VS: Add support for WinRT project properties (#12930)
VS_WINRT_EXTENSIONS: Boolean property that correspond to "Enable Tailored Features" in Visual Studio 11 IDE. VS_WINRT_REFERENCES: Semicolon-delimited list of *.winmd references to add to the project, which creates a new <ItemGroup>.
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@ -1064,6 +1064,16 @@ void cmTarget::DefineProperties(cmake *cm)
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"Adds one or more semicolon-delimited .NET references to a "
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"generated Visual Studio project. For example, \"System;"
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"System.Windows.Forms\".");
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cm->DefineProperty
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("VS_WINRT_EXTENSIONS", cmProperty::TARGET,
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"Visual Studio project C++/CX language extensions for Windows Runtime",
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"Can be set to enable C++/CX language extensions.");
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cm->DefineProperty
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("VS_WINRT_REFERENCES", cmProperty::TARGET,
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"Visual Studio project Windows Runtime Metadata references",
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"Adds one or more semicolon-delimited WinRT references to a "
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"generated Visual Studio project. For example, \"Windows;"
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"Windows.UI.Core\".");
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cm->DefineProperty
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("VS_GLOBAL_<variable>", cmProperty::TARGET,
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"Visual Studio project-specific global variable.",
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@ -255,6 +255,7 @@ void cmVisualStudio10TargetGenerator::Generate()
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this->WriteObjSources();
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this->WriteCLSources();
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this->WriteDotNetReferences();
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this->WriteWinRTReferences();
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this->WriteProjectReferences();
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this->WriteString(
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"<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\""
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@ -299,6 +300,36 @@ void cmVisualStudio10TargetGenerator::WriteDotNetReferences()
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}
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}
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void cmVisualStudio10TargetGenerator::WriteWinRTReferences()
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{
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const char* vsWinRTReferences
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= this->Target->GetProperty("VS_WINRT_REFERENCES");
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if(vsWinRTReferences)
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{
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std::string references(vsWinRTReferences);
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std::string::size_type position = 0;
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this->WriteString("<ItemGroup>\n", 1);
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while(references.length() > 0)
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{
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if((position = references.find(";")) == std::string::npos)
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{
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position = references.length() + 1;
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}
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this->WriteString("<Reference Include=\"", 2);
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(*this->BuildFileStream) <<
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cmVS10EscapeXML(references.substr(0, position)) << "\">\n";
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this->WriteString("<IsWinMDFile>true</IsWinMDFile>\n", 3);
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this->WriteString("</Reference>\n", 2);
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references.erase(0, position + 1);
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}
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this->WriteString("</ItemGroup>\n", 1);
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}
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}
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// ConfigurationType Application, Utility StaticLibrary DynamicLibrary
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void cmVisualStudio10TargetGenerator::WriteProjectConfigurations()
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@ -372,7 +403,8 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
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this->WriteString(mfcLine.c_str(), 2);
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if(this->Target->GetType() <= cmTarget::MODULE_LIBRARY &&
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this->ClOptions[*i]->UsingUnicode())
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this->ClOptions[*i]->UsingUnicode() ||
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this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
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{
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this->WriteString("<CharacterSet>Unicode</CharacterSet>\n", 2);
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}
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@ -387,6 +419,10 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
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pts += "</PlatformToolset>\n";
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this->WriteString(pts.c_str(), 2);
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}
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if(this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
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{
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this->WriteString("<Immersive>true</Immersive>\n", 2);
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}
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this->WriteString("</PropertyGroup>\n", 1);
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}
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}
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@ -48,6 +48,7 @@ private:
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void WriteProjectConfigurationValues();
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void WriteCLSources();
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void WriteDotNetReferences();
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void WriteWinRTReferences();
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void WriteObjSources();
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void WritePathAndIncrementalLinkOptions();
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void WriteItemDefinitionGroups();
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