Xcode: Add support for shared library versioning
Add a post-build command to shared library targets to create the versioning symbolic links.
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@ -207,12 +207,8 @@ if("${CMAKE_BACKWARDS_COMPATIBILITY}" MATCHES "^1\\.[0-6]$")
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"${CMAKE_SHARED_MODULE_CREATE_C_FLAGS} -flat_namespace -undefined suppress")
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endif()
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if(NOT XCODE)
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# Enable shared library versioning. This flag is not actually referenced
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# but the fact that the setting exists will cause the generators to support
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# soname computation.
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set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
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endif()
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# Enable shared library versioning.
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set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
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# Xcode does not support -isystem yet.
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if(XCODE)
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@ -1319,8 +1319,40 @@ void cmGlobalXCodeGenerator::CreateCustomCommands(cmXCodeObject* buildPhases,
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= cmtarget.GetPreBuildCommands();
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std::vector<cmCustomCommand> const & prelink
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= cmtarget.GetPreLinkCommands();
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std::vector<cmCustomCommand> const & postbuild
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std::vector<cmCustomCommand> postbuild
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= cmtarget.GetPostBuildCommands();
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if(cmtarget.GetType() == cmTarget::SHARED_LIBRARY &&
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!cmtarget.IsFrameworkOnApple())
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{
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cmCustomCommandLines cmd;
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cmd.resize(1);
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cmd[0].push_back(this->CurrentMakefile->GetDefinition("CMAKE_COMMAND"));
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cmd[0].push_back("-E");
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cmd[0].push_back("cmake_symlink_library");
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std::string str_file = "$<TARGET_FILE:";
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str_file += cmtarget.GetName();
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str_file += ">";
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std::string str_so_file = "$<TARGET_SONAME_FILE:";
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str_so_file += cmtarget.GetName();
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str_so_file += ">";
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std::string str_link_file = "$<TARGET_LINKER_FILE:";
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str_link_file += cmtarget.GetName();
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str_link_file += ">";
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cmd[0].push_back(str_file);
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cmd[0].push_back(str_so_file);
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cmd[0].push_back(str_link_file);
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cmCustomCommand command(this->CurrentMakefile,
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std::vector<std::string>(),
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std::vector<std::string>(),
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cmd,
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"Creating symlinks",
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"");
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postbuild.push_back(command);
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}
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std::vector<cmSourceFile*>const &classes = cmtarget.GetSourceFiles();
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// add all the sources
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std::vector<cmCustomCommand> commands;
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@ -1797,9 +1829,34 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
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std::string pnprefix;
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std::string pnbase;
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std::string pnsuffix;
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target.GetFullNameComponents(pnprefix, pnbase, pnsuffix, configName);
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const char* version = target.GetProperty("VERSION");
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const char* soversion = target.GetProperty("SOVERSION");
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if(!target.HasSOName(configName) || target.IsFrameworkOnApple())
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{
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version = 0;
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soversion = 0;
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}
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if(version && !soversion)
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{
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soversion = version;
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}
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if(!version && soversion)
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{
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version = soversion;
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}
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std::string realName = pnbase;
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std::string soName = pnbase;
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if(version && soversion)
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{
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realName += ".";
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realName += version;
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soName += ".";
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soName += soversion;
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}
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// Set attributes to specify the proper name for the target.
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std::string pndir = this->CurrentMakefile->GetCurrentOutputDirectory();
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if(target.GetType() == cmTarget::STATIC_LIBRARY ||
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@ -1857,7 +1914,7 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
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// Store the product name for all target types.
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buildSettings->AddAttribute("PRODUCT_NAME",
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this->CreateString(pnbase.c_str()));
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this->CreateString(realName.c_str()));
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buildSettings->AddAttribute("SYMROOT",
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this->CreateString(pndir.c_str()));
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@ -1935,9 +1992,9 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
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{
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if(target.GetPropertyAsBool("FRAMEWORK"))
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{
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std::string version = target.GetFrameworkVersion();
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std::string fw_version = target.GetFrameworkVersion();
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buildSettings->AddAttribute("FRAMEWORK_VERSION",
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this->CreateString(version.c_str()));
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this->CreateString(fw_version.c_str()));
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std::string plist = this->ComputeInfoPListLocation(target);
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// Xcode will create the final version of Info.plist at build time,
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@ -2162,19 +2219,26 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
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{
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// Get the install_name directory for the build tree.
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install_name_dir = target.GetInstallNameDirForBuildTree(configName);
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if(install_name_dir.empty())
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{
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// Xcode will not pass the -install_name option at all if INSTALL_PATH
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// is not given or is empty. We must explicitly put the flag in the
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// link flags to create an install_name with just the library soname.
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extraLinkOptions += " -install_name ";
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extraLinkOptions += target.GetSOName(configName);
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}
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else
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// Xcode doesn't create the correct install_name in some cases.
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// That is, if the INSTALL_PATH is empty, or if we have versioning
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// of dylib libraries, we want to specify the install_name.
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// This is done by adding a link flag to create an install_name
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// with just the library soname.
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std::string install_name;
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if(!install_name_dir.empty())
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{
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// Convert to a path for the native build tool.
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cmSystemTools::ConvertToUnixSlashes(install_name_dir);
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// do not escape spaces on this since it is only a single path
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install_name += install_name_dir;
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install_name += "/";
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}
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install_name += target.GetSOName(configName);
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if((realName != soName) || install_name_dir.empty())
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{
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install_name_dir = "";
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extraLinkOptions += " -install_name ";
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extraLinkOptions += XCodeEscapePath(install_name.c_str());
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}
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}
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buildSettings->AddAttribute("INSTALL_PATH",
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