615 lines
18 KiB
C++
615 lines
18 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmMakefile_h
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#define cmMakefile_h
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#include "cmStandardIncludes.h"
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#include "cmData.h"
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#include "cmSystemTools.h"
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#include "cmSourceGroup.h"
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#include "cmTarget.h"
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#include "cmListFileCache.h"
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#include "cmCacheManager.h"
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class cmFunctionBlocker;
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class cmCommand;
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class cmLocalGenerator;
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class cmMakeDepend;
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class cmSourceFile;
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/** \class cmMakefile
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* \brief Process the input CMakeLists.txt file.
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*
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* Process and store into memory the input CMakeLists.txt file.
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* Each CMakeLists.txt file is parsed and the commands found there
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* are added into the build process.
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*/
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class cmMakefile
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{
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public:
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/**
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* Return major and minor version numbers for cmake.
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*/
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static unsigned int GetMajorVersion() { return 1;}
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static unsigned int GetMinorVersion() { return 5;}
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static const char *GetReleaseVersion() { return "development";}
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/**
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* Return the major and minor version of the cmake that
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* was used to write the currently loaded cache, note
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* this method will not work before the cache is loaded.
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*/
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unsigned int GetCacheMajorVersion();
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unsigned int GetCacheMinorVersion();
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/**
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* Construct an empty makefile.
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*/
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cmMakefile();
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/**
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* Destructor.
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*/
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~cmMakefile();
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/**
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* Read and parse a CMakeLists.txt file.
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*/
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bool ReadListFile(const char* listfile, const char* external= 0);
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/**
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* Add a function blocker to this makefile
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*/
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void AddFunctionBlocker(cmFunctionBlocker *fb)
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{ m_FunctionBlockers.push_back(fb);}
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void RemoveFunctionBlocker(cmFunctionBlocker *fb)
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{ m_FunctionBlockers.remove(fb);}
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void RemoveFunctionBlocker(const cmListFileFunction& lff);
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/**
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* Try running cmake and building a file. This is used for dynalically
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* loaded commands, not as part of the usual build process.
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*/
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int TryCompile(const char *srcdir, const char *bindir,
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const char *projectName, const char *targetName,
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const std::vector<std::string> *cmakeArgs,
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std::string *output);
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/**
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* Specify the makefile generator. This is platform/compiler
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* dependent, although the interface is through a generic
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* superclass.
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*/
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void SetLocalGenerator(cmLocalGenerator*);
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///! Get the current makefile generator.
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cmLocalGenerator* GetLocalGenerator()
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{ return m_LocalGenerator;}
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/**
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* Perform FinalPass, Library dependency analysis etc before output of the
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* makefile.
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*/
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void ConfigureFinalPass();
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/**
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* run the final pass on all commands.
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*/
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void FinalPass();
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/**
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* Print the object state to std::cout.
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*/
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void Print() const;
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/**
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* Add a custom command to the build.
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*/
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void AddCustomCommand(const char* source,
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const char* command,
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const std::vector<std::string>& commandArgs,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& outputs,
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const char *target,
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const char *comment = 0);
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void AddCustomCommand(const char* source,
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const char* command,
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const std::vector<std::string>& commandArgs,
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const std::vector<std::string>& depends,
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const char* output,
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const char* target);
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/**
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* Add a define flag to the build.
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*/
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void AddDefineFlag(const char* definition);
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/**
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* Add an executable to the build.
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*/
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void AddExecutable(const char *exename,
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const std::vector<std::string> &srcs);
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void AddExecutable(const char *exename,
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const std::vector<std::string> &srcs, bool win32);
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/**
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* Add a utility to the build. A utiltity target is
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* a command that is run every time a target is built.
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*/
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void AddUtilityCommand(const char* utilityName,
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const char* command,
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const char* arguments,
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bool all);
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void AddUtilityCommand(const char* utilityName,
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const char* command,
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const char* arguments,
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bool all,
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const std::vector<std::string> &depends,
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const std::vector<std::string> &outputs);
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/**
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* Add a link library to the build.
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*/
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void AddLinkLibrary(const char*);
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void AddLinkLibrary(const char*, cmTarget::LinkLibraryType type);
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void AddLinkLibraryForTarget(const char *tgt, const char*,
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cmTarget::LinkLibraryType type);
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void AddLinkDirectoryForTarget(const char *tgt, const char* d);
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/**
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* Add a link directory to the build.
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*/
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void AddLinkDirectory(const char*);
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/**
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* Add a subdirectory to the build.
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*/
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void AddSubDirectory(const char*);
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/**
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* Add an include directory to the build.
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*/
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void AddIncludeDirectory(const char*, bool before = false);
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/**
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* Find a library (as in cmSystemTools) but add in compiler specific paths
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*/
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std::string FindLibrary(const char* name,
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const std::vector<std::string>& path);
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/**
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* Add a variable definition to the build. This variable
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* can be used in CMake to refer to lists, directories, etc.
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*/
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void AddDefinition(const char* name, const char* value);
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///! Add a definition to this makefile and the global cmake cache.
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void AddCacheDefinition(const char* name, const char* value,
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const char* doc,
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cmCacheManager::CacheEntryType type);
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/**
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* Add bool variable definition to the build.
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*/
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void AddDefinition(const char* name, bool);
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///! Add a definition to this makefile and the global cmake cache.
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void AddCacheDefinition(const char* name, bool, const char* doc);
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/**
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* Remove a variable definition from the build. This is not valid
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* for cache entries, and will only affect the current makefile.
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*/
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void RemoveDefinition(const char* name);
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/**
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* Specify the name of the project for this build.
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*/
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void SetProjectName(const char*);
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/**
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* Get the name of the project for this build.
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*/
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const char* GetProjectName()
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{
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return m_ProjectName.c_str();
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}
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/**
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* Set the name of the library.
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*/
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void AddLibrary(const char *libname, int shared,
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const std::vector<std::string> &srcs);
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/**
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* Add a class/source file to the build.
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*/
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//void AddSource(cmSourceFile& ,const char *srcListName);
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/**
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* Remove a class/source file from the build.
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*/
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//void RemoveSource(cmSourceFile& ,const char *srcListName);
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/**
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* Add a source group for consideration when adding a new source.
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*/
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void AddSourceGroup(const char* name, const char* regex=0);
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/**
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* Add an auxiliary directory to the build.
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*/
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void AddExtraDirectory(const char* dir);
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/**
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* Add an auxiliary directory to the build.
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*/
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void MakeStartDirectoriesCurrent()
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{
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m_cmCurrentDirectory = m_cmStartDirectory;
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m_CurrentOutputDirectory = m_StartOutputDirectory;
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR", m_cmCurrentDirectory.c_str());
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR", m_CurrentOutputDirectory.c_str());
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}
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//@{
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/**
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* Set/Get the home directory (or output directory) in the project. The
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* home directory is the top directory of the project. It is where
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* CMakeSetup or configure was run. Remember that CMake processes
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* CMakeLists files by recursing up the tree starting at the StartDirectory
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* and going up until it reaches the HomeDirectory.
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*/
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void SetHomeDirectory(const char* dir);
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const char* GetHomeDirectory() const
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{
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return m_cmHomeDirectory.c_str();
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}
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void SetHomeOutputDirectory(const char* lib);
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const char* GetHomeOutputDirectory() const
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{
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return m_HomeOutputDirectory.c_str();
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}
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//@}
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//@{
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/**
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* Set/Get the start directory (or output directory). The start directory
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* is the directory of the CMakeLists.txt file that started the current
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* round of processing. Remember that CMake processes CMakeLists files by
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* recursing up the tree starting at the StartDirectory and going up until
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* it reaches the HomeDirectory.
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*/
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void SetStartDirectory(const char* dir)
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{
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m_cmStartDirectory = dir;
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cmSystemTools::ConvertToUnixSlashes(m_cmStartDirectory);
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}
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const char* GetStartDirectory() const
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{
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return m_cmStartDirectory.c_str();
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}
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void SetStartOutputDirectory(const char* lib)
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{
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m_StartOutputDirectory = lib;
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cmSystemTools::ConvertToUnixSlashes(m_StartOutputDirectory);
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cmSystemTools::MakeDirectory(m_StartOutputDirectory.c_str());
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}
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const char* GetStartOutputDirectory() const
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{
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return m_StartOutputDirectory.c_str();
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}
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//@}
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//@{
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/**
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* Set/Get the current directory (or output directory) in the project. The
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* current directory is the directory of the CMakeLists.txt file that is
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* currently being processed. Remember that CMake processes CMakeLists
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* files by recursing up the tree starting at the StartDirectory and going
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* up until it reaches the HomeDirectory.
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*/
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void SetCurrentDirectory(const char* dir)
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{
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m_cmCurrentDirectory = dir;
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cmSystemTools::ConvertToUnixSlashes(m_cmCurrentDirectory);
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR", m_cmCurrentDirectory.c_str());
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}
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const char* GetCurrentDirectory() const
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{
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return m_cmCurrentDirectory.c_str();
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}
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void SetCurrentOutputDirectory(const char* lib)
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{
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m_CurrentOutputDirectory = lib;
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cmSystemTools::ConvertToUnixSlashes(m_CurrentOutputDirectory);
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR", m_CurrentOutputDirectory.c_str());
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}
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const char* GetCurrentOutputDirectory() const
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{
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return m_CurrentOutputDirectory.c_str();
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}
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/* Get the current CMakeLists.txt file that is being processed. This
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* is just used in order to be able to 'branch' from one file to a second
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* transparently */
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const char* GetCurrentListFile() const
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{
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return m_cmCurrentListFile.c_str();
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}
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//@}
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/**
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* Set a regular expression that include files must match
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* in order to be considered as part of the depend information.
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*/
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void SetIncludeRegularExpression(const char* regex)
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{
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m_IncludeFileRegularExpression = regex;
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}
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/**
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* Set a regular expression that include files that are not found
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* must match in order to be considered a problem.
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*/
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void SetComplainRegularExpression(const char* regex)
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{
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m_ComplainFileRegularExpression = regex;
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}
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/**
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* Get the list of targets
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*/
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cmTargets &GetTargets() { return m_Targets; }
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const cmTargets &GetTargets() const { return m_Targets; }
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/**
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* Get a list of the build subdirectories.
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*/
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const std::vector<std::string>& GetSubDirectories()
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{
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return m_SubDirectories;
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}
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/**
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* Get a list of include directories in the build.
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*/
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std::vector<std::string>& GetIncludeDirectories()
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{
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return m_IncludeDirectories;
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}
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const std::vector<std::string>& GetIncludeDirectories() const
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{
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return m_IncludeDirectories;
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}
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/** Expand out any arguements in the vector that have ; separated
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* strings into multiple arguements. A new vector is created
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* containing the expanded versions of all arguments in argsIn.
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* This method differes from the one in cmSystemTools in that if
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* the CmakeLists file is version 1.2 or earlier it will check for
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* source lists being used without ${} around them
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*/
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void ExpandSourceListArguments(std::vector<std::string> const& argsIn,
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std::vector<std::string>& argsOut,
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unsigned int startArgumentIndex);
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/** Get a cmSourceFile pointer for a given source name, if the name is
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* not found, then a null pointer is returned.
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*/
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cmSourceFile* GetSource(const char* sourceName) const;
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///! Add a new cmSourceFile to the list of sources for this makefile.
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cmSourceFile* AddSource(cmSourceFile const&);
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/**
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* Obtain a list of auxiliary source directories.
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*/
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std::vector<std::string>& GetAuxSourceDirectories()
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{return m_AuxSourceDirectories;}
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//@{
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/**
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* Return a list of extensions associated with source and header
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* files
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*/
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const std::vector<std::string>& GetSourceExtensions() const
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{return m_SourceFileExtensions;}
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const std::vector<std::string>& GetHeaderExtensions() const
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{return m_HeaderFileExtensions;}
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//@}
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/**
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* Given a variable name, return its value (as a string).
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* If the variable is not found in this makefile instance, the
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* cache is then queried.
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*/
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const char* GetDefinition(const char*) const;
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/** Test a boolean cache entry to see if it is true or false,
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* returns false if no entry defined.
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*/
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bool IsOn(const char* name) const;
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/**
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* Get a list of preprocessor define flags.
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*/
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const char* GetDefineFlags()
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{return m_DefineFlags.c_str();}
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/**
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* Get the vector of used command instances.
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*/
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const std::vector<cmCommand*>& GetUsedCommands() const
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{return m_UsedCommands;}
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/**
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* Get the vector source groups.
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*/
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const std::vector<cmSourceGroup>& GetSourceGroups() const
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{ return m_SourceGroups; }
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/**
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* Get the source group
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*/
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cmSourceGroup* GetSourceGroup(const char* name);
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/**
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* Get the vector of list files on which this makefile depends
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*/
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const std::vector<std::string>& GetListFiles() const
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{ return m_ListFiles; }
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///! When the file changes cmake will be re-run from the build system.
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void AddCMakeDependFile(const char* file)
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{ m_ListFiles.push_back(file);}
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/**
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* Expand all defined varibles in the string.
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* Defined varibles come from the m_Definitions map.
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* They are expanded with ${var} where var is the
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* entry in the m_Definitions map. Also @var@ is
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* expanded to match autoconf style expansions.
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*/
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const char *ExpandVariablesInString(std::string& source) const;
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const char *ExpandVariablesInString(std::string& source, bool escapeQuotes,
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bool atOnly = false) const;
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/**
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* Remove any remaining variables in the string. Anything with ${var} or
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* @var@ will be removed.
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*/
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void RemoveVariablesInString(std::string& source, bool atOnly = false) const;
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/**
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* Expand variables in the makefiles ivars such as link directories etc
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*/
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void ExpandVariables();
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/**
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* find what source group this source is in
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*/
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cmSourceGroup& FindSourceGroup(const char* source,
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std::vector<cmSourceGroup> &groups);
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void RegisterData(cmData*);
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void RegisterData(const char*, cmData*);
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cmData* LookupData(const char*) const;
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/**
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* execute a single CMake command
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*/
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void ExecuteCommand(const cmListFileFunction& lff);
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/** Check if a command exists. */
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bool CommandExists(const char* name) const;
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/**
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* Add a command to this cmake instance
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*/
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void AddCommand(cmCommand* );
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///! Enable support for the named language, if null then all languages are enabled.
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void EnableLanguage(const char* );
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/**
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* Set/Get the name of the parent directories CMakeLists file
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* given a current CMakeLists file name
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*/
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cmCacheManager *GetCacheManager() const;
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//! Determine wether this is a local or global build.
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bool GetLocal() const;
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///! Display progress or status message.
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void DisplayStatus(const char*, float);
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/**
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* Expand the given list file arguments into the full set after
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* variable replacement and list expansion.
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*/
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void ExpandArguments(std::vector<cmListFileArgument> const& inArgs,
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std::vector<std::string>& outArgs);
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protected:
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// add link libraries and directories to the target
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void AddGlobalLinkInformation(const char* name, cmTarget& target);
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std::string m_Prefix;
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std::vector<std::string> m_AuxSourceDirectories; //
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std::string m_cmCurrentDirectory;
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std::string m_CurrentOutputDirectory;
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std::string m_cmStartDirectory;
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std::string m_StartOutputDirectory;
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std::string m_cmHomeDirectory;
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std::string m_HomeOutputDirectory;
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std::string m_cmCurrentListFile;
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std::string m_ProjectName; // project name
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// libraries, classes, and executables
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cmTargets m_Targets;
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std::vector<cmSourceFile*> m_SourceFiles;
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std::vector<std::string> m_SubDirectories; // list of sub directories
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struct StringSet : public std::set<cmStdString>
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{
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};
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// The include and link-library paths. These may have order
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// dependency, so they must be vectors (not set).
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std::vector<std::string> m_IncludeDirectories;
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std::vector<std::string> m_LinkDirectories;
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std::vector<std::string> m_ListFiles; // list of command files loaded
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cmTarget::LinkLibraries m_LinkLibraries;
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std::string m_IncludeFileRegularExpression;
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|
std::string m_ComplainFileRegularExpression;
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|
std::vector<std::string> m_SourceFileExtensions;
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|
std::vector<std::string> m_HeaderFileExtensions;
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|
std::string m_DefineFlags;
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|
std::vector<cmSourceGroup> m_SourceGroups;
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typedef std::map<cmStdString, cmStdString> DefinitionMap;
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|
DefinitionMap m_Definitions;
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|
std::vector<cmCommand*> m_UsedCommands;
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|
cmLocalGenerator* m_LocalGenerator;
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bool IsFunctionBlocked(const cmListFileFunction& lff);
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|
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|
private:
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|
/**
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|
* Get the name of the parent directories CMakeLists file
|
|
* given a current CMakeLists file name
|
|
*/
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|
std::string GetParentListFileName(const char *listFileName);
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|
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|
void ReadSources(std::ifstream& fin, bool t);
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|
friend class cmMakeDepend; // make depend needs direct access
|
|
// to the m_Sources array
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|
void PrintStringVector(const char* s, const std::vector<std::string>& v) const;
|
|
void AddDefaultDefinitions();
|
|
std::list<cmFunctionBlocker *> m_FunctionBlockers;
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|
|
|
typedef std::map<cmStdString, cmData*> DataMap;
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|
DataMap m_DataMap;
|
|
bool m_Inheriting;
|
|
};
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#endif
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