Tilda is a Shell extension. There is no neccessity to expand it.

This commit is contained in:
Kolan Sh 2016-02-06 02:09:32 +03:00
parent 601b2eb303
commit 086006a0fe
1 changed files with 1 additions and 38 deletions

View File

@ -4,43 +4,6 @@ namespace LAview.Desktop {
using Gtk; using Gtk;
/**
* Resolve a path beginning with "~"
* Look at: https://github.com/ssokolow/gvrun/blob/master/process_runner.vala#L86
*/
#if (linux || UNIX || __unix__)
static string expand_tilde (string path) {
if (!path.has_prefix ("~")) return path; // Just pass paths through if they don't start with ~
// Split the ~user portion from the path (Use / for the path if not present)
string parts[2];
if (!(Path.DIR_SEPARATOR_S in path)) {
parts = { path.substring(1), Path.DIR_SEPARATOR_S };
} else {
string trimmed = path.substring(1);
parts = trimmed.split(Path.DIR_SEPARATOR_S, 2);
}
warn_if_fail(parts.length == 2);
// Handle both "~" and "~user" forms
string home_path;
if (parts[0] == "") {
home_path = Environment.get_variable("HOME") ?? Environment.get_home_dir();
} else {
unowned Posix.Passwd _pw = Posix.getpwnam(parts[0]);
home_path = (_pw == null) ? null : _pw.pw_dir;
}
// Fail safely if we couldn't look up a homedir
if (home_path == null) {
warning("Could not get homedir for user: %s", parts[0].length > 0 ? parts[0] : "<current user>");
return path;
} else {
return home_path + Path.DIR_SEPARATOR_S + parts[1];
}
}
#endif
/** /**
* Open document. * Open document.
* Idea borrowed from: https://github.com/ssokolow/gvrun/blob/master/process_runner.vala * Idea borrowed from: https://github.com/ssokolow/gvrun/blob/master/process_runner.vala
@ -51,7 +14,7 @@ namespace LAview.Desktop {
foreach (var opener in OPENERS) { foreach (var opener in OPENERS) {
if (Environment.find_program_in_path (opener) != null) { if (Environment.find_program_in_path (opener) != null) {
try { try {
string[] argv = { opener, expand_tilde (path) }; string[] argv = { opener, path };
Process.spawn_async(null, argv, null, SpawnFlags.SEARCH_PATH, null, null); Process.spawn_async(null, argv, null, SpawnFlags.SEARCH_PATH, null, null);
} catch (SpawnError err) { } catch (SpawnError err) {
var msg = new MessageDialog (parent_window, DialogFlags.MODAL, MessageType.ERROR, var msg = new MessageDialog (parent_window, DialogFlags.MODAL, MessageType.ERROR,