better trycompile and enable langiages

This commit is contained in:
Ken Martin 2002-09-13 10:42:50 -04:00
parent c1da4c9570
commit 6132184cc3
9 changed files with 164 additions and 100 deletions

View File

@ -21,7 +21,6 @@
cmGlobalGenerator::cmGlobalGenerator()
{
m_LanguagesEnabled = false;
}
cmGlobalGenerator::~cmGlobalGenerator()
@ -52,9 +51,6 @@ void cmGlobalGenerator::ClearEnabledLanguages()
void cmGlobalGenerator::Configure()
{
// reset theLanguages
m_LanguagesEnabled = false;
// Delete any existing cmLocalGenerators
unsigned int i;
for (i = 0; i < m_LocalGenerators.size(); ++i)
@ -186,3 +182,16 @@ cmLocalGenerator *cmGlobalGenerator::CreateLocalGenerator()
lg->SetGlobalGenerator(this);
return lg;
}
void cmGlobalGenerator::EnableLanguagesFromGenerator(cmGlobalGenerator *gen,
cmMakefile *mf)
{
// for each existing language call enable Language
std::map<cmStdString, bool>::const_iterator i =
gen->m_LanguageEnabled.begin();
for (;i != gen->m_LanguageEnabled.end(); ++i)
{
this->EnableLanguage(i->first.c_str(),mf);
}
}

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@ -76,6 +76,12 @@ public:
*/
virtual void EnableLanguage(const char*, cmMakefile *) {};
/**
* Try to determine system infomation, get it from another generator
*/
virtual void EnableLanguagesFromGenerator(cmGlobalGenerator *gen,
cmMakefile *mf);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
@ -92,7 +98,6 @@ public:
return this->m_CMakeInstance; };
protected:
bool m_LanguagesEnabled;
cmake *m_CMakeInstance;
std::vector<cmLocalGenerator *> m_LocalGenerators;

View File

@ -40,6 +40,16 @@ public:
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(const char*,cmMakefile *mf);
/**
* Try to determine system infomation from another generator
*/
virtual void EnableLanguagesFromGenerator(cmGlobalGenerator *gen,
cmMakefile *mf)
{
this->cmGlobalGenerator::EnableLanguageFromGenerator(gen,mf);
}
};
#endif

View File

@ -23,32 +23,21 @@
void cmGlobalUnixMakefileGenerator::EnableLanguage(const char* lang,
cmMakefile *mf)
{
if (!m_LanguagesEnabled)
// only do for global runs
if (!m_CMakeInstance->GetLocal())
{
m_LanguagesEnabled = true;
// only do for global runs
if (!m_CMakeInstance->GetLocal())
std::string output;
std::string root
= cmSystemTools::ConvertToOutputPath(mf->GetDefinition("CMAKE_ROOT"));
// if no lang specified use CXX
if(!lang )
{
lang = "CXX";
}
// if CXX or C, then enable C
if((!this->GetLanguageEnabled("C") && lang[0] == 'C'))
{
// see man putenv for explaination of this stupid code....
static char envCXX[5000];
static char envCC[5000];
if(mf->GetDefinition("CMAKE_CXX_COMPILER"))
{
#if !defined(_WIN32) && defined(__COMO__)
std::string env = "${CMAKE_CXX_COMPILER}";
mf->ExpandVariablesInString(env);
strncpy(envCXX, env.c_str(), 4999);
envCXX[4999] = 0;
setenv("CXX", envCXX, 1);
#else
std::string env = "CXX=${CMAKE_CXX_COMPILER}";
mf->ExpandVariablesInString(env);
strncpy(envCXX, env.c_str(), 4999);
envCXX[4999] = 0;
putenv(envCXX);
#endif
}
if(mf->GetDefinition("CMAKE_C_COMPILER"))
{
#if !defined(_WIN32) && defined(__COMO__)
@ -65,43 +54,57 @@ void cmGlobalUnixMakefileGenerator::EnableLanguage(const char* lang,
putenv(envCC);
#endif
}
std::string output;
std::string root
= cmSystemTools::ConvertToOutputPath(mf->GetDefinition("CMAKE_ROOT"));
// if no lang specified use CXX
if(!lang )
std::string cmd = root;
cmd += "/Templates/cconfigure";
cmSystemTools::RunCommand(cmd.c_str(), output,
cmSystemTools::ConvertToOutputPath(mf->GetHomeOutputDirectory()).c_str());
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CCMakeSystemConfig.cmake";
mf->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("C");
}
// if CXX
if(!this->GetLanguageEnabled("CXX") && strcmp(lang, "CXX") == 0)
{
// see man putenv for explaination of this stupid code....
static char envCXX[5000];
if(mf->GetDefinition("CMAKE_CXX_COMPILER"))
{
lang = "CXX";
#if !defined(_WIN32) && defined(__COMO__)
std::string env = "${CMAKE_CXX_COMPILER}";
mf->ExpandVariablesInString(env);
strncpy(envCXX, env.c_str(), 4999);
envCXX[4999] = 0;
setenv("CXX", envCXX, 1);
#else
std::string env = "CXX=${CMAKE_CXX_COMPILER}";
mf->ExpandVariablesInString(env);
strncpy(envCXX, env.c_str(), 4999);
envCXX[4999] = 0;
putenv(envCXX);
#endif
}
// if CXX or C, then enable C
if((!this->GetLanguageEnabled(lang) && lang[0] == 'C'))
std::string cmd = root;
cmd += "/Templates/cxxconfigure";
cmSystemTools::RunCommand(cmd.c_str(), output,
cmSystemTools::ConvertToOutputPath(mf->GetHomeOutputDirectory()).c_str());
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CXXCMakeSystemConfig.cmake";
mf->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("CXX");
// for old versions of CMake ListFiles
if (!m_CMakeInstance->GetIsInTryCompile())
{
std::string cmd = root;
cmd += "/Templates/cconfigure";
cmSystemTools::RunCommand(cmd.c_str(), output,
cmSystemTools::ConvertToOutputPath(mf->GetHomeOutputDirectory()).c_str());
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CCMakeSystemConfig.cmake";
mf->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("C");
}
// if CXX
if(!this->GetLanguageEnabled(lang) || strcmp(lang, "CXX") == 0)
{
std::string cmd = root;
cmd += "/Templates/cxxconfigure";
cmSystemTools::RunCommand(cmd.c_str(), output,
cmSystemTools::ConvertToOutputPath(mf->GetHomeOutputDirectory()).c_str());
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CXXCMakeSystemConfig.cmake";
mf->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("CXX");
const char* versionValue
= mf->GetDefinition("CMAKE_MINIMUM_REQUIRED_VERSION");
if (!versionValue || atof(versionValue) <= 1.4)
{
fpath = root + "/Modules/TestForANSIStreamHeaders.cmake";
mf->ReadListFile(NULL,fpath.c_str());
}
}
}
}
if (!m_CMakeInstance->GetLocal())
{
// if we are from the top, always define this
mf->AddDefinition("RUN_CONFIGURE", true);
}
@ -115,3 +118,33 @@ cmLocalGenerator *cmGlobalUnixMakefileGenerator::CreateLocalGenerator()
return lg;
}
void cmGlobalUnixMakefileGenerator::EnableLanguagesFromGenerator(
cmGlobalGenerator *gen, cmMakefile *mf)
{
// for UNIX we just want to read in the configured files
cmLocalGenerator *lg = this->CreateLocalGenerator();
// set the Start directories
lg->GetMakefile()->SetStartDirectory(m_CMakeInstance->GetStartDirectory());
lg->GetMakefile()->SetStartOutputDirectory(m_CMakeInstance->GetStartOutputDirectory());
lg->GetMakefile()->MakeStartDirectoriesCurrent();
// if C, then enable C
if(gen->GetLanguageEnabled("C"))
{
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CCMakeSystemConfig.cmake";
lg->GetMakefile()->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("C");
}
// if CXX
if(gen->GetLanguageEnabled("CXX"))
{
std::string fpath = mf->GetHomeOutputDirectory();
fpath += "/CXXCMakeSystemConfig.cmake";
lg->GetMakefile()->ReadListFile(0,fpath.c_str());
this->SetLanguageEnabled("CXX");
}
delete lg;
}

View File

@ -41,6 +41,11 @@ public:
*/
virtual void EnableLanguage(const char*, cmMakefile *mf);
/**
* Try to determine system infomation, get it from another generator
*/
virtual void EnableLanguagesFromGenerator(cmGlobalGenerator *, cmMakefile *);
};
#endif

View File

@ -22,25 +22,20 @@
void cmGlobalVisualStudio6Generator::EnableLanguage(const char*,
cmMakefile *mf)
{
if (!m_LanguagesEnabled)
// now load the settings
if(!mf->GetDefinition("CMAKE_ROOT"))
{
m_LanguagesEnabled = true;
// now load the settings
if(!mf->GetDefinition("CMAKE_ROOT"))
{
cmSystemTools::Error(
"CMAKE_ROOT has not been defined, bad GUI or driver program");
return;
}
if(!this->GetLanguageEnabled("CXX"))
{
std::string fpath =
mf->GetDefinition("CMAKE_ROOT");
fpath += "/Templates/CMakeWindowsSystemConfig.cmake";
mf->ReadListFile(NULL,fpath.c_str());
this->SetLanguageEnabled("CXX");
}
cmSystemTools::Error(
"CMAKE_ROOT has not been defined, bad GUI or driver program");
return;
}
if(!this->GetLanguageEnabled("CXX"))
{
std::string fpath =
mf->GetDefinition("CMAKE_ROOT");
fpath += "/Templates/CMakeWindowsSystemConfig.cmake";
mf->ReadListFile(NULL,fpath.c_str());
this->SetLanguageEnabled("CXX");
}
}

View File

@ -23,25 +23,20 @@
void cmGlobalVisualStudio7Generator::EnableLanguage(const char*,
cmMakefile *mf)
{
if (!m_LanguagesEnabled)
// now load the settings
if(!mf->GetDefinition("CMAKE_ROOT"))
{
m_LanguagesEnabled = true;
// now load the settings
if(!mf->GetDefinition("CMAKE_ROOT"))
{
cmSystemTools::Error(
"CMAKE_ROOT has not been defined, bad GUI or driver program");
return;
}
if(!this->GetLanguageEnabled("CXX"))
{
std::string fpath =
mf->GetDefinition("CMAKE_ROOT");
fpath += "/Templates/CMakeDotNetSystemConfig.cmake";
mf->ReadListFile(NULL,fpath.c_str());
this->SetLanguageEnabled("CXX");
}
cmSystemTools::Error(
"CMAKE_ROOT has not been defined, bad GUI or driver program");
return;
}
if(!this->GetLanguageEnabled("CXX"))
{
std::string fpath =
mf->GetDefinition("CMAKE_ROOT");
fpath += "/Templates/CMakeDotNetSystemConfig.cmake";
mf->ReadListFile(NULL,fpath.c_str());
this->SetLanguageEnabled("CXX");
}
}

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@ -1354,7 +1354,7 @@ int cmMakefile::TryCompile(const char *srcdir, const char *bindir,
cmake cm;
cm.SetIsInTryCompile(true);
cmGlobalGenerator *gg =
cm.CreateGlobalGenerator(this->m_LocalGenerator->GetGlobalGenerator()->GetName());
cm.CreateGlobalGenerator(m_LocalGenerator->GetGlobalGenerator()->GetName());
if (!gg)
{
cmSystemTools::Error(
@ -1371,6 +1371,10 @@ int cmMakefile::TryCompile(const char *srcdir, const char *bindir,
cm.SetStartDirectory(srcdir);
cm.SetStartOutputDirectory(bindir);
// to save time we pass the EnableLanguage info directly
gg->EnableLanguagesFromGenerator(m_LocalGenerator->GetGlobalGenerator(),
this);
if (cm.Configure(cmakeCommand.c_str()) != 0)
{
cmSystemTools::Error(
@ -1390,7 +1394,10 @@ int cmMakefile::TryCompile(const char *srcdir, const char *bindir,
}
// finally call the generator to actually build the resulting project
int ret = gg->TryCompile(srcdir,bindir,projectName, targetName);
int ret =
m_LocalGenerator->GetGlobalGenerator()->TryCompile(srcdir,bindir,
projectName,
targetName);
cmSystemTools::ChangeDirectory(cwd.c_str());
return ret;

View File

@ -94,8 +94,13 @@ bool cmTryCompileCommand::InitialPass(std::vector<std::string> const& argv)
m_Makefile->AddDefinition(argv[0].c_str(), (res == 0 ? "TRUE" : "FALSE"));
// if we created a directory etc, then cleanup after ourselves
// Actually right now lets not clean up after ourselves, removing
// a directory is tricky and putting that code in could be a risk
cmDirectory dir;
dir.Load(binaryDirectory);
size_t fileNum;
for (fileNum = 0; fileNum < dir.GetNumberOfFiles(); ++fileNum)
{
cmSystemTools::RemoveFile(dir.GetFile(fileNum));
}
return true;
}