Prior to commit v3.4.0-rc1~71^2 (Project: Determine default language dialect for the compiler, 2015-09-15) we always guessed the default language standard dialect based on the compiler version. This was not reliable so that commit switched to computing the default language standard dialect while detecting the compiler id. When a toolchain file uses CMakeForceCompiler to set the compiler id then the detection does not occur. Therefore commit v3.4.0-rc1~54^2 (Project: Don't require computed default dialect if compiler was forced, 2015-09-22) made the lack of detection an error only if the compiler was not forced. However, this means that projects using CMakeForceCompiler no longer even get the guess that we had before so <LANG>_COMPILER does not work. Due to the sophistication of CMake's compiler detection logic projects should be ported away from using CMakeForceCompiler. In the meantime, restore a guess of the default language standard dialect when the compiler is forced.
CMake ***** Introduction ============ CMake is a cross-platform, open-source build system generator. For full documentation visit the `CMake Home Page`_ and the `CMake Documentation Page`_. .. _`CMake Home Page`: http://www.cmake.org .. _`CMake Documentation Page`: http://www.cmake.org/cmake/help/documentation.html CMake is maintained and supported by `Kitware`_ and developed in collaboration with a productive community of contributors. .. _`Kitware`: http://www.kitware.com/cmake License ======= CMake is distributed under the OSI-approved BSD 3-clause License. See `Copyright.txt`_ for details. .. _`Copyright.txt`: Copyright.txt Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Subscribe and post to the `CMake Users List`_ to ask if others have had experience with the platform. .. _`CMake Users List`: http://www.cmake.org/mailman/listinfo/cmake Building CMake from Scratch --------------------------- UNIX/Mac OSX/MinGW/MSYS/Cygwin ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ You need to have a compiler and a make installed. Run the ``bootstrap`` script you find the in the source directory of CMake. You can use the ``--help`` option to see the supported options. You may use the ``--prefix=<install_prefix>`` option to specify a custom installation directory for CMake. You can run the ``bootstrap`` script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run ``make`` and ``make install``. In summary:: $ ./bootstrap && make && make install Windows ^^^^^^^ You need to download and install a binary release of CMake in order to build CMake. You can get these releases from the `CMake Download Page`_ . Then proceed with the instructions below. .. _`CMake Download Page`: http://www.cmake.org/cmake/resources/software.html Building CMake with CMake ------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see documentation on `Running CMake`_. .. _`Running CMake`: http://www.cmake.org/cmake/help/runningcmake.html Reporting Bugs ============== If you have found a bug: 1. If you have a patch, please read the `CONTRIBUTING.rst`_ document. 2. Otherwise, please join the `CMake Users List`_ and ask about the expected and observed behaviors to determine if it is really a bug. 3. Finally, if the issue is not resolved by the above steps, open an entry in the `CMake Issue Tracker`_. .. _`CMake Issue Tracker`: http://www.cmake.org/Bug Contributing ============ See `CONTRIBUTING.rst`_ for instructions to contribute. .. _`CONTRIBUTING.rst`: CONTRIBUTING.rst
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