Commit Graph

12 Commits

Author SHA1 Message Date
Patrick Gansterer b02f09d434 VS: Replace ArchitectureId with PlatformName
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
2013-08-05 13:38:26 +02:00
Patrick Gansterer 60e568cf79 VS10: Do not set the TargetMachine when detecting the compiler
The Microsoft linker is intelligent enough to detect the target
machine type depending on the input files. This allows us to
get the target architecture from the compiler instead of
maintaining the mapping to the platform name.
2013-08-05 13:38:21 +02:00
Patrick Gansterer dfbfe6f166 VS6: Hardcode id_machine_6 for compiler detection
id_machine6 is never set to an other value than x86. So it is
safe to remove the replacements with "x86" directly.
2013-08-05 13:38:19 +02:00
Brad King 5683146185 Xcode: Use explicitFileType to mark source types (#14093)
Replace use of lastKnownFileType with explicitFileType to insist
that Xcode treat the file as we ask.
2013-04-16 15:44:48 -04:00
Brad King f980a80495 Xcode: Implement generator toolset selection (#9831, #13802)
Implement generator toolset selection (cmake -T) for Xcode > 2.0 by
adding the GCC_VERSION build setting to project files.
2013-02-07 11:07:48 -05:00
Patrick Gansterer 6b40e1ba3e VS: Ignore LIBC.lib when linking the CompilerId executables
Some Windows CE linkers want to link against LIBC.lib, but can not
find them. Since they are not required we can simply ignore it.
2012-11-30 15:17:50 +01:00
Patrick Gansterer 8e85822e2b VS: Add the entry point when compiling for WindowsCE
Set the entry point to mainACRTStartup to make sure that main()
can be found when linking the application to check the compiler.
2012-11-30 15:15:06 +01:00
Patrick Gansterer 5bf9fd8253 VS: Set the correct SubSystem when determinating the CompilerId
Some WinCE linker only work when the subsystem is set to WINDOWSCE.
2012-11-30 14:14:27 +01:00
Patrick Gansterer 40c36c9f7b VS: Make DetermineCompilerId working with WinCE too
Add a dummy mainCRTStartup() function, since the linker searches for
it instead of main() and set the CMAKE_SYSTEM_* variables depending
on the MSVC_C_ARCHITECTURE_ID and CMAKE_VS_WINCE_VERSION variables.
2012-11-27 08:31:19 -05:00
Patrick Gansterer 14861f88d2 VS: Remove TargetMachine for linker when checking compiler id
If the TargetMachine isn't defined the linker will choose
the correct target depending on the input file. This helps
us later with additional compiler platforms for WinCE.
2012-11-20 19:15:39 +01:00
Brad King 66cb3356f5 VS: Detect the compiler id and tool location
Configure a hand-generated Visual Studio project to build the compiler id
source file since we cannot run the compiler command-line tool directly.
Add a post-build command to print out the full path to the compiler tool.
Parse the full path to the compiler tool from the build output.
2012-08-22 16:35:54 -04:00
Brad King 965a69dcaa Xcode: Detect the compiler id and tool location
Configure a hand-generated Xcode project to build the compiler id source
file since we cannot run the compiler command-line tool directly.  Add a
post-build shell script phase to print out the compiler toolset build
setting.  Run xcodebuild to compile the identification binary.  Parse
the full path to the compiler tool from the xcodebuild output.
2012-08-22 15:14:33 -04:00