Teach modules CMakeDetermineCompiler and CMakeUnixFindMake to ask Xcode
where to find the compiler or make tools, using 'xcrun --find', if none
is found in the PATH. Teach module Platform/Darwin to add the path to
the SDK to CMAKE_SYSTEM_PREFIX_PATH so that find_* command look there.
Also add the SDK /usr/include directory to the implicit include list in
CMAKE_${lang}_IMPLICIT_INCLUDE_DIRECTORIES to suppress explicit -I
options for it.
When available, use CMAKE_OSX_DEPLOYMENT_TARGET instead of the host OS X
version to select the default SDK. This makes sense because one should
use the SDK matching the deployment target.
Suggested-by: John Ralls <jralls@ceridwen.us>
The linker flags for setting the compatibility and current versions of
libraries on Darwin are set for the supported Fortran compilers.
Set CMAKE_Fortran_CREATE_SHARED_LIBRARY for the NAG Fortran compiler to
have no space after <SONAME_FLAG> so the NAG compiler can parse the
argument correctly.
Copy cmGlobalVisualStudio11Generator to cmGlobalVisualStudio12Generator
and update version numbers accordingly. Add the VS12 enumeration value.
Add module CMakeVS12FindMake to find MSBuild. Look for MSBuild in its
now-dedicated Windows Registry entry. Teach the platform module
Windows-MSVC to set MSVC12 and document the variable. Teach module
InstallRequiredSystemLibraries to look for the VS 12 runtime libraries.
Teach tests CheckCompilerRelatedVariables, Preprocess, VSExternalInclude,
and RunCMake.GeneratorToolset to treat VS 12 as they do VS 10 and 11.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
Leave other flags directly in the Makefile command lines and outside
any special inline response file syntax. Otherwise Borland does
not support flags with quotes in response files.
For clang, this allows passing -target <triple> to the compiler, and
for qcc, -V<arch> using toolchain files containing something like
set(triple arm-linux-gnueabihf)
set(CMAKE_C_COMPILER "/usr/bin/clang")
set(CMAKE_C_COMPILER_TARGET ${triple})
set(CMAKE_CXX_COMPILER "/usr/bin/clang++")
set(CMAKE_CXX_COMPILER_TARGET ${triple})
or
set(arch gcc_ntoarmv7le)
set(CMAKE_C_COMPILER /opt/qnx650/host/linux/x86/usr/bin/qcc)
set(CMAKE_C_COMPILER_TARGET ${arch})
set(CMAKE_CXX_COMPILER /opt/qnx650/host/linux/x86/usr/bin/QCC)
set(CMAKE_CXX_COMPILER_TARGET ${arch})
Both clang and qcc are inherently cross compiler( driver)s.
dc1d025 OS X: Add test for rpaths on Mac.
8576b3f OS X: Add support for @rpath in export files.
00d71bd Xcode: Add rpath support in Xcode generator.
94e7fef OS X: Add RPATH support for Mac.
RPATH support is activated on targets that have the MACOSX_RPATH
property turned on.
For install time, it is also useful to set INSTALL_RPATH to help
find dependent libraries with an @rpath in their install name.
Also adding detection of rpath conflicts when using frameworks.
Initialize the CMAKE_CONFIGURATION_TYPES cache entry early during
EnableLanguage like the Xcode generator does. Avoid depending on
the MSVC compiler information module to do it. Otherwise code like
project(MyProj NONE)
sets CMAKE_CONFIGURATION_TYPES late (in GenerateConfigurations), and
to only "Debug" and "Release" instead of the standard set of 4.
Reported-by: Paul Smith <paul@mad-scientist.net>
Commit dac78148 (...makes the mingw cross compiler work out of the
box..., 2007-08-02) added to CMAKE_SYSTEM_PROGRAM_PATH and
CMAKE_SYSTEM_LIBRARY_PATH paths like "/bin" and "/lib" with no Windows
drive letter so that cross-compiling to Windows from Linux would search
these paths under CMAKE_FIND_ROOT_PATH. Later commit 2a782880 (...use
CMAKE_SYSTEM_PREFIX_PATH when possible, 2008-01-16) generalized this
approach by instead adding "/" to CMAKE_SYSTEM_PREFIX_PATH.
Both commits assumed that the paths would never match anything on
Windows hosts without a drive letter. However, Windows evaluates these
paths relative to the current working drive letter so find_* commands
may report paths like "/lib/..." when paths like "c:/lib/..." exist on
what happens to be current drive. Such drive-less paths are not
reliable when the working drive changes, so we should not use them.
Fix WindowsPaths.cmake to add '/' to CMAKE_SYSTEM_PREFIX_PATH only when
cross-compiling to Windows from a non-Windows host. This will avoid
searching and finding local paths without a drive letter on Windows.
Update the CMAKE_<LANG>_LINK_EXECUTABLE rule variable to invoke the
linker directly instead of through the compiler. We already do this
for DLL linking with CMAKE_<LANG>_CREATE_SHARED_LIBRARY.
This also works around a VS 6 cl bug. While invoking the link tool
internally it fails to correctly quote flags like /pdb:... with spaces
in the value.
The MS tools create two types of PDB files as explained here:
http://msdn.microsoft.com/en-us/library/yd4f8bd1%28v=vs.71%29.aspxhttp://msdn.microsoft.com/en-us/library/yd4f8bd1%28v=vs.80%29.aspxhttp://msdn.microsoft.com/en-us/library/yd4f8bd1%28v=vs.90%29.aspxhttp://msdn.microsoft.com/en-us/library/yd4f8bd1%28v=vs.100%29.aspx
One is created by the compiler (/Fd) and the other by the linker (/pdb).
The two options should not specify the same file. Split them up.
In the VS IDE generators, simply drop ProgramDataBaseFileName to
take the VS default "/Fd$(IntDir)vc$(PlatformToolsetVersion).pdb".
In the Makefile generators, set "/Fd" on the compile line to be
the directory containing object files (with a trailing slash the
compiler will add the "vc$(PlatformToolsetVersion).pdb" filename
automatically). Drop the /Fd option from the exe link command
line and add "/pdb" instead (already done for dll linking).
Update these rules for both MSVC and Intel tools.
Drop support for PDB_OUTPUT_DIRECTORY and PDB_NAME in STATIC
libraries because the generated .pdb files are only from /Fd
and not real linker-generated .pdb files. Update documentation to
clarify that the PDB_* properties are only for linker .pdb files.
This regresses the PDBDirectoryAndName test for STATIC libraries.
Since it is not clear at this time what should be done for STATIC
library .pdb files, comment out the relevant portion of the test
and leave a TODO comment.
The flag was added incorrectly by commit 9c3a6eb4 (Need -brtl when creating
shared libraries, 2003-05-16). According to "man ld" the -G option implies
"-brtl -bnortllib ...", -brtl implies "-brtllib", and -brtllib should only be
used for executables, not shared libraries. Therefore it is incorrect and
unnecessary to specify -brtl explicitly after -G.
Reported-by: Kevin Burge <kcburge@gmail.com>
The GNU compiler front-ends on AIX invoke the linker with flags of the
form "-L/path/to/gnu/runtime/lib" to tell ld where to find the language
runtime libraries. They depend on the default libpath behavior
documented in "man ld" to add the -L paths also to the runtime libpath
so the dynamic loader can find the language runtime libraries. This
differs from platforms whose linkers have distinct -rpath flags that
non-system compilers can use to tell the dynamic loader where to find
their language runtime libraries.
Since commit 96fd5909 (Implement linking with paths to library files,
2008-01-22) CMake always passes "-Wl,-blibpath:" followed by any
project-defined RPATH plus "/usr/lib:/lib" in order to explicitly set
the runtime libpath and avoid getting all the project -L paths in the
runtime libpath. The explicit libpath prevents the GNU compiler runtime
library -L paths from being placed in the libpath and then the dynamic
loader fails to find the language runtime libraries.
CMake already detects the implicit link directories for each language
since commit 07ea19ad (Implicit link info for C, CXX, and Fortran,
2009-07-23). Add the implicit link directories to the explicit runtime
libpath for GNU compilers on AIX to fix this use case.
Since commit c70beb4b (change the default borland stack size, 2003-05-05),
commit 1b572eb9 (remove -H flags, 2003-05-08), and commit 2d411398 (Stack size
in generated programs should be 10 meg, 2003-06-12) CMake adds link flags to
select a 10MB stack. At the time this was for consistency with our behavior on
MS, but that was recently removed by commit 51af1da3 (Remove "/STACK:10000000"
from default linker flags, 2012-11-23).
Change our Embarcadero link flags to select the default stack and heap settings
according to the compiler documentation. This is more reliable than leaving
the flags out completely as it has been reported that the linker does not
always use its documented defaults.
Suggested-by: Mathäus Mendel <contato@mathausmendel.com>
Previously we hard-coded a list of implicit framework directories but
did not account for CMAKE_OSX_SYSROOT or for changes to the list across
OS X versions. Instead we should automatically detect the framework
directories for the active toolchain.
The parent commit added the "-Wl,-v" option to ask "ld" to print its
implicit directories. It displays a block such as:
Framework search paths:
/...
Parse this block to extract the list of framework directories.
Detection may fail on toolchains that do not list their framework
directories, such as older OS X linkers. Always treat the paths
<sdk>/Library/Frameworks
<sdk>/System/Library/Frameworks
<sdk>/Network/Library/Frameworks # Older OS X only
/System/Library/Frameworks
as implicit. Note that /System/Library/Frameworks should always be
considered implicit so that frameworks CMake finds there will not
override the SDK copies.
We detect the implicit link directories for the toolchain by adding a
flag to get verbose output from the compiler front-end while linking the
ABI detection binary. Newer OS X toolchains based on Clang do not add
the implicit link directories with -L options to their internal
invocation of "ld". Instead they use a linker that comes with the
toolchain and is already configured with the proper directories.
Add the "-Wl,-v" option to ask "ld" to print its implicit directories.
It displays them in a block such as:
Library search paths:
/...
Parse this block to extract the implicit link directories.
While at it, remove the checks introduced by commit efaf335b (Skip
implicit link information on Xcode, 2009-07-23) and commit 5195a664
(Skip implicit link info for multiple OS X archs, 2009-09-22). Discard
the non-system link directories added by Xcode. Discard all detected
implicit libraries in the multi-architecture case but keep the
directories. The directories are still useful without the libraries
just to suppress addition of explicit -L options for them.
Modern apps that use multiple threads do NOT want 10 Megabytes of RAM
per thread being used for each thread's stack... Just leave off the
/STACK: argument, and let the compiler use a reasonable default value
for the stack size.
If existing single-threaded apps require the /STACK: argument because
they do need a very large stack size, they can add the flag in their
own CMakeLists files.
From the option documentation of VS >= 7.1:
"In earlier versions of Visual C++, the compiler used several discrete
heaps, and each had a finite limit. Currently, the compiler dynamically
grows the heaps as necessary up to a total heap size limit, and requires
a fixed-size buffer only to construct precompiled headers. Consequently,
the /Zm compiler option is rarely necessary."
http://msdn.microsoft.com/en-us/library/bdscwf1c.aspx
Suggested-by: Adam Moss <adam@broadcom.com>
Xcode 3.2.6 is known to break the SDK Library/Frameworks layout.
Detect and warn about this case to tell users to fix their system.
Reported-by: Matthew Brett <matthew.brett@gmail.com>
Since commit 43b74793 (OS X: Further improve default CMAKE_OSX_SYSROOT
selection, 2012-09-21) we choose a default CMAKE_OSX_SYSROOT only when
one is needed. However, the change forgot that we require a sysroot
when a deployment target is requested. Teach Darwin.cmake to choose a
default CMAKE_OSX_SYSROOT when CMAKE_OSX_DEPLOYMENT_TARGET is set.
Reported-by: Matthew Brett <matthew.brett@gmail.com>
Reported-by: Bradley Giesbrecht <pixilla@macports.org>
Remove ancient checks left from commit f5d95fb0 (Complete rework of
makefile generators expect trouble, 2002-11-08). Modern FreeBSD and
NetBSD platforms support shared libraries. When cross-compiling the
/usr/include/dlfcn.h may not exist on the host but the toolchain still
supports shared libraries.
In the response file also linker options could be passed,
and because <OBJECTS> is replaced by a response file, it
is necessary that no compiler option follows <OBJECTS>.
This reverts commit 5598d9b2a0.
Since commit f1670ab1 (Ninja: don't confuse ninja's rsp files with
nmake's, 2012-09-26) Ninja generator response files are placed in
CMakeFiles/ so the previously existing check already avoids expanding
them.
Since commit 1786b121 (OS X: Allow CMAKE_OSX_SYSROOT to be a logical SDK
name, 2012-09-21) we support names like "macosx" or "macosx10.7" as the
specified value of CMAKE_OSX_SYSROOT. Extend the SDK name->path
conversion to save the original value and also convert into a temporary
variable for the Xcode generator. Re-implement the deployment target
sanity check to detect the version from the transformed path.
Since commit 230ea218 (OS X: Improve default CMAKE_OSX_SYSROOT
selection, 2012-09-21) we always set CMAKE_OSX_SYSROOT if any SDK is
found in order to support Makefile generator builds with Xcode >= 4.3
without the command-line tools installed. However, in the basic
POSIX-only case of the Makefile generator with command-line tools and no
CMAKE_OSX_ARCHITECTURES we should not select any SDK by default.
Xcode supports SDKROOT values that just name an SDK rather than
specifying the full path to it. Recognize these values and handle them.
For Xcode we just put the value directly in the generated project file.
For Makefile generators we ask xcodebuild to provide the full path to
the named SDK.
Suggested-by: Jason DiCioccio <jd@ods.org>
Simplify the search for OSX_DEVELOPER_ROOT and allow it to fail if no
"/Developer" exists. When it does exist, always find a MacOSX SDK
inside it to use as the default CMAKE_OSX_SYSROOT. Otherwise set
CMAKE_OSX_SYSROOT to empty.
Drop the last use of CMAKE_OSX_SYSROOT_DEFAULT. Replace internal
platform variable CMAKE_${lang}_HAS_ISYSROOT with a more general
CMAKE_${lang}_SYSROOT_FLAG variable. If the -isysroot flag exists and
CMAKE_OSX_SYSROOT points to an SDK (not "/") then always add it to
compiler command lines. This is already done in the Xcode IDE.