A typical iOS application bundle (also Framework Bundle) contains the
application executable and any resources used by the application (for
instance, the application icon, other images, and localized content) in
the top-level bundle directory. The same rule applies to Framework
Bundles.
Teach the VS 2015 generator to support WindowsStore 10.0 applications.
Add target properties to customize them:
* VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION: Specifies the minimum version
of the OS that the project can target.
* VS_DESKTOP_EXTENSIONS_VERSION, VS_MOBILE_EXTENSIONS_VERSIONS,
VS_IOT_EXTENSIONS_VERSION: Add a reference to the version of the SDK
specified to the target allowing to target the extended functionality in
a universal project.
* VS_IOT_STARTUP_TASK: Specifies that the target should be
built as an IOT continuous background task.
Use the CMAKE_LINK_SEARCH_START_STATIC and CMAKE_LINK_SEARCH_END_STATIC
variables to initialize the LINK_SEARCH_START_STATIC and
LINK_SEARCH_END_STATIC target properties respectively.
If {ARCHIVE,LIBRARY,RUNTIME}_OUTPUT_DIRECTORY is set with a genex then
do not add the per-config subdirectory on multi-config generators.
This will allow projects to use $<CONFIG> to place the per-config
part of the directory path somewhere other than the end.
Extend the Nsight Tegra project generator to add bunch of properties
with the backing variables to fine-tune the generated projects.
Add target properties that map to all "Configuration" PropertyGroups for
each configuration:
* ANDROID_ARCH
* ANDROID_STL_TYPE
Add target properties that map to the AntBuild section of vcxproj files:
* ANDROID_ANT_ADDITIONAL_OPTIONS
* ANDROID_ASSETS_DIRECTORIES
* ANDROID_JAR_DEPENDENCIES
* ANDROID_JAR_DIRECTORIES
* ANDROID_JAVA_SOURCE_DIR
* ANDROID_NATIVE_LIB_DEPENDENCIES
* ANDROID_NATIVE_LIB_DIRECTORIES
* ANDROID_PROCESS_MAX
* ANDROID_PROGUARD
* ANDROID_PROGUARD_CONFIG_PATH
* ANDROID_SECURE_PROPS_PATH
* ANDROID_SKIP_ANT_STEP
Reviewed-by: Dmitry Polyanitsa <dpolyanitsa@nvidia.com>
Create target property WINDOWS_EXPORT_ALL_SYMBOLS to automatically
generate a module definition file from MS-compatible .obj files and give
it to the linker in order to export all symbols from the .dll part of a
SHARED library.
Create a <LANG>_COMPILER_LAUNCHER target property (initialized by a
CMAKE_<LANG>_COMPILER_LAUNCHER variable) to specify a compiler launcher
tool. This will supersede the CMAKE_<LANG>_COMPILER_ARG1 approach to
using such tools. The old approach set CMAKE_<LANG>_COMPILER to the
launcher tool while the new approach leaves this variable set to the
actual compiler.
Implement this property for Makefile and Ninja generators. It cannot be
implemented for VS or Xcode generators as the IDE build tools offer no
such hooks.
The <LANG>_VISIBILITY_PRESET and VISIBILITY_INLINES_HIDDEN were first
merged in commit v2.8.12~322 (Merge topic 'VISIBILITY_PRESET-property',
2013-06-05) but worked only for shared libraries and executables with
exports. Prior to commit v3.0.0-rc1~581^2 (GenerateExportHeader:
Deprecate add_compiler_export_flags function., 2013-09-02) the
add_compiler_export_flags function was used to add visibility flags to
all targets.
The visibility flags are useful for sources in all target types because
they may be later linked into shared libraries or executables with
exports. Introduce policy CMP0063 to enable them for all target types
while preserving compatibility with existing projects that do not expect
this.
Create a <LANG>_INCLUDE_WHAT_YOU_USE target property (initialized by a
CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable) to specify an IWYU command
line to be run along with the compiler.
Add sections to the cmake-buildsystem(7) manual and cross-reference
them with relevant variables and target properties. This avoids
duplicating the information and allows it to be more detailed.
Prefix test commands with the CROSSCOMPILING_EMULATOR property
for target executables. This allows test suites to be run on the host
when crosscompiling.
Extend sentences in other documentation linking to this manual to
say that it has a list of supported compilers.
Co-Author: Brad King <brad.king@kitware.com>
Add CROSSCOMPILING_EMULATOR target property for executables. This is used by
subsequent patches to run exectuables created for the target system when
crosscompiling. The property is initialized by the
CMAKE_CROSSCOMPILING_EMULATOR variable when defined.
These notes apply only for the use case of creating a package for
redistribution on machines other than that where it is built. Clarify
this to readers by placing the discussion in dedicated sections titled
accordingly.
Make wording of the directory and target properties more consitent
and complementary. Specify that the value is a ";-list" with a link
to the cmake-language(7) manual section on lists.
Define an empty string in CMAKE_<LANG>_STANDARD_DEFAULT to mean that
the toolchain has no notion of lanuage standard levels. In this case
the <LANG>_STANDARD[_REQUIRED] properties will have no effect.
Update the RunCMake.CompileFeatures test to exclude the
LinkImplementationFeatureCycle test when there is no standard default.
It can never fail because no use of specific features will adjust the
CXX_STANDARD level required for any target since the standard levels
have no meaning in this case.
Support was added in commit v3.1.0-rc1~475^2 (Features: Add support
for C++14 features., 2014-05-06), but the documentation for this
property was not amended.
Also add a 'CMAKE_ANDROID_API_MIN' variable to set the property
default. Teach the VS generator to write the MIN API value into
Nsight Tegra project files.
8a75c7ef Help: Document the export limitation of INTERFACE_SOURCES.
e1348056 Export: Disallow export of targets with INTERFACE_SOURCES
bb5905bb cmTarget: Don't allow relative paths in INTERFACE_SOURCES