Merge topic 'use_devenv_forvs2010'

8555c2b Look for VCExpress as a possible build tool as well as devenv.
ed0075b Use relative paths for custom command inputs.
38368d5 Revert "With very long file names, VS 2010 was unable to compile files."
8cd66dc Use devenv instead of msbuild for vs2010.
This commit is contained in:
Brad King 2011-06-24 17:32:03 -04:00 committed by CMake Topic Stage
commit 4ccf44bcb2
3 changed files with 39 additions and 13 deletions

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@ -1,6 +1,6 @@
#=============================================================================
# Copyright 2009 Kitware, Inc.
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
@ -12,17 +12,28 @@
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# We use MSBuild as the build tool for VS 10
FIND_PROGRAM(CMAKE_MAKE_PROGRAM
NAMES MSBuild
HINTS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0\\Setup\\VS;ProductDir]
"$ENV{SYSTEMROOT}/Microsoft.NET/Framework/[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0;CLR Version]/"
"c:/WINDOWS/Microsoft.NET/Framework/[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0;CLR Version]/"
"$ENV{SYSTEMROOT}/Microsoft.NET/Framework/[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0;CLR Version]/"
)
# VCExpress does not support cross compiling, which is necessary for Win CE
SET( _CMAKE_MAKE_PROGRAM_NAMES devenv)
IF(NOT CMAKE_CROSSCOMPILING)
SET( _CMAKE_MAKE_PROGRAM_NAMES ${_CMAKE_MAKE_PROGRAM_NAMES} VCExpress)
ENDIF(NOT CMAKE_CROSSCOMPILING)
FIND_PROGRAM(CMAKE_MAKE_PROGRAM
NAMES ${_CMAKE_MAKE_PROGRAM_NAMES}
HINTS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0\\Setup\\VS;EnvironmentDirectory]
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0\\Setup;Dbghelp_path]
"$ENV{ProgramFiles}/Microsoft Visual Studio 10.0/Common7/IDE"
"$ENV{ProgramFiles}/Microsoft Visual Studio10.0/Common7/IDE"
"$ENV{ProgramFiles}/Microsoft Visual Studio 10/Common7/IDE"
"$ENV{ProgramFiles}/Microsoft Visual Studio10/Common7/IDE"
"$ENV{ProgramFiles} (x86)/Microsoft Visual Studio 10.0/Common7/IDE"
"$ENV{ProgramFiles} (x86)/Microsoft Visual Studio10.0/Common7/IDE"
"$ENV{ProgramFiles} (x86)/Microsoft Visual Studio 10/Common7/IDE"
"$ENV{ProgramFiles} (x86)/Microsoft Visual Studio10/Common7/IDE"
"/Program Files/Microsoft Visual Studio 10.0/Common7/IDE/"
"/Program Files/Microsoft Visual Studio 10/Common7/IDE/"
)
MARK_AS_ADVANCED(CMAKE_MAKE_PROGRAM)
SET(MSVC10 1)
SET(MSVC_VERSION 1600)

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@ -123,7 +123,8 @@ std::string cmGlobalVisualStudio10Generator
cmSystemTools::LowerCase(lowerCaseCommand);
// If makeProgram is devenv, parent class knows how to generate command:
if (lowerCaseCommand.find("devenv") != std::string::npos)
if (lowerCaseCommand.find("devenv") != std::string::npos ||
lowerCaseCommand.find("VCExpress") != std::string::npos)
{
return cmGlobalVisualStudio7Generator::GenerateBuildCommand(makeProgram,
projectName, additionalOptions, targetName, config, ignoreErrors, fast);

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@ -378,7 +378,11 @@ cmVisualStudio10TargetGenerator::WriteCustomRule(cmSourceFile* source,
static_cast<cmGlobalVisualStudio7Generator *>
(this->GlobalGenerator)->GetConfigurations();
this->WriteString("<CustomBuild Include=\"", 2);
std::string path = sourcePath;
// custom command have to use relative paths or they do not
// show up in the GUI
std::string path = cmSystemTools::RelativePath(
this->Makefile->GetCurrentOutputDirectory(),
sourcePath.c_str());
this->ConvertToWindowsSlash(path);
(*this->BuildFileStream ) << path << "\">\n";
for(std::vector<std::string>::iterator i = configs->begin();
@ -619,6 +623,14 @@ WriteGroupSources(const char* name,
const char* filter = sourceGroup.GetFullName();
this->WriteString("<", 2);
std::string path = source;
// custom command sources must use relative paths or they will
// not show up in the GUI.
if(sf->GetCustomCommand())
{
path = cmSystemTools::RelativePath(
this->Makefile->GetCurrentOutputDirectory(),
source.c_str());
}
this->ConvertToWindowsSlash(path);
(*this->BuildFileStream) << name << " Include=\""
<< path;
@ -706,6 +718,8 @@ void cmVisualStudio10TargetGenerator::WriteCLSources()
bool rc = lang && (strcmp(lang, "RC") == 0);
bool idl = ext == "idl";
std::string sourceFile = (*source)->GetFullPath();
// do not use a relative path here because it means that you
// can not use as long a path to the file.
this->ConvertToWindowsSlash(sourceFile);
// output the source file
if(header)