BUG: -fail with error if the CMake<LANG>Information.cmake file wasn't found
ENH: -if no compiler has been found, don't test it, and also remove the compiler information file again. This makes optionally enabling a language work better. Alex
This commit is contained in:
parent
4543a3ea05
commit
3e909b5908
|
@ -410,23 +410,43 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
|
|||
fpath = "CMake";
|
||||
fpath += lang;
|
||||
fpath += "Information.cmake";
|
||||
fpath = mf->GetModulesFile(fpath.c_str());
|
||||
if(!mf->ReadListFile(0,fpath.c_str()))
|
||||
std::string informationFile = mf->GetModulesFile(fpath.c_str());
|
||||
if (informationFile.empty())
|
||||
{
|
||||
cmSystemTools::Error("Could not find cmake module file:",
|
||||
fpath.c_str());
|
||||
}
|
||||
else if(!mf->ReadListFile(0, informationFile.c_str()))
|
||||
{
|
||||
cmSystemTools::Error("Could not process cmake module file:",
|
||||
informationFile.c_str());
|
||||
}
|
||||
}
|
||||
if (needSetLanguageEnabledMaps[lang])
|
||||
{
|
||||
this->SetLanguageEnabledMaps(lang, mf);
|
||||
}
|
||||
|
||||
std::string compilerName = "CMAKE_";
|
||||
compilerName += lang;
|
||||
compilerName += "_COMPILER";
|
||||
std::string compilerLangFile = rootBin;
|
||||
compilerLangFile += "/CMake";
|
||||
compilerLangFile += lang;
|
||||
compilerLangFile += "Compiler.cmake";
|
||||
// Test the compiler for the language just setup
|
||||
// (but only if a compiler has been actually found)
|
||||
// At this point we should have enough info for a try compile
|
||||
// which is used in the backward stuff
|
||||
// If the language is untested then test it now with a try compile.
|
||||
if(needTestLanguage[lang])
|
||||
if (!mf->IsSet(compilerName.c_str()))
|
||||
{
|
||||
// if the compiler did not work, then remove the
|
||||
// CMake(LANG)Compiler.cmake file so that it will get tested the
|
||||
// next time cmake is run
|
||||
cmSystemTools::RemoveFile(compilerLangFile.c_str());
|
||||
}
|
||||
else if(needTestLanguage[lang])
|
||||
{
|
||||
if (!this->CMakeInstance->GetIsInTryCompile())
|
||||
{
|
||||
|
@ -447,11 +467,7 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
|
|||
// next time cmake is run
|
||||
if(!mf->IsOn(compilerWorks.c_str()))
|
||||
{
|
||||
fpath = rootBin;
|
||||
fpath += "/CMake";
|
||||
fpath += lang;
|
||||
fpath += "Compiler.cmake";
|
||||
cmSystemTools::RemoveFile(fpath.c_str());
|
||||
cmSystemTools::RemoveFile(compilerLangFile.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue