Use relative paths for custom command inputs.
For source files we use full paths. This allows for longer directory names with VS2010. However, the use of full paths causes the GUI to not display the custom commands.
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@ -367,10 +367,11 @@ cmVisualStudio10TargetGenerator::WriteCustomRule(cmSourceFile* source,
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static_cast<cmGlobalVisualStudio7Generator *>
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(this->GlobalGenerator)->GetConfigurations();
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this->WriteString("<CustomBuild Include=\"", 2);
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std::string path =
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cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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sourcePath.c_str());
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// custom command have to use relative paths or they do not
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// show up in the GUI
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std::string path = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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sourcePath.c_str());
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this->ConvertToWindowsSlash(path);
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(*this->BuildFileStream ) << path << "\">\n";
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for(std::vector<std::string>::iterator i = configs->begin();
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@ -611,9 +612,14 @@ WriteGroupSources(const char* name,
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const char* filter = sourceGroup.GetFullName();
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this->WriteString("<", 2);
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std::string path = source;
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path = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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source.c_str());
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// custom command sources must use relative paths or they will
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// not show up in the GUI.
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if(sf->GetCustomCommand())
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{
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path = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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source.c_str());
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}
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this->ConvertToWindowsSlash(path);
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(*this->BuildFileStream) << name << " Include=\""
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<< path;
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@ -701,9 +707,8 @@ void cmVisualStudio10TargetGenerator::WriteCLSources()
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bool rc = lang && (strcmp(lang, "RC") == 0);
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bool idl = ext == "idl";
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std::string sourceFile = (*source)->GetFullPath();
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sourceFile = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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sourceFile.c_str());
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// do not use a relative path here because it means that you
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// can not use as long a path to the file.
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this->ConvertToWindowsSlash(sourceFile);
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// output the source file
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if(header)
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