BUG: Remove check for files written by file(WRITE) being loaded.

- CMake 1.8 and below did not do the check but could get in
    infinite loops due to the local generate step.
  - CMake 2.0 added the check but failed to perform it in directories
    with no targets (see bug #678).
  - CMake 2.2 removed the local generate which fixed the problem but
    did not remove the check.
  - Between CMake 2.4 and 2.6.0rc6 the check was fixed to work even
    when no targets appear in a directory (see bug #6923).
  - Bottom line: the check is no longer needed.
This commit is contained in:
Brad King 2008-04-30 13:42:40 -04:00
parent 10c91ded4f
commit 1381aab4b7
8 changed files with 0 additions and 69 deletions

View File

@ -213,7 +213,6 @@ bool cmFileCommand::HandleWriteCommand(std::vector<std::string> const& args,
file << message;
file.close();
cmSystemTools::SetPermissions(fileName.c_str(), mode);
this->Makefile->AddWrittenFile(fileName.c_str());
return true;
}

View File

@ -90,10 +90,6 @@ public:
"if it does not exist.\n"
"APPEND will write a message into a file same as WRITE, except "
"it will append it to the end of the file\n"
"NOTE: When using file WRITE and file APPEND, the produced file "
"cannot be used as an input to CMake (configure_file, source file ...) "
"because it will lead to an infinite loop. Use configure_file if you "
"want to generate input files to CMake.\n"
"READ will read the content of a file and store it into the "
"variable. It will start at the given offset and read up to numBytes. "
"If the argument HEX is given, the binary data will be converted to "

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@ -912,7 +912,6 @@ void cmGlobalGenerator::CheckLocalGenerators()
}
this->CMakeInstance->UpdateProgress
("Configuring", 0.9f+0.1f*(i+1.0f)/this->LocalGenerators.size());
this->LocalGenerators[i]->GetMakefile()->CheckInfiniteLoops();
}
if(notFoundMap.size())

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@ -2796,33 +2796,6 @@ int cmMakefile::ConfigureFile(const char* infile, const char* outfile,
return res;
}
void cmMakefile::AddWrittenFile(const char* file)
{ this->GetCMakeInstance()->AddWrittenFile(file); }
bool cmMakefile::HasWrittenFile(const char* file)
{ return this->GetCMakeInstance()->HasWrittenFile(file); }
bool cmMakefile::CheckInfiniteLoops()
{
std::vector<std::string>::iterator it;
for ( it = this->ListFiles.begin();
it != this->ListFiles.end();
++ it )
{
if ( this->HasWrittenFile(it->c_str()) )
{
cmOStringStream str;
str << "File " << it->c_str() <<
" is written by WRITE_FILE (or FILE WRITE) command and should "
"not be used as input to CMake. Please use CONFIGURE_FILE to "
"be safe. Refer to the note next to FILE WRITE command.";
cmSystemTools::Error(str.str().c_str());
return false;
}
}
return true;
}
void cmMakefile::SetProperty(const char* prop, const char* value)
{
if (!prop)

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@ -93,18 +93,6 @@ public:
{ this->FunctionBlockers.remove(fb);}
void RemoveFunctionBlocker(const cmListFileFunction& lff);
/**
* Add file to the written file list. These file should not be in the list
* of dependencies because they cause infinite loops.
*/
void AddWrittenFile(const char* file);
bool HasWrittenFile(const char* file);
/**
* Check if there are any infinite loops
*/
bool CheckInfiniteLoops();
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.

View File

@ -97,7 +97,6 @@ bool cmWriteFileCommand
file << message << std::endl;
file.close();
cmSystemTools::SetPermissions(fileName.c_str(), mode);
this->Makefile->AddWrittenFile(fileName.c_str());
return true;
}

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@ -2081,8 +2081,6 @@ int cmake::ActualConfigure()
this->GlobalGenerator->ClearEnabledLanguages();
}
this->CleanupWrittenFiles();
// Truncate log files
if (!this->InTryCompile)
{
@ -2533,21 +2531,6 @@ void cmake::GetGeneratorDocumentation(std::vector<cmDocumentationEntry>& v)
}
}
void cmake::AddWrittenFile(const char* file)
{
this->WrittenFiles.insert(file);
}
bool cmake::HasWrittenFile(const char* file)
{
return this->WrittenFiles.find(file) != this->WrittenFiles.end();
}
void cmake::CleanupWrittenFiles()
{
this->WrittenFiles.clear();
}
void cmake::UpdateConversionPathTable()
{
// Update the path conversion table with any specified file:

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@ -294,11 +294,6 @@ class cmake
bool GetDebugTryCompile(){return this->DebugTryCompile;}
void DebugTryCompileOn(){this->DebugTryCompile = true;}
///! Get the list of files written by CMake using FILE(WRITE / WRITE_FILE
void AddWrittenFile(const char* file);
bool HasWrittenFile(const char* file);
void CleanupWrittenFiles();
/**
* Generate CMAKE_ROOT and CMAKE_COMMAND cache entries
*/
@ -389,7 +384,6 @@ protected:
std::string StartOutputDirectory;
bool SuppressDevWarnings;
bool DoSuppressDevWarnings;
std::set<cmStdString> WrittenFiles;
///! return true if the same cmake was used to make the cache.
bool CacheVersionMatches();