORMAL_MODE)
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{
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std::string file(cmSystemTools::CollapseFullPath(path));
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cmSystemTools::ConvertToUnixSlashes(file);
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@ -2147,7 +2146,7 @@ int cmake::ActualConfigure()
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this->CleanupCommandsAndMacros();
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int res = 0;
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if ( !this->ScriptMode )
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if ( this->GetWorkingMode() == NORMAL_MODE )
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{
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res = this->DoPreConfigureChecks();
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}
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@ -2335,7 +2334,7 @@ int cmake::ActualConfigure()
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this->CacheManager->RemoveCacheEntry("CMAKE_EXTRA_GENERATOR");
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}
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// only save the cache if there were no fatal errors
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if ( !this->ScriptMode )
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if ( this->GetWorkingMode() == NORMAL_MODE )
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{
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this->CacheManager->SaveCache(this->GetHomeOutputDirectory());
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}
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@ -2401,7 +2400,7 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
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// set the cmake command
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this->CMakeCommand = args[0];
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if ( !this->ScriptMode )
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if ( this->GetWorkingMode() == NORMAL_MODE )
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{
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// load the cache
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if(this->LoadCache() < 0)
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@ -2422,7 +2421,7 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
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}
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// In script mode we terminate after running the script.
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if(this->ScriptMode)
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if(this->GetWorkingMode() != NORMAL_MODE)
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{
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if(cmSystemTools::GetErrorOccuredFlag())
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{
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@ -2468,7 +2467,7 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
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this->SetStartDirectory(this->GetHomeDirectory());
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this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
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int ret = this->Configure();
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if (ret || this->ScriptMode)
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if (ret || this->GetWorkingMode() != NORMAL_MODE)
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{
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#if defined(CMAKE_HAVE_VS_GENERATORS)
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if(!this->VSSolutionFile.empty() && this->GlobalGenerator)
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@ -64,6 +64,25 @@ class cmake
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WARNING,
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LOG
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};
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/** Describes the working modes of cmake.
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* NORMAL_MODE: cmake runs to create project files
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* SCRIPT_MODE: in script mode there is no generator and no cache. Also,
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* language are not enabled, so add_executable and things do
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* not do anything. Started by using -P
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* FIND_PACKAGE_MODE: cmake runs in pkg-config like mode, i.e. it just
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* searches for a package and prints the results to stdout.
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* This is similar to SCRIPT_MODE, but commands like
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* add_library() work too, since they may be used e.g. in
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* exported target files. Started via --find-package
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*/
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enum WorkingMode
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{
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NORMAL_MODE,
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SCRIPT_MODE,
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FIND_PACKAGE_MODE
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};
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typedef std::map<cmStdString, cmCommand*> RegisteredCommandsMap;
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///! construct an instance of cmake
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@ -274,16 +293,8 @@ class cmake
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///! Do all the checks before running configure
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int DoPreConfigureChecks();
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/**
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* Set and get the script mode option. In script mode there is no
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* generator and no cache. Also, language are not enabled, so
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* add_executable and things do not do anything.
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*/
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void SetScriptMode(bool mode) { this->ScriptMode = mode; }
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bool GetScriptMode() { return this->ScriptMode; }
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void SetFindPackageMode(bool mode) {this->FindPackageMode = mode; }
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bool GetFindPackageMode() {return this->FindPackageMode;}
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void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; }
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WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; }
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///! Debug the try compile stuff by not delelting the files
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bool GetDebugTryCompile(){return this->DebugTryCompile;}
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@ -464,8 +475,7 @@ private:
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void* ProgressCallbackClientData;
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bool Verbose;
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bool InTryCompile;
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bool ScriptMode;
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bool FindPackageMode;
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WorkingMode CurrentWorkingMode;
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bool DebugOutput;
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bool Trace;
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bool WarnUninitialized;
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@ -436,8 +436,7 @@ int do_cmake(int ac, char** av)
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bool list_all_cached = false;
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bool list_help = false;
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bool view_only = false;
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bool script_mode = false;
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bool find_package_mode = false;
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cmake::WorkingMode workingMode = cmake::NORMAL_MODE;
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std::vector<std::string> args;
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for(int i =0; i < ac; ++i)
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{
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@ -485,7 +484,7 @@ int do_cmake(int ac, char** av)
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}
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else
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{
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script_mode = true;
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workingMode = cmake::SCRIPT_MODE;
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args.push_back(av[i]);
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i++;
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args.push_back(av[i]);
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@ -494,7 +493,7 @@ int do_cmake(int ac, char** av)
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else if (!command && strncmp(av[i], "--find-package",
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strlen("--find-package")) == 0)
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{
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find_package_mode = true;
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workingMode = cmake::FIND_PACKAGE_MODE;
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args.push_back(av[i]);
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}
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else
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@ -521,8 +520,7 @@ int do_cmake(int ac, char** av)
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cmake cm;
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cmSystemTools::SetErrorCallback(cmakemainErrorCallback, (void *)&cm);
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cm.SetProgressCallback(cmakemainProgressCallback, (void *)&cm);
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cm.SetScriptMode(script_mode || find_package_mode);
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cm.SetFindPackageMode(find_package_mode);
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cm.SetWorkingMode(workingMode);
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int res = cm.Run(args, view_only);
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if ( list_cached || list_all_cached )
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