Since commit v3.4.0-rc1~179^2~1 (cmState: Add a VariableScope snapshot
type, 2015-08-23) the snapshot stack may have a VariableScopeType entry.
Skip over these when constructing the call stack, just as we do for
policy scopes. Otherwise we report the command causing the variable
scope to be entered twice (e.g. find_package while loading a package
version file).
The property cannot be implemented on other generators because the
corresponding native build tools (VS IDE, Xcode, Ninja) all implement
their own `clean` operations that affect all outputs. Document this
limitation.
Change the Cobertura handler to look for an environment variable
called "COBERTURADIR" which contains the directory where the
coverage.xml file is found. If that variable doesn't exist,
continue to use the default of the binary directory.
Update the test to use an appropriate value in the environment
variables.
The change in commit f88533cc (CPackDMG: Add support for multilingual
SLAs, 2015-10-19) accidentally used CPACK_DMG_LANGUAGES in its
implementation instead of the intended CPACK_DMG_SLA_LANGUAGES added to
the documentation.
In commit v3.4.0-rc1~18^2 (Disable shared library support when compiler
links statically, 2015-09-30) we tried to detect when the compiler is
not capable of linking shared libraries (possibly due to flags in use).
However, the approach is not robust against flags like `-nostdlib`.
Revert it for now pending another solution to the original problem.
65b86612 Merge branch 'backport-fix-autodef-bigobj-64' into fix-autodef-bigobj-64
c7ddc5f4 Fix auto export symbols for Dlls containing /bigobj for 64bit builds.
75004280 Fix auto export symbols for Dlls containing /bigobj for 64bit builds.
This fixes a bug where 64 bit builds with /bigobj incorrectly determined
that the object files were not 64 bit. This manifested itself with
printf type functions showing up as undefined because the leading
underscore was being removed and should not be removed.
This fixes a bug where 64 bit builds with /bigobj incorrectly determined
that the object files were not 64 bit. This manifested itself with
printf type functions showing up as undefined because the leading
underscore was being removed and should not be removed.
If a custom command has a SYMBOLIC output (that is never actually
created) then do not mark the custom command build statement as
'restat'. Otherwise other custom commands that depend on the symbolic
output may not always re-run because after running the first custom
command Ninja 'restat' will detect that the output timestamp did not
change and skip its dependents.
This was observed with the ExternalProject BUILD_ALWAYS option where
Ninja would not re-run the 'install' step each time 'build' re-runs.
Move generation of 'restat = 1' from the CUSTOM_COMMAND rule to every
build statement using it. This will allow future selection of this
option on a per-custom-command basis.
Prior to commit v3.4.0-rc1~71^2 (Project: Determine default language
dialect for the compiler, 2015-09-15) we always guessed the default
language standard dialect based on the compiler version. This was not
reliable so that commit switched to computing the default language
standard dialect while detecting the compiler id.
When a toolchain file uses CMakeForceCompiler to set the compiler id
then the detection does not occur. Therefore commit v3.4.0-rc1~54^2
(Project: Don't require computed default dialect if compiler was forced,
2015-09-22) made the lack of detection an error only if the compiler was
not forced. However, this means that projects using CMakeForceCompiler
no longer even get the guess that we had before so <LANG>_COMPILER does
not work.
Due to the sophistication of CMake's compiler detection logic projects
should be ported away from using CMakeForceCompiler. In the meantime,
restore a guess of the default language standard dialect when the
compiler is forced.