Use the /STACK: flag to pass the value through flag parsing so that the
generator converts it to the StackReserveSize project file option. The
option was accidentally left out by commit 7491f529 (first pass at VS
10, 2009-06-25).
Suggested-by: goatboy160@yahoo.com
Since commit 9a6ff950 (Fix for bug where VS2010 did not use .obj files as
part of the build, 2011-04-01) and commit b291d9e7 (VS10: Fix external
objects generated outside target, 2012-03-19) we try to detect whether an
external object file is also a custom command output in the same target.
This is because VS10 includes .obj custom command outputs on the link line
by default.
VS 11 supports a "<LinkObjects ...>false</LinkObjects>" setting in custom
command rules to tell VS not to link the outputs. From the VS help:
Specify whether the Inputs and output files with specific extensions (.obj,
.lib, .res, .rsc) are passed to the linker.
Treat all external object files the same and add "<Object>" settings for them.
This is not ambiguous to the compiler, but it may seem ambiguous to
the reader.
From reading 3a53005f (Build object library targets in VS), 5484550a
(Detect and set Unicode character set in VS 10), and 9e01aefd (VS:
Add support for WinRT project properties (#12930)), this appears to
be the intentional semantic.
Fix the VS 10 link flag map to name the project file entries correctly.
The VS 11 link flag map already has the correct names. Generate the
entries in the <PropertyGroup> along with incremental linking options.
Drop them from the <Link> element because VS does not use them.
Avoid collecting the link options twice. Collect them once in a
LinkOptions member and use it from both places. We already do this for
compiler options with the ClOptions member.
Commit 08cb4fa4 (Process generator expressions in the
INCLUDE_DIRECTORIES property, 2012-09-18) contained an incorrect
assumption that CMAKE_BUILD_TYPE was set on the makefile for each
generated configuration in multi-config generators. Fix that by making
the GetIncludeDirectories API depend on the config.
2ccca05 Run PDBDirectoryAndName test on MSVC and Intel
efc83b3 Document that PDB_(NAME|OUTPUT_DIRECTORY) are ignored for VS 6
b294457 Verify that PDB_(NAME|OUTPUT_DIRECTORY) are honored in test
3f60dbf Add PDB_OUTPUT_DIRECTORY and PDB_NAME target properties (#10830)
This enables changing the name and output folder of the debug symbol
files produced by MS compilers.
Inspired-by: Thomas Bernard <thomas.bernard@ipetronik.com>
Run cmparseMSBuildXML.py on cl.xml, lib.xml, and link.xml to generate
our flag tables:
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/cl.xml" > cmVS11CLFlagTable.h
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/lib.xml" > cmVS11LibFlagTable.h
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/link.xml" > cmVS11LinkFlagTable.h
Fix up the declaration names at the top of each file. Finally, teach
cmVisualStudio10TargetGenerator to select the version of the table
matching the version of VS.
In VS 11 the WindowsAppContainer element enabled by the
VS_WINRT_EXTENSIONS property activates precompiled header support
automatically if no PrecompiledHeader setting is specified. For VS 10 and
11 set PrecompiledHeader to "NotUsing" explicitly by default unless
overridden by a project-specified flag.
Suggested-by: Eugene Golushkov <eugene_gff@ukr.net>
Since commit 9e01aefd (VS: Add support for WinRT project properties,
2012-02-03) CMake generates for VS 11 projects the 'Immersive' element
for the VS_WINRT_EXTENSIONS target property. That was based on the VS
11 preview version. The final version renamed the element to
'WindowsAppContainer', so generate that instead.
Suggested-by: Eugene Golushkov <eugene_gff@ukr.net>
Since commit ed0075bd (Use relative paths for custom command inputs,
2011-06-22) CMake generates full paths to source files in VS 10 project
files to avoid trouble with deep source/build tree paths. However, the VS
10 IDE will not populate the source file property dialog for a file
referenced by full path. Instead use a relative path when possible. When
not possible produce a detailed warning explaining the problem and
suggesting use of shorter directory paths.
CMake <= 2.8.4 generated VS 10 project files with a relative path to
source files. Then commit ed0075bd (Use relative paths for custom command
inputs, 2011-06-22) switched to using relative paths only for source files
holding custom commands and full paths for other sources. This behavior
was inhereted by the VS 11 generator but is not needed so use the
workaround only for exactly VS 10. Explain the behavior in comments.
Most CMake generators produce relative paths within the build tree and
full paths to files outside the build tree. Make VS 10 and VS 11
project files consistent with this approach except for paths forced to
be relative to work around a VS 10 bug.
Remove the duplicate source file classification logic used to generate
the filter files. Instead record during the main vcxproj file
generation the source files generated for each tool. Also record
whether or not each source file is converted to a relative path. Use
the recorded result during filter generation to ensure consistency
between the project file and filter file.
Hide custom command .rule files inside the CMakeFiles directory. Ensure
a short, deterministic, and unique name by using a hash of the directory
path containing the output file. Preserve the file name so the entry in
the IDE is human-readable. Clarify the comment that explains why the
rule file must be created on disk.
Teach cmMakefile::AddCustomCommandToOutput to return the cmSourceFile
instance to which the custom command is attached. Use the return value
instead of separately adding a .rule extension and searching for the
source. Mark CMake-generated .rule files explicitly with a property
instead of trusting the file extension.
Commit 9a6ff950 (Fix for bug where VS2010 did not use .obj files,
2011-04-01) assumed that if an external object is GENERATED that it is
the output of a custom command in the current target. If it is
generated by another target then VS will not automatically include the
external object in the current target. This bug was preserved by the
refactoring in the parent commit.
Instead use <None> for external objects generated by a custom command in
the current target and <Object> for all other external objects. Update
the ExternalOBJ test to cover this case.
Combine WriteCLSources and WriteObjSources into a single method. Use
the cmGeneratorTarget source classification to simplify tool selection
for each source file. Extend the classification to handle .idl files.
For now do not allow an OBJECT library to reference other object
libraries. Teach cmTarget::ComputeLinkImplementation to include the
languages of object libraries used by a target.
Treat OBJECT libraries as STATIC libraries. The VS project file format
provides no way to avoid running the librarian so hide the resulting
.lib away next to the object files as it should never be referenced.
The object files will be left behind for reference by other targets
later.
Implement cmGlobalGenerator::ComputeTargetObjects in the VS generator
to pre-compute all the object file names. Use the results during
generation instead of re-computing it later.
b28e7fa VS6: Avoid SBCS test on VS6 (#12189)
df19b9c VS6: Avoid _MBCS define when _SBCS is defined (#12189)
ba89e92 Visual Studio: Allow setting Single Byte Character Set (#12189)
Simplify cmLocalVisualStudioGenerator::ComputeObjectNameRequirements to
loop over the original vector of source files instead of recursively
traversing source groups just to find the same files. Drop from
cmVisualStudio10TargetGenerator::ComputeObjectNames temporary source
group calculation now that it is not needed for computing object names.
Eliminate callers of cmMakefile::GetIncludeDirectories.
All callers of GetIncludeDirectories should go through the local generator
object.
Only the local generator calls cmTarget::GetIncludeDirectories directly.
For Visual Studio using the Preprocessor Define _SBCS. This behavior
is similar to the way that _UNICODE and _MBCS work already.
Added tests to confirm this behavior.
An implementation ;-separated list parsing was added by commit a1f976ce
(VS: Add support for three new project properties, 2011-11-23) and again
by commit 9e01aefd (VS: Add support for WinRT project properties,
2012-02-03). Refactor both instances to use ExpandListArgument.
VS_WINRT_EXTENSIONS: Boolean property that correspond to "Enable
Tailored Features" in Visual Studio 11 IDE.
VS_WINRT_REFERENCES: Semicolon-delimited list of *.winmd references to
add to the project, which creates a new <ItemGroup>.
VS_GLOBAL_PROJECT_TYPES: A string containing UUIDs to embed in the
Visual Studio project file under <ProjectTypes>.
VS_GLOBAL_KEYWORD: Allows specification of a keyword like "ManagedCProj"
instead of the default "Win32Proj", under <Keyword>
VS_DOTNET_REFERENCES: Semicolon-delimited list of .NET references to add
to the project, which creates a new <ItemGroup>.
537020f Tests: Nudge MFC test to pass on VS 6 dashboards (#11213)
51f442e VS11: Update InstallRequiredSystemLibraries.cmake for VS11 (#11213)
d85ab7a Tests: Add environment logging to the MFC test (#11213)
011694c VS10: Use expected values for UseOfMfc (#11213)
a2e6d24 Tests: Fix MFC test to work with VS 10 and later (#11213)
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions. Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.
VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works. Now it does.
Use expected values for the UseOfMfc xml element in
VS 10 .vcxproj files.
CMAKE_MFC_FLAG=1 maps to "Static"
CMAKE_MFC_FLAG=2 maps to "Dynamic"
all other values map to "false"
Thanks to Randy Schott and McBen for their patches which
served as inspiration and motivation for getting this done.
See also http://public.kitware.com/Bug/view.php?id=11224
For custom commands in VS2010 Fortran projects the INTDIR variable
is different than in the rest of the solution because Intel
fortran still uses the old VS project files even in VS2010. So,
we replace $(Configuration) directly in the project files. I have also
added a FortranOnly test that tests this feature and is run on any
generator that has Fortran abilities.
8555c2b Look for VCExpress as a possible build tool as well as devenv.
ed0075b Use relative paths for custom command inputs.
38368d5 Revert "With very long file names, VS 2010 was unable to compile files."
8cd66dc Use devenv instead of msbuild for vs2010.
For source files we use full paths. This allows for longer directory
names with VS2010. However, the use of full paths causes the GUI
to not display the custom commands.
In cmMakefile.cxx GetCMakeCFGInitDirectory is replaced with
GetCMakeFilesDirectory for .rule files. In some cases with
external projects, that directory will not exist. With vs10
the .rule files must exist or the rule will run with every build.
This fix creates the path that the .rule file is in. In addition,
it is now a CMake error if the .rule file can not be created.
For VS2010 if a precompiled .obj file was the output of a custom commad,
it was used as part of the build. If it was not, then VS did not
use it as part of the build. This commit updates the test to check
for this issue, and fixes the problem. This fixes bugs #0011891 and
At some point in the past VS 2010 failed some tests with custom commands when
relative paths were not used. It seems that those problems have been fixed.
However, the relative paths apparently are appended to the current working
directoy before vs accesses the file. So, with a long path, relative paths
cause it to create a combined path that is too long.
Thanks to "McBen <viertelvor12@gmx.net>" for the patch.
(Did not preserve original commit author information because
we have a push check for first and last name, and do not
accept authors with only an alias...)
To get rc defines to work in the VS10 IDE requires \" when
constructing PreprocessorDefinitions strings. This is different
than defines for cl.
Also, per-file rc defines were not being generated. Fix that, too.
WriteCLSources should skip source files with "obj" extensions
since WriteObjSources has already written them into the vcxproj
file. Likewise, WriteGroupSources should skip source files with
"obj" extensions to avoid receiving "item ... already exists under
the filter" project-load-time error messages from Visual Studio.
e33cbda VSMidl Test: Use correct include_directories with VS6 (#11461)
262da91 Prohibit space in HOME value for VSMidl test.
13caaa3 VS10: Finish Midl support (#11461)
This commit addresses all of the following:
http://public.kitware.com/Bug/view.php?id=8165http://public.kitware.com/Bug/view.php?id=10687http://public.kitware.com/Bug/view.php?id=11311http://public.kitware.com/Bug/view.php?id=11461
With this commit, the midl support for VS10 is as
complete as midl support ever was for VS9 and earlier.
The VSMidl test should run on all Visual Studio
generator based dashboards.
CMake no longer sends C++ compiler /D flag values
to the midl compiler in Visual Studio generated
projects. I think if we want to add that in the
future, we should add a way to pass midl compiler
specific flags and perhaps an optional way to add
in the C++ definitions, too. For now, not sending
them along gets past the immediate problem wherein
idl files in a CMake VS generated project just didn't
work at all.
The VSMidl test added in this commit was inspired by
the patch attached to 8165.
The test had to be modified such that it will run in
a directory whose name contains no spaces. There is an
existing bug filed against VS10's midl asking Microsoft
to fix that problem. But for now, the test added in this
commit works by copying the source directory to a location
that avoids spaces in the directory names.
Inspired-By: Robert Lenhardt
8c7b19d Only run resource test for MSVC compilers.
753e208 Disable incremental testing for this test, it crashes vs9 linker.
16e7d4b Add flags to resource builds on vs 2010 with a test.
In vs2010 a bad project file could be generated if a .c or .cxx file
was marked with HEADER_FILE_ONLY, if it was in a library that contained
both c and c++ code. This fixes the error in the code, and adds a test
for this case.
The Express Edition does not come with 64-bit tools, but one can install
the "Microsoft Windows SDK v7.1" to get them. Detect this case and
check for the SDK. If found, set PlatformToolset to use the SDK tools.
Otherwise, fail with a concise and informative error.
VS10 uses MSBuild underneath. The <Message></Message> CDATA are just
appended to "echo" and executed as a single command. Encode the message
such that it can be passed to echo. Convert newlines to tabs since they
cannot be printed this way.
In targets with no non-header files the linker language cannot be
determined. Since the target project file cannot be generated at all in
this case, give up as soon as it is detected. Otherwise the generation
code may try to run with uninitialized information.
The original implementation of this generator accidentally used
"$(Configuration)/" for source-specific object file names. Correct it
to use "$(IntDir)/" just like the generators for all previous VS
versions. The target-wide output directory is "$(IntDir)/" already.
VS2010 uses IntDir as the location for writing log files for
what happens during custom build steps. With no IntDir settings,
all ExternalProject usage within the same CMakeLists.txt file
would result in multiple utility targets all trying to use the
same custom build log files.
With parallel builds, they would try to use them simultaneously
and result in file access errors, preventing the builds from
completing successfully.
Now each utility target has its own IntDir setting, and so, its
own custom build rule log files.
When none of the options /Z7, /Zi and /ZI are specified in the cmake
project settings, the project will open in the editor with "Program
Database" as the default debug information format, ending up always
generating PDBs regardless of project configuration.
Modify the output project file so that if the debug information format
is not specified in the cmake project settings it will default to no PDB
generated, just like all the previous other Visual Studio versions.
This problem comes from the fact that Microsoft changed the default
setting of the debug information format to be "Program Database" instead
of "Disabled".
Only generate .filters files if they are different than the last time
they were generated. This should prevent the unnecessary reloads
being triggered with Visual Studio 2010 builds.
The list of libraries to be linked into the current target must be
specified using windows slashes to that UNC paths such as
\\server\share\somelibrary.lib
work correctly. See issue #9917.
The reverted commit attempted to preserve the "../" PREFIX work-around
for avoiding per-config build directories in the VS IDE generators.
However, the original reporter has concluded that a "../" PREFIX no
longer works everywhere in VS 10 project files anyway. Rather than set
OutputPath, this commit restores the $(OutDir)$(TargetName)$(TargetExt)
default.
See issue #9768.
This commit teaches the VS 10 generator to detect the -D_UNICODE option
in preprocessor definitions and set the CharacterSet attribute to the
value 'Unicode'. This was already done for other VS IDE versions.
See issue #9769
The default $(OutDir)$(TargetName)$(TargetExt) for this value works in
most cases because we set the three properties. However, if the target
property PREFIX contains a path component (not documented but happens to
work in other VS generators) we drop it from TargetName and do not put
it in OutDir either. This commit corrects the resulting path by setting
the OutputPath property explicitly with the full path.
See issue #9768.
MS changed the location of the Microsoft.Cpp.$(Platform).user.props
file. This commit teaches the VS 10 generator about the new location.
See issue #9759.