Use cascading-if for per-config test and install code
When generating per-config blocks in test and install scripts replace the form IF() # config == A ENDIF() IF() # config == B ENDIF() with IF() # config == A ELSEIF() # config == B ELSE() # no config matches ENDIF() for clarity and to support the else() case cleanly.
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@ -209,6 +209,7 @@ void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os,
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// In a multi-configuration generator we produce a separate rule
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// in a block for each configuration that is built. We restrict
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// the list of configurations to those to which this rule applies.
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bool first = true;
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for(std::vector<std::string>::const_iterator i =
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this->ConfigurationTypes->begin();
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i != this->ConfigurationTypes->end(); ++i)
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@ -218,10 +219,19 @@ void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os,
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{
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// Generate a per-configuration block.
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std::string config_test = this->CreateConfigTest(config);
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os << indent << "IF(" << config_test << ")\n";
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os << indent << (first? "IF(" : "ELSEIF(") << config_test << ")\n";
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this->GenerateScriptForConfig(os, config, indent.Next());
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os << indent << "ENDIF(" << config_test << ")\n";
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first = false;
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}
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}
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if(!first)
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{
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if(this->NeedsScriptNoConfig())
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{
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os << indent << "ELSE()\n";
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this->GenerateScriptNoConfig(os, indent.Next());
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}
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os << indent << "ENDIF()\n";
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}
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}
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}
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@ -65,6 +65,8 @@ protected:
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virtual void GenerateScriptForConfig(std::ostream& os,
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const char* config,
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Indent const& indent);
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virtual void GenerateScriptNoConfig(std::ostream&, Indent const&) {}
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virtual bool NeedsScriptNoConfig() const { return false; }
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// Test if this generator does something for a given configuration.
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bool GeneratesForConfig(const char*);
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