David Cole 59a2265576 Xcode: Use EFFECTIVE_PLATFORM_NAME reference in ComputeOutputDir
Caveats apply: only valid when not overriding default value for output
dir *and* there is a CMAKE_XCODE_EFFECTIVE_PLATFORMS value.

For now, CMAKE_XCODE_EFFECTIVE_PLATFORMS must be defined in each
project, or in the cache for a build.

Code relying on value of LOCATION and similar properties may not
work if it depends on file existence on disk since CMake will not
evaluate $(EFFECTIVE_PLATFORM_NAME). This feature is only enabled
for making it easier to build Xcode iOS projects where the developer
wants to be able to switch easily between simulator and device builds.
2011-09-12 15:21:00 -04:00
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2011-07-18 00:10:09 -04:00
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