Windows: Optionally generate DLL module definition files automatically

Create target property WINDOWS_EXPORT_ALL_SYMBOLS to automatically
generate a module definition file from MS-compatible .obj files and give
it to the linker in order to export all symbols from the .dll part of a
SHARED library.
This commit is contained in:
Bill Hoffman 2015-06-19 16:12:43 -04:00 committed by Brad King
parent 069aa93b55
commit 8f86407cfd
26 changed files with 455 additions and 3 deletions

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@ -251,6 +251,7 @@ Properties on Targets
/prop_tgt/VS_WINRT_EXTENSIONS
/prop_tgt/VS_WINRT_REFERENCES
/prop_tgt/WIN32_EXECUTABLE
/prop_tgt/WINDOWS_EXPORT_ALL_SYMBOLS
/prop_tgt/XCODE_ATTRIBUTE_an-attribute
/prop_tgt/XCTEST

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@ -275,6 +275,7 @@ Variables that Control the Build
/variable/CMAKE_USE_RELATIVE_PATHS
/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
/variable/CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD
/variable/CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS
/variable/CMAKE_WIN32_EXECUTABLE
/variable/CMAKE_XCODE_ATTRIBUTE_an-attribute
/variable/EXECUTABLE_OUTPUT_PATH

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@ -0,0 +1,18 @@
WINDOWS_EXPORT_ALL_SYMBOLS
--------------------------
This property is implemented only for MS-compatible tools on Windows.
Enable this boolean property to automatically create a module definition
(``.def``) file with all global symbols found in the input ``.obj`` files
for a ``SHARED`` library on Windows. The module definition file will be
passed to the linker causing all symbols to be exported from the ``.dll``.
For global *data* symbols, ``__declspec(dllimport)`` must still be used when
compiling against the code in the ``.dll``. All other function symbols will
be automatically exported and imported by callers. This simplifies porting
projects to Windows by reducing the need for explicit ``dllexport`` markup,
even in ``C++`` classes.
This property is initialized by the value of
the :variable:`CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS` variable if it is set
when a target is created.

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@ -0,0 +1,6 @@
auto_export_dll_symbols
-----------------------
* On Windows with MS-compatible tools, CMake learned to optionally
generate a module definition (``.def``) file for ``SHARED`` libraries.
See the :prop_tgt:`WINDOWS_EXPORT_ALL_SYMBOLS` target property.

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@ -0,0 +1,6 @@
CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS
--------------------------------
Default value for :prop_tgt:`WINDOWS_EXPORT_ALL_SYMBOLS` target property.
This variable is used to initialize the property on each target as it is
created.

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@ -46,8 +46,10 @@ else()
set(_PLATFORM_LINK_FLAGS "")
endif()
set(CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS 1)
if(CMAKE_GENERATOR MATCHES "Visual Studio 6")
set (CMAKE_NO_BUILD_TYPE 1)
set(CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS 0) # not implemented for VS6
endif()
if(NOT CMAKE_NO_BUILD_TYPE AND CMAKE_GENERATOR MATCHES "Visual Studio")
set (CMAKE_NO_BUILD_TYPE 1)

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@ -13,12 +13,14 @@
#include "cmGlobalVisualStudioGenerator.h"
#include "cmCallVisualStudioMacro.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmLocalVisualStudioGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmTarget.h"
#include <cmsys/Encoding.hxx>
#include "cmAlgorithms.h"
//----------------------------------------------------------------------------
cmGlobalVisualStudioGenerator::cmGlobalVisualStudioGenerator(cmake* cm)
@ -887,3 +889,71 @@ std::string cmGlobalVisualStudioGenerator::ExpandCFGIntDir(
}
return tmp;
}
void cmGlobalVisualStudioGenerator::AddSymbolExportCommand(
cmGeneratorTarget* gt, std::vector<cmCustomCommand>& commands,
std::string const& configName)
{
std::vector<std::string> outputs;
std::string deffile = gt->ObjectDirectory;
deffile += "/exportall.def";
outputs.push_back(deffile);
std::vector<std::string> empty;
std::vector<cmSourceFile const*> objectSources;
gt->GetObjectSources(objectSources, configName);
std::map<cmSourceFile const*, std::string> mapping;
for(std::vector<cmSourceFile const*>::const_iterator it
= objectSources.begin(); it != objectSources.end(); ++it)
{
mapping[*it];
}
gt->LocalGenerator->
ComputeObjectFilenames(mapping, gt);
std::string obj_dir = gt->ObjectDirectory;
std::string cmakeCommand = cmSystemTools::GetCMakeCommand();
cmSystemTools::ConvertToWindowsExtendedPath(cmakeCommand);
cmCustomCommandLine cmdl;
cmdl.push_back(cmakeCommand);
cmdl.push_back("-E");
cmdl.push_back("__create_def");
cmdl.push_back(deffile);
std::string obj_dir_expanded = obj_dir;
cmSystemTools::ReplaceString(obj_dir_expanded,
this->GetCMakeCFGIntDir(),
configName.c_str());
std::string objs_file = obj_dir_expanded;
cmSystemTools::MakeDirectory(objs_file.c_str());
objs_file += "/objects.txt";
cmdl.push_back(objs_file);
cmGeneratedFileStream fout(objs_file.c_str());
if(!fout)
{
cmSystemTools::Error("could not open ", objs_file.c_str());
return;
}
for(std::vector<cmSourceFile const*>::const_iterator it
= objectSources.begin(); it != objectSources.end(); ++it)
{
// Find the object file name corresponding to this source file.
std::map<cmSourceFile const*, std::string>::const_iterator
map_it = mapping.find(*it);
// It must exist because we populated the mapping just above.
assert(!map_it->second.empty());
std::string objFile = obj_dir + map_it->second;
// replace $(ConfigurationName) in the object names
cmSystemTools::ReplaceString(objFile, this->GetCMakeCFGIntDir(),
configName.c_str());
if(cmHasLiteralSuffix(objFile, ".obj"))
{
fout << objFile << "\n";
}
}
cmCustomCommandLines commandLines;
commandLines.push_back(cmdl);
cmCustomCommand command(gt->Target->GetMakefile(),
outputs, empty, empty,
commandLines,
"Auto build dll exports",
".");
commands.push_back(command);
}

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@ -102,6 +102,10 @@ public:
const std::string& config) const;
void ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const;
void AddSymbolExportCommand(
cmGeneratorTarget*, std::vector<cmCustomCommand>& commands,
std::string const& configName);
protected:
virtual void Generate();

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@ -1081,6 +1081,14 @@ void cmLocalVisualStudio7Generator::OutputBuildTool(std::ostream& fout,
this->ConvertToOutputFormat(this->ModuleDefinitionFile, SHELL);
linkOptions.AddFlag("ModuleDefinitionFile", defFile.c_str());
}
if (target.GetType() == cmTarget::SHARED_LIBRARY &&
this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if (target.GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
linkOptions.AddFlag("ModuleDefinitionFile", "$(IntDir)/exportall.def");
}
}
switch(target.GetType())
{
case cmTarget::UNKNOWN_LIBRARY:
@ -2015,7 +2023,28 @@ void cmLocalVisualStudio7Generator
// Add pre-link event.
tool = this->FortranProject? "VFPreLinkEventTool":"VCPreLinkEventTool";
event.Start(tool);
event.Write(target.GetPreLinkCommands());
bool addedPrelink = false;
if (target.GetType() == cmTarget::SHARED_LIBRARY &&
this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if (target.GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
addedPrelink = true;
std::vector<cmCustomCommand> commands =
target.GetPreLinkCommands();
cmGlobalVisualStudioGenerator* gg
= static_cast<cmGlobalVisualStudioGenerator*>(this->GlobalGenerator);
cmGeneratorTarget* gt =
this->GlobalGenerator->GetGeneratorTarget(&target);
gg->AddSymbolExportCommand(
gt, commands, configName);
event.Write(commands);
}
}
if (!addedPrelink)
{
event.Write(target.GetPreLinkCommands());
}
cmsys::auto_ptr<cmCustomCommand> pcc(
this->MaybeCreateImplibDir(target, configName, this->FortranProject));
if(pcc.get())

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@ -18,6 +18,7 @@
#include "cmSourceFile.h"
#include "cmTarget.h"
#include "cmake.h"
#include "cmAlgorithms.h"
//----------------------------------------------------------------------------
cmMakefileLibraryTargetGenerator
@ -563,6 +564,58 @@ void cmMakefileLibraryTargetGenerator::WriteLibraryRules
useResponseFileForObjects, buildObjs, depends,
useWatcomQuote);
// maybe create .def file from list of objects
if (this->Target->GetType() == cmTarget::SHARED_LIBRARY &&
this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if(this->Target->GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
std::string name_of_def_file =
this->Target->GetSupportDirectory();
name_of_def_file += std::string("/") +
this->Target->GetName();
name_of_def_file += ".def";
std::string cmd = cmSystemTools::GetCMakeCommand();
cmd = this->Convert(cmd, cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
cmd += " -E __create_def ";
cmd += this->Convert(name_of_def_file,
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
cmd += " ";
std::string objlist_file = name_of_def_file;
objlist_file += ".objs";
cmd += this->Convert(objlist_file,
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
real_link_commands.push_back(cmd);
// create a list of obj files for the -E __create_def to read
cmGeneratedFileStream fout(objlist_file.c_str());
for(std::vector<std::string>::const_iterator i = this->Objects.begin();
i != this->Objects.end(); ++i)
{
if(cmHasLiteralSuffix(*i, ".obj"))
{
fout << *i << "\n";
}
}
for(std::vector<std::string>::const_iterator i =
this->ExternalObjects.begin();
i != this->ExternalObjects.end(); ++i)
{
fout << *i << "\n";
}
// now add the def file link flag
linkFlags += " ";
linkFlags +=
this->Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG");
linkFlags += this->Convert(name_of_def_file,
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
linkFlags += " ";
}
}
cmLocalGenerator::RuleVariables vars;
vars.TargetPDB = targetOutPathPDB.c_str();

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@ -486,6 +486,22 @@ void cmNinjaNormalTargetGenerator::WriteLinkStatement()
linkPath,
&genTarget,
useWatcomQuote);
if(this->GetMakefile()->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS")
&& target.GetType() == cmTarget::SHARED_LIBRARY)
{
if(target.GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
std::string dllname = targetOutput;
std::string name_of_def_file
= target.GetSupportDirectory();
name_of_def_file += "/" + target.GetName();
name_of_def_file += ".def ";
vars["LINK_FLAGS"] += " /DEF:";
vars["LINK_FLAGS"] += this->GetLocalGenerator()
->ConvertToOutputFormat(name_of_def_file.c_str(),
cmLocalGenerator::SHELL);
}
}
this->addPoolNinjaVariable("JOB_POOL_LINK", &target, vars);
@ -600,6 +616,44 @@ void cmNinjaNormalTargetGenerator::WriteLinkStatement()
}
}
// maybe create .def file from list of objects
if (target.GetType() == cmTarget::SHARED_LIBRARY &&
this->GetMakefile()->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if(target.GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
std::string cmakeCommand =
this->GetLocalGenerator()->ConvertToOutputFormat(
cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL);
std::string dllname = targetOutput;
std::string name_of_def_file
= target.GetSupportDirectory();
name_of_def_file += "/" + target.GetName();
name_of_def_file += ".def";
std::string cmd = cmakeCommand;
cmd += " -E __create_def ";
cmd += this->GetLocalGenerator()
->ConvertToOutputFormat(name_of_def_file.c_str(),
cmLocalGenerator::SHELL);
cmd += " ";
cmNinjaDeps objs = this->GetObjects();
std::string obj_list_file = name_of_def_file;
obj_list_file += ".objs";
cmd += this->GetLocalGenerator()
->ConvertToOutputFormat(obj_list_file.c_str(),
cmLocalGenerator::SHELL);
preLinkCmdLines.push_back(cmd);
// create a list of obj files for the -E __create_def to read
cmGeneratedFileStream fout(obj_list_file.c_str());
for(cmNinjaDeps::iterator i=objs.begin(); i != objs.end(); ++i)
{
if(cmHasLiteralSuffix(*i, ".obj"))
{
fout << *i << "\n";
}
}
}
}
// If we have any PRE_LINK commands, we need to go back to HOME_OUTPUT for
// the link commands.
if (!preLinkCmdLines.empty())

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@ -429,6 +429,11 @@ void cmTarget::SetMakefile(cmMakefile* mf)
{
this->SetProperty("POSITION_INDEPENDENT_CODE", "True");
}
if(this->TargetTypeValue == cmTarget::SHARED_LIBRARY)
{
this->SetPropertyDefault("WINDOWS_EXPORT_ALL_SYMBOLS", 0);
}
if (this->GetType() != INTERFACE_LIBRARY && this->GetType() != UTILITY)
{
this->SetPropertyDefault("POSITION_INDEPENDENT_CODE", 0);

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@ -2466,6 +2466,15 @@ cmVisualStudio10TargetGenerator::ComputeLinkOptions(std::string const& config)
"%(IgnoreSpecificDefaultLibraries)");
}
if (this->Target->GetType() == cmTarget::SHARED_LIBRARY &&
this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if (this->Target->GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
linkOptions.AddFlag("ModuleDefinitionFile", "$(IntDir)exportall.def");
}
}
this->LinkOptions[config] = pOptions.release();
return true;
}
@ -2613,8 +2622,25 @@ void cmVisualStudio10TargetGenerator::WriteItemDefinitionGroups()
void
cmVisualStudio10TargetGenerator::WriteEvents(std::string const& configName)
{
this->WriteEvent("PreLinkEvent",
this->Target->GetPreLinkCommands(), configName);
bool addedPrelink = false;
if (this->Target->GetType() == cmTarget::SHARED_LIBRARY &&
this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS"))
{
if (this->Target->GetPropertyAsBool("WINDOWS_EXPORT_ALL_SYMBOLS"))
{
addedPrelink = true;
std::vector<cmCustomCommand> commands =
this->Target->GetPreLinkCommands();
this->GlobalGenerator->AddSymbolExportCommand(
this->GeneratorTarget, commands, configName);
this->WriteEvent("PreLinkEvent", commands, configName);
}
}
if (!addedPrelink)
{
this->WriteEvent("PreLinkEvent",
this->Target->GetPreLinkCommands(), configName);
}
this->WriteEvent("PreBuildEvent",
this->Target->GetPreBuildCommands(), configName);
this->WriteEvent("PostBuildEvent",

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@ -34,6 +34,10 @@
#include <time.h>
#include <stdlib.h> // required for atoi
#if defined(_WIN32) && defined(CMAKE_BUILD_WITH_CMAKE)
// defined in binexplib.cxx
bool DumpFile(const char* filename, FILE *fout);
#endif
void CMakeCommandUsage(const char* program)
{
@ -211,6 +215,41 @@ int cmcmd::ExecuteCMakeCommand(std::vector<std::string>& args)
return 0;
}
#if defined(_WIN32) && defined(CMAKE_BUILD_WITH_CMAKE)
else if(args[1] == "__create_def")
{
if(args.size() < 4)
{
std::cerr <<
"__create_def Usage: -E __create_def outfile.def objlistfile\n";
return 1;
}
FILE* fout = cmsys::SystemTools::Fopen(args[2].c_str(), "w+");
if(!fout)
{
std::cerr << "could not open output .def file: " << args[2].c_str()
<< "\n";
return 1;
}
cmsys::ifstream fin(args[3].c_str(),
std::ios::in | std::ios::binary);
if(!fin)
{
std::cerr << "could not open object list file: " << args[3].c_str()
<< "\n";
return 1;
}
std::string objfile;
while(cmSystemTools::GetLineFromStream(fin, objfile))
{
if (!DumpFile(objfile.c_str(), fout))
{
return 1;
}
}
return 0;
}
#endif
// run include what you use command and then run the compile
// command. This is an internal undocumented option and should
// only be used by CMake itself when running iwyu.

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@ -0,0 +1,7 @@
project(autoexport)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${autoexport_BINARY_DIR}/bin)
add_subdirectory(sub)
add_library(autoexport SHARED hello.cxx world.cxx foo.c)
add_executable(say say.cxx)
target_link_libraries(say autoexport autoexport2)

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@ -0,0 +1 @@
^.*$

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@ -0,0 +1,3 @@
cmake_minimum_required(VERSION 3.2)
project(${RunCMake_TEST} NONE)
include(${RunCMake_TEST}.cmake)

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@ -0,0 +1,26 @@
include(RunCMake)
set(RunCMake_TEST_NO_CLEAN TRUE)
set(RunCMake_TEST_BINARY_DIR "${RunCMake_BINARY_DIR}/AutoExport-build")
# start by cleaning up because we don't clean up along the way
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
# configure the AutoExport test
run_cmake(AutoExport)
unset(RunCMake_TEST_OPTIONS)
# don't run this test on VS 6 as it is not supported
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio 6|Watcom WMake|Borland Makefiles")
return()
endif()
# we build debug so the say.exe will be found in Debug/say.exe for
# Visual Studio generators
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio|Xcode")
set(INTDIR "Debug/")
endif()
# build AutoExport
run_cmake_command(AutoExportBuild ${CMAKE_COMMAND} --build
${RunCMake_TEST_BINARY_DIR} --config Debug --clean-first)
# run the executable that uses symbols from the dll
if(WIN32)
set(EXE_EXT ".exe")
endif()
run_cmake_command(AutoExportRun
${RunCMake_BINARY_DIR}/AutoExport-build/bin/${INTDIR}say${EXE_EXT})

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@ -0,0 +1,15 @@
#ifdef _MSC_VER
#include "windows.h"
#else
#define WINAPI
#endif
int WINAPI foo()
{
return 10;
}
int bar()
{
return 5;
}

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@ -0,0 +1,13 @@
#include <stdio.h>
#include "hello.h"
int Hello::Data = 0;
void Hello::real()
{
return;
}
void hello()
{
printf("hello");
}
void Hello::operator delete[](void*) {};
void Hello::operator delete(void*) {};

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@ -0,0 +1,18 @@
#ifndef _MSC_VER
#define winexport
#else
#ifdef autoexport_EXPORTS
#define winexport
#else
#define winexport __declspec(dllimport)
#endif
#endif
class Hello
{
public:
static winexport int Data;
void real();
static void operator delete[](void*);
static void operator delete(void*);
};

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@ -0,0 +1,37 @@
#include <stdio.h>
#include "hello.h"
#ifdef _MSC_VER
#include "windows.h"
#else
#define WINAPI
#endif
extern "C"
{
// test __cdecl stuff
int WINAPI foo();
// test regular C
int bar();
}
// test c++ functions
// forward declare hello and world
void hello();
void world();
int main()
{
// test static data (needs declspec to work)
Hello::Data = 120;
Hello h;
h.real();
hello();
printf(" ");
world();
printf("\n");
foo();
printf("\n");
bar();
printf("\n");
return 0;
}

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@ -0,0 +1,5 @@
add_library(autoexport2 SHARED sub.cxx)
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
# Try msvc "big" object format.
target_compile_options(autoexport2 PRIVATE /bigobj)
endif()

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@ -0,0 +1,4 @@
int sub()
{
return 10;
}

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@ -0,0 +1,6 @@
#include "stdio.h"
void world()
{
printf("world");
}

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@ -266,3 +266,6 @@ if("${CMAKE_GENERATOR}" MATCHES "Make|Ninja")
endif()
add_RunCMake_test_group(CPack "DEB;RPM")
# add a test to make sure symbols are exported from a shared library
# for MSVC compilers CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS property is used
add_RunCMake_test(AutoExportDll)