Visual Studio Express editions do not support solution folders,
so default behavior should be as if USE_FOLDERS global property
is OFF.
Also, allow folder names to be the same as target names: internally,
use a prefix to distinguish folder GUIDs from target GUIDs. Add
a target and folder with the same name in the ExternalProject
test to exercise this code.
For CMake itself, provide a new option CMAKE_USE_FOLDERS that
defaults to ON so that Visual Studio users get a nicely organized
CMake project. Express edition users will have to turn off the
CMAKE_USE_FOLDERS option in order to build CMake in the VS Express
IDE.
This work was started from a patch by Thomas Schiffer.
Thanks, Thomas!
See the newly added documentation of the FOLDER target
property for details.
Also added global properties, USE_FOLDERS and
PREDEFINED_TARGETS_FOLDER. See new docs here, too.
By default, the FOLDER target property is used to organize
targets into folders in IDEs that have support for such
organization.
This commit adds "solution folder" support to the Visual
Studio generators. Currently works with versions 7 through
10.
Also, use the new FOLDER property in the ExternalProject
test and in the CMake project itself.
a99f620 Fix unused parameter warning in VS 7.1 generator
79a88c3 Refactor VS <= 7.1 utility-depends workaround
325bdb2 Factor out duplicate VS target dependency code
6bea843 Factor out global generator ComputeTargetDepends method
We store custom command rule hashes in CMakeFiles/CMakeRuleHashes.txt
persistently across CMake runs. When the rule hash changes we delete
the custom command output file and write a new hash into the persistence
file.
This functionality was first added by the commit 'Introduce "rule
hashes" to help rebuild files when rules change.' (2008-06-02).
However, the implementation in cmGlobalGenerator::CheckRuleHashes kept
the file open for read when attempting to rewrite a new file. On
Windows filesystems this prevented the new version of the file from
being written! This caused the first set of rule hashes to be used
forever within a build tree, meaning that all custom commands whose
rules changed would be rebuilt every time CMake regenerated the build
tree.
In this commit we address the problem by splitting the read and write
operations into separate methods. This ensures that the input stream is
closed before the output stream opens the file.
CMake has a special case for the "make install" target when building
CMake itself. We use the just-built CMake to install itself since an
existing CMake installation cannot replace itself (at least on Windows).
We simplify the code that computes the location of the CMake binary by
taking advantage of existing generator support for target lookup. This
will make it robust to any changes in CMake's own CMakeLists.txt files
in the future.
In cmGlobalGenerator::GetTargetSets we collect targets from all local
generators in a tree or subtree corresponding to a project() command.
Some targets, such as ALL_BUILD, are duplicated in each subdirectory
with a project() command. For such targets we should keep only the copy
for the top-most (root) local generator.
Previously this filtering was done in each VS IDE generator, but it is
easier to do it in one place when the targets are first encountered.
This also fixes bad ALL_BUILD dependencies generated for VS 7.0 because
the cmGlobalVisualStudio7Generator::WriteTargetDepends method was not
filtering out duplicates. Now we avoid duplicates from the start.
This commit cleans up the declaration, definition, and invocations of
the GetTargetSets method and related code. There is no change in
function except to make the method virtual.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
The cmGlobalGenerator::AddTargetDepends method traces the dependencies
of targets recursively to collect the complete set of targets needed for
a given project (for VS .sln files). This commit teaches the method to
avoid tracing its dependencies more than once. Otherwise the code does
an all-paths walk needlessly.
The try_compile command builds the cmTryCompileExec executable using the
cmTryCompileExec/fast target with Makefile generators in order to save
time since dependencies are not needed. However, in project mode the
command builds an entire source tree that may have dependencies.
Therefore we can use the /fast target approach only in one-source mode.
When building an entire source tree with try_compile instead of just a
single source file, it is possible that the CMakeLists.txt file in the
try-compiled project invokes try_compile. This commit fixes propagation
of language-initialization results from the outer-most project into any
number of try-compile levels.
This generalizes the previous CMakeFiles/LabelFiles.txt created at the
top of the build tree to a CMakeFiles/TargetDirectories.txt file. It
lists the target support directories for all targets in the project.
Labels can still be loaded by looking for Labels.txt files in each
target directory.
The second argument of add_subdirectory must name a unique binary
directory or the build files will clobber each other. This enforces
uniqueness with an error message.
This creates a new LABELS property for targets and source files. We
write the labels of each target and its source files in target-specific
locations in the build tree for future use.
During bootstrap we do not bother with rule hashing. This updates the
dummy implementation to account for the recent change in rule hash
method signatures.
This simplifies computation of custom command rule hashes to hash
content exactly chosen as the custom commands are generated.
Unfortunately this will change the hashes of existing build trees from
earlier CMake versions, but this is not a big deal. The change is
necessary so that in the future we can make optional adjustments to
custom command lines at generate time without changing the hashes every
time the option is changed.
Previously the cmGlobalGenerator::GetDirectoryContent method would work
safely only during build system generation. These changes make it safe
to use during each configure step by flushing it at the beginning.
When looking for NOTFOUND libraries, use the direct dependencies of a
target instead of all dependencies. At least one target will trigger
the NOTFOUND error anyway because at least one must directly link it.
This removes another use of the old-style link line computation.
After reporting an error about circular target dependencies do not try
to continue generation because the dependency computation object is not
in a useful state.
- The source-file signature of try_compile looks up the language
of the source file using the extension-to-language map so that
it knows what language to enable in the generated project.
- This map needs to be filled before loading a file specified by
CMAKE_USER_MAKE_RULES_OVERRIDE
CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
so that the user file may call the try_compile() source-file
signature.
- It must still be re-filled after loading CMake<LANG>Information.cmake
in case the compiler- or platform-specific files added anything.
- See bug #7340.
ENH: -if no compiler has been found, don't test it, and also remove the compiler
information file again. This makes optionally enabling a language work
better.
Alex
- The rule hash should use only commands specified by the user.
- No make output (echo and progress) rules should be included.
- No outputs or dependencies need be included. The native build tool
will take care of them.
- In CMake 2.4 custom commands would not rebuild when rules changed.
- In CMake 2.6.0 custom commands have a dependency on build.make
which causes them to rebuild when changed, but also when any
source is added or removed. This is too often.
- We cannot have a per-rule file because Windows filesystems
do not deal well with lots of small files.
- Instead we add a persistent CMakeFiles/CMakeRuleHashes.txt file
at the top of the build tree that is updated during each
CMake Generate step. It records a hash of the build rule for
each file to be built. When the hash changes the file is
removed so that it will be rebuilt.
- Previously this was done implicitly by the check for a target
link language which checked all source full paths.
- The recent change to support computing a link language without
finding all the source files skipped the implicit check.
- This change adds an explicit check to find all source files.
- CMake 1.8 and below did not do the check but could get in
infinite loops due to the local generate step.
- CMake 2.0 added the check but failed to perform it in directories
with no targets (see bug #678).
- CMake 2.2 removed the local generate which fixed the problem but
did not remove the check.
- Between CMake 2.4 and 2.6.0rc6 the check was fixed to work even
when no targets appear in a directory (see bug #6923).
- Bottom line: the check is no longer needed.
- Cycles may be formed among static libraries
- Native build system should not have cycles in target deps
- Create cmComputeTargetDepends to analyze dependencies
- Identify conneced components and use them to fix deps
- Diagnose cycles containing non-STATIC targets
- Add debug mode property GLOBAL_DEPENDS_DEBUG_MODE
- Use results in cmGlobalGenerator as target direct depends