diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest new file mode 100644 index 00000000..83ba342a --- /dev/null +++ b/games-fps/urbanterror/Manifest @@ -0,0 +1,3 @@ +DIST UrbanTerror42_full022.zip 1924134151 SHA256 e8b0a2c3a7253c24cac4e5b24028a0c9841717ae867e74ae18a18fd9c7259fd6 SHA512 6da90696c8e0f2b5315bc2564e45e8d4ee708f5f42dc1ae26846a030798c1614ef938e0ed2028ceb69b7f5a59aa1a2310d73a20530f52be29e7c4e5819f6b290 WHIRLPOOL 9e428099bdfdad94cb554821dfd9128cd909c9c51c50b2009b8778aea69bb4be10be0c6a9299de76e60c9d5a22eb0dc06a1987f4851d360c718ed6f019554a36 +DIST urbanterror-4.3.1.tar.gz 12023440 SHA256 3068cacf9937bcebb1d14ea61c50682d81fc0b173890d6b02636aa95ef73575e SHA512 41f3cdec4f5aed7a85eaa799694c1af290b3beb2717a48af2218fd16ed4c23b2f20d837afaca852a4268e2ba98428bd0cc0943411f86cdc64c65bc8b26f1b3f8 WHIRLPOOL f4697be777e9def89779ef852ed0d7070aa3c004413ec15a86c046f22bbb4312cec108650e22019c969a56df09f356147c4b4449da7e091432737da33c8610fb +DIST urbanterror.svg 1592 SHA256 0d7eb12a8fe8380e0d89199621414dd56ecdfe8a8b99eec5b95d925294521de9 SHA512 ff789b35d9b1a2282485495b0d1918c7169906aeac094e7a33c7d77cd51d4787733400e1b9851ce19b38e886508d5fdd09f6cfc96b37a5b41bd0cf403e456b98 WHIRLPOOL 281413cfeb881466c2d8b882d0aa4dcf19013630a462775345c69e78a0cb86c7efed14f5d22b453c89648da682ab5e98e3579a1c975994a8e90b9fb22c37892c diff --git a/games-fps/urbanterror/urbanterror-4.3.1.ebuild b/games-fps/urbanterror/urbanterror-4.3.1.ebuild new file mode 100644 index 00000000..81a2cd88 --- /dev/null +++ b/games-fps/urbanterror/urbanterror-4.3.1.ebuild @@ -0,0 +1,153 @@ +# Copyright 1999-2016 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit check-reqs eutils gnome2-utils pax-utils games + +ENGINE_PV=${PV} +FULL_P=UrbanTerror42_full022 +UPDATE_PV=${PV:0:3}.${FULL_P#*full} +DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" +HOMEPAGE="http://www.urbanterror.info/home/" +SRC_URI="http://up.barbatos.fr/urt/${FULL_P}.zip + https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-${ENGINE_PV}.tar.gz -> ${PN}-${ENGINE_PV}.tar.gz + https://upload.wikimedia.org/wikipedia/commons/5/56/Urbanterror.svg -> ${PN}.svg" + +# fetch updates +if [[ ${FULL_P#*full} != ${PV#*.} ]] ; then + UPDATE_I=${UPDATE_PV:5:2} + while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do + SRC_URI="${SRC_URI} http://up.barbatos.fr/urt/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$(( ${UPDATE_I} + 1)).zip" + UPDATE_I=$(( ${UPDATE_I} + 1)) + done +fi +unset UPDATE_I + +LICENSE="GPL-2 Q3AEULA-20000111 urbanterror-4.2-maps" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="+altgamma +curl debug dedicated openal pax_kernel +sdl server smp vorbis" +RESTRICT="mirror" + +RDEPEND=" + !dedicated? ( + virtual/opengl + curl? ( net-misc/curl ) + openal? ( media-libs/openal ) + sdl? ( media-libs/libsdl[X,sound,joystick,opengl,video] ) + !sdl? ( x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm ) + vorbis? ( media-libs/libogg + media-libs/libvorbis ) + )" +DEPEND="${RDEPEND} + app-arch/unzip + dedicated? ( curl? ( net-misc/curl ) )" + +S=${WORKDIR}/ioq3-for-UrbanTerror-4-release-${ENGINE_PV} +S_DATA=${WORKDIR}/UrbanTerror42 + +CHECKREQS_DISK_BUILD="3300M" +CHECKREQS_DISK_USR="1550M" + +pkg_pretend() { + check-reqs_pkg_pretend + + if ! use dedicated ; then + if ! use sdl && ! use openal ; then + ewarn + ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag." + ewarn + fi + fi +} + +src_unpack() { + local UPDATE_I + default + # apply updates + if [[ ${FULL_P#*full} != ${PV##*.} ]] ; then + UPDATE_I=${UPDATE_PV:5:2} + while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do + cp -dRpf \ + "${WORKDIR}"/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$((${UPDATE_I} + 1))/* \ + "${S_DATA}"/ || die + UPDATE_I=$(( ${UPDATE_I} + 1)) + done + fi +} + +src_compile() { + buildit() { use $1 && echo 1 || echo 0 ; } + nobuildit() { use $1 && echo 0 || echo 1 ; } + + emake \ + ARCH=$(usex amd64 "x86_64" "i386") \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ + BUILD_CLIENT=$(nobuildit dedicated) \ + BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \ + BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \ + USE_SDL=$(buildit sdl) \ + USE_OPENAL=$(buildit openal) \ + USE_OPENAL_DLOPEN=0 \ + USE_CURL=$(buildit curl) \ + USE_CURL_DLOPEN=0 \ + USE_CODEC_VORBIS=$(buildit vorbis) \ + USE_ALTGAMMA=$(buildit altgamma) \ + USE_LOCAL_HEADERS=0 \ + Q="" \ + $(usex debug "debug" "release") +} + +src_install() { + local my_arch=$(usex amd64 "x86_64" "i386") + + dodoc ChangeLog README md4-readme.txt + dodoc "${S_DATA}"/q3ut4/readme42.txt + insinto "${GAMES_DATADIR}"/${PN}/q3ut4 + doins "${S_DATA}"/q3ut4/*.pk3 + + if use !dedicated ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN} + doicon -s scalable "${DISTDIR}"/${PN}.svg + make_desktop_entry ${PN} "UrbanTerror" + fi + + if use dedicated || use server ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated + docinto examples + dodoc "${S_DATA}"/q3ut4/{server_example.cfg,mapcycle_example.txt} + fi + + prepgamesdirs + + if use pax_kernel; then + pax-mark m "${D}""${GAMES_BINDIR}"/${PN} || die + fi + +} + +pkg_preinst() { + games_pkg_preinst + use dedicated || gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + use dedicated || gnome2_icon_cache_update + + if use openal && ! use dedicated ; then + einfo + elog "You might need to set:" + elog " seta s_useopenal \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work." + einfo + fi +} + +pkg_postrm() { + use dedicated || gnome2_icon_cache_update +}