Commit Graph

17 Commits

Author SHA1 Message Date
Brad King d09b60f563 VS: Detect compiler id of Nsight Tegra-Android toolchains
Teach CMakeDetermineCompilerId to recognize the Tegra-Android platform
and generate a test project for Nsight Tegra tools.  Locate the full
path to CMAKE_<LANG>_COMPILER by computing it within the test project
build environment.

Also teach CMakeFindBinUtils that this variant of the Visual Studio
generator uses UNIX-like instead of MS-like archiving and linking tools.
2014-09-29 16:05:53 -04:00
Brad King dbb5a7ee31 CMakeDetermineCompilerId: Fix detection for VS ARM platform
Add WindowsSDKDesktopARMSupport to the compiler id .vcxproj to
avoid 'error MSB8022: Compiling Desktop applications for the ARM
platform is not supported.' from VS.

Inspired-by: Minmin Gong <minmin.gong@gmail.com>
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
2014-08-12 10:08:37 -04:00
Gilles Khouzam b94ddf6cd7 CMakeDetermineCompilerId: Recognize WindowsPhone and WindowsStore
When CMAKE_SYSTEM_NAME is set to target one of these, add
ApplicationType and ApplicationTypeRevision elements to the .vcxproj
file used to identify the compiler so that the WindowsPhone or
WindowsStore toolchains can work.

Co-Author: Brad King <brad.king@kitware.com>
2014-07-31 14:08:48 -04:00
Brad King 0cce556b5f Xcode: Use sysroot and deployment target to identify compiler
Use CMAKE_OSX_SYSROOT and CMAKE_OSX_DEPLOYMENT_TARGET to set the Xcode
SDKROOT and MACOSX_DEPLOYMENT_TARGET build settings.  This is necessary
because some versions of Xcode select a different compiler based on
these settings.  We need to make sure the compiler identified during
language initialization matches what will be used for the actual build.
2014-04-29 09:36:15 -04:00
Brad King af40e8c312 VS: Detect Intel Fortran compiler id and version
Teach CMakeDetermineCompilerId to use a .vfproj project file to
build the Fortran compiler id source file under the Visual Studio
generators.
2013-10-18 09:55:59 -04:00
Patrick Gansterer b02f09d434 VS: Replace ArchitectureId with PlatformName
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
2013-08-05 13:38:26 +02:00
Patrick Gansterer 60e568cf79 VS10: Do not set the TargetMachine when detecting the compiler
The Microsoft linker is intelligent enough to detect the target
machine type depending on the input files. This allows us to
get the target architecture from the compiler instead of
maintaining the mapping to the platform name.
2013-08-05 13:38:21 +02:00
Patrick Gansterer dfbfe6f166 VS6: Hardcode id_machine_6 for compiler detection
id_machine6 is never set to an other value than x86. So it is
safe to remove the replacements with "x86" directly.
2013-08-05 13:38:19 +02:00
Brad King 5683146185 Xcode: Use explicitFileType to mark source types (#14093)
Replace use of lastKnownFileType with explicitFileType to insist
that Xcode treat the file as we ask.
2013-04-16 15:44:48 -04:00
Brad King f980a80495 Xcode: Implement generator toolset selection (#9831, #13802)
Implement generator toolset selection (cmake -T) for Xcode > 2.0 by
adding the GCC_VERSION build setting to project files.
2013-02-07 11:07:48 -05:00
Patrick Gansterer 6b40e1ba3e VS: Ignore LIBC.lib when linking the CompilerId executables
Some Windows CE linkers want to link against LIBC.lib, but can not
find them. Since they are not required we can simply ignore it.
2012-11-30 15:17:50 +01:00
Patrick Gansterer 8e85822e2b VS: Add the entry point when compiling for WindowsCE
Set the entry point to mainACRTStartup to make sure that main()
can be found when linking the application to check the compiler.
2012-11-30 15:15:06 +01:00
Patrick Gansterer 5bf9fd8253 VS: Set the correct SubSystem when determinating the CompilerId
Some WinCE linker only work when the subsystem is set to WINDOWSCE.
2012-11-30 14:14:27 +01:00
Patrick Gansterer 40c36c9f7b VS: Make DetermineCompilerId working with WinCE too
Add a dummy mainCRTStartup() function, since the linker searches for
it instead of main() and set the CMAKE_SYSTEM_* variables depending
on the MSVC_C_ARCHITECTURE_ID and CMAKE_VS_WINCE_VERSION variables.
2012-11-27 08:31:19 -05:00
Patrick Gansterer 14861f88d2 VS: Remove TargetMachine for linker when checking compiler id
If the TargetMachine isn't defined the linker will choose
the correct target depending on the input file. This helps
us later with additional compiler platforms for WinCE.
2012-11-20 19:15:39 +01:00
Brad King 66cb3356f5 VS: Detect the compiler id and tool location
Configure a hand-generated Visual Studio project to build the compiler id
source file since we cannot run the compiler command-line tool directly.
Add a post-build command to print out the full path to the compiler tool.
Parse the full path to the compiler tool from the build output.
2012-08-22 16:35:54 -04:00
Brad King 965a69dcaa Xcode: Detect the compiler id and tool location
Configure a hand-generated Xcode project to build the compiler id source
file since we cannot run the compiler command-line tool directly.  Add a
post-build shell script phase to print out the compiler toolset build
setting.  Run xcodebuild to compile the identification binary.  Parse
the full path to the compiler tool from the xcodebuild output.
2012-08-22 15:14:33 -04:00