VS: Make DetermineCompilerId working with WinCE too
Add a dummy mainCRTStartup() function, since the linker searches for it instead of main() and set the CMAKE_SYSTEM_* variables depending on the MSVC_C_ARCHITECTURE_ID and CMAKE_VS_WINCE_VERSION variables.
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@ -228,3 +228,7 @@ int main(int argc, char* argv[])
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return require;
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}
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#endif
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#ifdef ADD_MAINCRTSTARTUP
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void mainCRTStartup() {}
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#endif
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@ -210,3 +210,7 @@ int main(int argc, char* argv[])
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(void)argv;
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return require;
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}
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#ifdef ADD_MAINCRTSTARTUP
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extern "C" void mainCRTStartup() {}
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#endif
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@ -140,6 +140,9 @@ Id flags: ${testflags}
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else()
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set(id_toolset "")
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endif()
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if(CMAKE_VS_WINCE_VERSION)
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set(id_definitions "ADD_MAINCRTSTARTUP")
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endif()
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if("${CMAKE_MAKE_PROGRAM}" MATCHES "[Mm][Ss][Bb][Uu][Ii][Ll][Dd]")
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set(build /p:Configuration=Debug /p:Platform=@id_arch@ /p:VisualStudioVersion=${vs_version}.0)
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elseif("${CMAKE_MAKE_PROGRAM}" MATCHES "[Mm][Ss][Dd][Ee][Vv]")
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@ -106,6 +106,12 @@ if(CMAKE_SYSTEM_NAME)
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set(CMAKE_CROSSCOMPILING TRUE)
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endif()
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set(PRESET_CMAKE_SYSTEM_NAME TRUE)
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elseif(CMAKE_VS_WINCE_VERSION)
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set(CMAKE_SYSTEM_NAME "WindowsCE")
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set(CMAKE_SYSTEM_VERSION "${CMAKE_VS_WINCE_VERSION}")
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set(CMAKE_SYSTEM_PROCESSOR "${MSVC_C_ARCHITECTURE_ID}")
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set(CMAKE_CROSSCOMPILING TRUE)
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set(PRESET_CMAKE_SYSTEM_NAME TRUE)
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else()
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set(CMAKE_SYSTEM_NAME "${CMAKE_HOST_SYSTEM_NAME}")
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set(CMAKE_SYSTEM_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
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@ -24,7 +24,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions=""
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PreprocessorDefinitions="@id_definitions@"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -143,6 +143,12 @@ void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudio71Generator::AddPlatformDefinitions(mf);
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mf->AddDefinition("CMAKE_VS_PLATFORM_NAME", this->GetPlatformName());
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if(this->TargetsWindowsCE())
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{
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mf->AddDefinition("CMAKE_VS_WINCE_VERSION",
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this->WindowsCEVersion.c_str());
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}
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}
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//----------------------------------------------------------------------------
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