This means for example, that consumers can use:
target_link_libraries(foo ${QT_QTGUI_LIBRARIES})
instead of also needing to specify all 'public' dependencies:
target_link_libraries(foo ${QT_QTGUI_LIBRARIES} ${QT_QTCORE_LIBRARIES} )
when using the IMPORTED targets. Also populate the
IMPORTED_LINK_DEPENDENT_LIBRARIES property so CMake can help the linker
find shared library dependencies.
Add a test that verifies that when ctest -j 4 is called, at most, 4 tests
are executed at any one time.
The test works by running the same script as each of 100 tests. And then setting
up test properties for DEPENDS, RUN_SERIAL, PROCESSORS and COST in order to get
the tests to run in a semi-deterministic ordering, even in parallel. The script
writes a file, sleeps for a bit, and then deletes the file. In the meantime, it
counts files that currently exist, and emits output that triggers a test failure
if the count of files is ever greater than 4.
Prior to the commit that fixed bug #12904, this would result in a failed test
because the output of some of the tests would indicate that more than 4 tests
were running simultaneously.
Now that this issue is resolved, this test will help guarantee that it stays
resolved moving forward.
This new CPack generator produces an *.msi installer file.
Requires having the WiX Toolset installed in order to work
properly.
Download the WiX Toolset installer "WiX36.exe" here:
http://wix.codeplex.com/releases/view/93929
These tests were not running properly on Visual Studio or
Xcode dashboards before this commit because of the "Debug"
or "Release" sub-directory. The scripts already have
CMAKE_CPACK_COMMAND since the correct CMake executable is
used to run the scripts, so just use that, rather than
passing down an incorrect path to the CPack executable.
a41d3a4 ExternalProjectUpdateTest: Only support Git 1.6.5 and greater.
de760c1 ExternalProject: Verify when a fetch occurs during update test.
0a34433 ExternalProject: Make sure the ExternalProjectUpdate setup is available.
9b66c8f ExternalProject: Always do a git fetch for a remote ref.
2619f4d ExternalProject: Add tests for UPDATE_COMMAND.
378aa12 ExternalProject: Do smoke tests for Git Tutorial builds.
d075829 ExternalProject: Only run 'git fetch' when required.
This prepares the numberous tests that occur in the ExternalProjectUpdate
test. The tests were passing previously because a fresh build was not performed.
Tests are added for UPDATE_COMMAND to ensure it is working properly. Testing
infrastructure is added along with tests for Git, but tests for other version
control systems could easily be added in the future.
995a35f CTest: add a check with a quoted memory checker
de8bffc CTest: add a test for CTEST_CUSTOM_MEMCHECK_IGNORE
d26c9b6 CTest: improve memory checker type detection
fcae1da CTest: add tests that simulate memcheck runs
6187876 CTest: fix pre and post test commands with spaces
95bc8aa CTest: fix usage of memory checker with spaces in path
Move it out of the condition that also accepts MinGW/MSYS.
Teach the test to allow the Intel for Windows compiler but
do not verify the results because the compiler does not
seem to write PDB output in all cases.
This enables changing the name and output folder of the debug symbol
files produced by MS compilers.
Inspired-by: Thomas Bernard <thomas.bernard@ipetronik.com>
f0a1065 Rename files from main.cpp to more meaningful names.
ca7fb14 Fix the test setting COMPILE_DEFINITIONS target property
733deb6 Fix CompileDefinitions test on Visual Studio.
3dae652 Don't duplicate -D defines sent to the compiler.
There is no need to do so. Be consistent with include directories and
ensure uniqueness.
This requires changing the API of the cmLocalGenerator::AppendDefines
method, and changing the generators to match.
The test unfortunately can't test for uniqueness, but it at least verifies
that nothing gets lost.
Add generator expressions that combine and use boolean test results:
$<0:...> = empty string (ignores "...")
$<1:...> = content of "..."
$<AND:?[,?]...> = '1' if all '?' are '1', else '0'
$<OR:?[,?]...> = '0' if all '?' are '0', else '1'
$<NOT:?> = '0' if '?' is '1', else '1'
These will be useful to evaluate (future) boolean query expressions and
condition content on the results. Include tests and documentation.
After conversion of Modules .cmake files to lower case the
FAIL_REGULAR_EXPRESSION for this test matched warnings in modules other
than the test line itself. Make the pass and fail regular expressions
specific to the file containing the lines they are testing.
Ancient versions of CMake required else(), endif(), and similar block
termination commands to have arguments matching the command starting the
block. This is no longer the preferred style.
Run the following shell code:
for c in else endif endforeach endfunction endmacro endwhile; do
echo 's/\b'"$c"'\(\s*\)(.\+)/'"$c"'\1()/'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
egrep -z -v 'Tests/CMakeTests/While-Endwhile-' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
1fc8df9 Add missing this->.
7a3ecf5 Fix memory leak in Makefile generator.
9f7dc83 Ninja: also bootstrap ninja files
5d365b2 Ninja: enable ninja support everywhere
d569f3e Ninja: void function can't return a value
52160bf Ninja: enable ninja on Mac so all Mac CDash-builds are tested, cleanup later
56aeac6 Ninja: fixes for bcc
7a6bc9e Ninja: remove 'this' from member initializer list
44ba4cf Ninja: remove warnings
7751966 Ninja: remove 'friend' in ninja code
c3988ee Re-factor OS X content generator start up.
f8e0a51 Re-factor framework directory computation.
f36c7b0 Re-factor Mac OS X content directory computation.
5d885db Re-factor bundle content copying rules generation.
3b2a01e Ninja: Use same echo message as makefiles.
7bb56c5 Re-factor CFBundle generation.
...
b47cffa CPack: Use bin subdir when looking for dpkg and rpmbuild
a8c659c Find dpkg and rpmbuild in usual Fink and MacPort paths
848f220 Do not run cpack at CMake time it is not available.
cpack was used to get the list of available i.e. ACTIVE CPack generators
in the CMake tests suite. This was done in order to get dynamically
available CPack generators like DEB or RPM that may or may not be
available on some platform like MacOSX depending on the fact that
some command are installed or not. We may do that but not during
initial configuration.
The current patch fixes the problem and we may do better in the future
like configuring CPack tests later.
bd34963 Refactor generation of shared library flags
55d7aa4 Add platform variable for flags specific to shared libraries
31d7a0f Add platform variables for position independent code flags
CMAKE_SHARED_LIBRARY_<lang>_FLAGS has flags on various platforms for a
variety of purposes that are correlated with shared libraries but not
exclusive to them. Refactor generation of these flags to use new
purpose-specific platform variables
CMAKE_<lang>_COMPILE_OPTIONS_DLL
CMAKE_<lang>_COMPILE_OPTIONS_PIC
CMAKE_<lang>_COMPILE_OPTIONS_PIE
Activate the DLL flags specifically for shared libraries. Add a new
POSITION_INDEPENDENT_CODE target property to activate PIC/PIE flags, and
default to true for shared libraries to preserve default behavior.
Initialize the new property from CMAKE_POSITION_INDEPENDENT_CODE to
allow easy global configuration in projects.
Although the default behavior is unchanged by this refactoring, the new
approach ignores CMAKE_SHARED_LIBRARY_<lang>_FLAGS completely. We must
leave it set in case projects reference the value. Furthermore, if a
project modifies CMAKE_SHARED_LIBRARY_<lang>_FLAGS it expects the new
value to be used. Add policy CMP0018 to handle compatibility with
projects that modify this platform variable.
Add a PositionIndependentCode test on platforms where we can get
meaningful results.
More generally add the check for possible generator "activation" at
runtime depending on a generator specific check.
The dynamic behavior is currently implemented only for MacOS
and should be fully backward compatible for other system.
Inspired-By Tom Hughes <tomtheengineer@gmail.com>
Add "ObjectLibrary" test to build and use OBJECT libraries. Build
multiple object libraries in separate directories with different flags.
Use a custom command to generate a source file in one OBJECT library.
Reference the OBJECT libraries for inclusion in a STATIC library, a
SHARED library, and an EXECUTABLE target. Use the static and shared
libraries each in executables that end up using the object library
symbols. Verify that object library symbols are exported from the
shared library.