UrbanTerror 4.3.1 added.

This commit is contained in:
Kolan Sh 2016-11-30 02:48:38 +03:00
parent b83319b138
commit 19fa744297
2 changed files with 156 additions and 0 deletions

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DIST UrbanTerror42_full022.zip 1924134151 SHA256 e8b0a2c3a7253c24cac4e5b24028a0c9841717ae867e74ae18a18fd9c7259fd6 SHA512 6da90696c8e0f2b5315bc2564e45e8d4ee708f5f42dc1ae26846a030798c1614ef938e0ed2028ceb69b7f5a59aa1a2310d73a20530f52be29e7c4e5819f6b290 WHIRLPOOL 9e428099bdfdad94cb554821dfd9128cd909c9c51c50b2009b8778aea69bb4be10be0c6a9299de76e60c9d5a22eb0dc06a1987f4851d360c718ed6f019554a36
DIST urbanterror-4.3.1.tar.gz 12023440 SHA256 3068cacf9937bcebb1d14ea61c50682d81fc0b173890d6b02636aa95ef73575e SHA512 41f3cdec4f5aed7a85eaa799694c1af290b3beb2717a48af2218fd16ed4c23b2f20d837afaca852a4268e2ba98428bd0cc0943411f86cdc64c65bc8b26f1b3f8 WHIRLPOOL f4697be777e9def89779ef852ed0d7070aa3c004413ec15a86c046f22bbb4312cec108650e22019c969a56df09f356147c4b4449da7e091432737da33c8610fb
DIST urbanterror.svg 1592 SHA256 0d7eb12a8fe8380e0d89199621414dd56ecdfe8a8b99eec5b95d925294521de9 SHA512 ff789b35d9b1a2282485495b0d1918c7169906aeac094e7a33c7d77cd51d4787733400e1b9851ce19b38e886508d5fdd09f6cfc96b37a5b41bd0cf403e456b98 WHIRLPOOL 281413cfeb881466c2d8b882d0aa4dcf19013630a462775345c69e78a0cb86c7efed14f5d22b453c89648da682ab5e98e3579a1c975994a8e90b9fb22c37892c

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# Copyright 1999-2016 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit check-reqs eutils gnome2-utils pax-utils games
ENGINE_PV=${PV}
FULL_P=UrbanTerror42_full022
UPDATE_PV=${PV:0:3}.${FULL_P#*full}
DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
HOMEPAGE="http://www.urbanterror.info/home/"
SRC_URI="http://up.barbatos.fr/urt/${FULL_P}.zip
https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-${ENGINE_PV}.tar.gz -> ${PN}-${ENGINE_PV}.tar.gz
https://upload.wikimedia.org/wikipedia/commons/5/56/Urbanterror.svg -> ${PN}.svg"
# fetch updates
if [[ ${FULL_P#*full} != ${PV#*.} ]] ; then
UPDATE_I=${UPDATE_PV:5:2}
while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do
SRC_URI="${SRC_URI} http://up.barbatos.fr/urt/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$(( ${UPDATE_I} + 1)).zip"
UPDATE_I=$(( ${UPDATE_I} + 1))
done
fi
unset UPDATE_I
LICENSE="GPL-2 Q3AEULA-20000111 urbanterror-4.2-maps"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE="+altgamma +curl debug dedicated openal pax_kernel +sdl server smp vorbis"
RESTRICT="mirror"
RDEPEND="
!dedicated? (
virtual/opengl
curl? ( net-misc/curl )
openal? ( media-libs/openal )
sdl? ( media-libs/libsdl[X,sound,joystick,opengl,video] )
!sdl? ( x11-libs/libX11
x11-libs/libXext
x11-libs/libXxf86dga
x11-libs/libXxf86vm )
vorbis? ( media-libs/libogg
media-libs/libvorbis )
)"
DEPEND="${RDEPEND}
app-arch/unzip
dedicated? ( curl? ( net-misc/curl ) )"
S=${WORKDIR}/ioq3-for-UrbanTerror-4-release-${ENGINE_PV}
S_DATA=${WORKDIR}/UrbanTerror42
CHECKREQS_DISK_BUILD="3300M"
CHECKREQS_DISK_USR="1550M"
pkg_pretend() {
check-reqs_pkg_pretend
if ! use dedicated ; then
if ! use sdl && ! use openal ; then
ewarn
ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag."
ewarn
fi
fi
}
src_unpack() {
local UPDATE_I
default
# apply updates
if [[ ${FULL_P#*full} != ${PV##*.} ]] ; then
UPDATE_I=${UPDATE_PV:5:2}
while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do
cp -dRpf \
"${WORKDIR}"/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$((${UPDATE_I} + 1))/* \
"${S_DATA}"/ || die
UPDATE_I=$(( ${UPDATE_I} + 1))
done
fi
}
src_compile() {
buildit() { use $1 && echo 1 || echo 0 ; }
nobuildit() { use $1 && echo 0 || echo 1 ; }
emake \
ARCH=$(usex amd64 "x86_64" "i386") \
DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
BUILD_CLIENT=$(nobuildit dedicated) \
BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \
BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \
USE_SDL=$(buildit sdl) \
USE_OPENAL=$(buildit openal) \
USE_OPENAL_DLOPEN=0 \
USE_CURL=$(buildit curl) \
USE_CURL_DLOPEN=0 \
USE_CODEC_VORBIS=$(buildit vorbis) \
USE_ALTGAMMA=$(buildit altgamma) \
USE_LOCAL_HEADERS=0 \
Q="" \
$(usex debug "debug" "release")
}
src_install() {
local my_arch=$(usex amd64 "x86_64" "i386")
dodoc ChangeLog README md4-readme.txt
dodoc "${S_DATA}"/q3ut4/readme42.txt
insinto "${GAMES_DATADIR}"/${PN}/q3ut4
doins "${S_DATA}"/q3ut4/*.pk3
if use !dedicated ; then
newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN}
doicon -s scalable "${DISTDIR}"/${PN}.svg
make_desktop_entry ${PN} "UrbanTerror"
fi
if use dedicated || use server ; then
newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated
docinto examples
dodoc "${S_DATA}"/q3ut4/{server_example.cfg,mapcycle_example.txt}
fi
prepgamesdirs
if use pax_kernel; then
pax-mark m "${D}""${GAMES_BINDIR}"/${PN} || die
fi
}
pkg_preinst() {
games_pkg_preinst
use dedicated || gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
use dedicated || gnome2_icon_cache_update
if use openal && ! use dedicated ; then
einfo
elog "You might need to set:"
elog " seta s_useopenal \"1\""
elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work."
einfo
fi
}
pkg_postrm() {
use dedicated || gnome2_icon_cache_update
}