Use the clang RemoveCStrCalls tool to automatically migrate the
code. This was only run on linux, so does not have any positive or
negative effect on other platforms.
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
Create cmGeneratorTargets before generating generate-time information.
C++ interfaces for querying build information is increasingly only
available at generate time through the cmGeneratorTarget class. Ensure
that the required cmGeneratorTarget instances are created. Use the
cmGlobalGenerator access API to access the relevant cmGeneratorTarget
instead of creating a temporary one on the stack.
Code paths that look up CMAKE_MAKE_PROGRAM from the cache only to
pass it to Build, which only passes it to GenerateBuildCommand,
no longer need to do so. GenerateBuildCommand now knows how to
look up CMAKE_MAKE_PROGRAM in the cache when no explicit value
is given, so simply pass 0 now.
All cmGlobalGenerator::GenerateBuildCommand call sites that need to
produce a string now generate "cmake --build" commands. The remaining
call sites immediately pass the result to cmSystemTools::RunSingleCommand.
Avoid the intermediate string and argument parsing by directly producing a
vector of strings. Also drop the ignoreErrors argument because no call
sites remain that use it.
Refactor edit_cache tool selection to ask each global generator for its
preference. Teach the Ninja generator to always use cmake-gui because
Ninja by design cannot run interactive terminal dialogs like ccmake.
Teach the Makefile generator to use cmake-gui when also using an "extra"
generator whose IDE has no terminal to run ccmake, and otherwise fall
back to CMAKE_EDIT_COMMAND selection for normal Makefile build systems.
Rename cmSystemTools::FindExecutableDirectory to FindCMakeResources.
Teach it to compute the locations of cmake, ctest, cpack, ccmake, and
cmake-gui executables, and the location of CMAKE_ROOT. Provide this
information from static cmSystemTools::Get<resource>() methods.
Refactor code that needs these locations to use the new APIs.
Teach FindCMakeResources to use the OS X system API to lookup the
executable location. When running from the CMake build tree itself,
leave a file in the tree that FindCMakeResources can use to read the
location of the source tree. This avoids the need to compile the source
tree location into a binary that may be installed and used without the
source tree.
Teach the QtDialog on OS X to create a "cmake-gui" symlink in the build
tree next to "cmake" and the other tools, as is already done in the
install tree for the application bundle. This ensures a consistent set
of executables are available in one directory.
Rename the Visual Studio >= 10 generators to indicate the version year:
Visual Studio 10 => Visual Studio 10 2010
Visual Studio 11 => Visual Studio 11 2012
Visual Studio 12 => Visual Stduio 12 2013
Report the names with the year to the list of available generators so
that the cmake-gui drop-down shows the years. When selecting a
generator from the "-G" option or from an existing CMAKE_GENERATOR cache
entry, recognize names without the years for compatibility and map them
to the names with years.
Update the generator names in the cmake-generators.7 manual.
Drop all behavior activated by setting CMAKE_BACKWARDS_COMPATIBILITY to
a value lower than 2.4, and generate an error when projects or the user
attempt to do so. In the error suggest using a CMake 2.8.x release.
Teach cmake_minimum_required to warn about projects that do not require
at least CMake 2.4. They are not supported by CMake >= 3.0.
Replace the documentation of CMAKE_BACKWARDS_COMPATIBILITY with a
reference to policy CMP0001.
Enable the --use-stderr behavior by default and ignore the old option.
Passing through the pipes allows color terminal output and other things
to work as if one ran the native build command directly.
Drop all DefineProperty calls for non-chained properties. Drop the
documentation from the chained ones. The documentation for all
properties is now in Help/prop_*/*.rst files.
We now need only the Usage formatter to support command-line options
that print basic usage, and the supporting indented=>preformatted markup
processor to support CMake message formatting. Drop all other
documentation formatters and move the remaining code up into the top
cmDocumentationFormatter class.
We will no longer support full documentation generation from executables
and will instead generate documentation with other tools. Disable (with
a warning left behind) the command-line options:
--copyright
--help-compatcommands
--help-full
--help-html
--help-man
Drop supporting code. Drop manual sections generation from executables.
Remove internal documentation construction APIs. Drop unused sections
See Also, Author, Copyright, Compat Commands, Custom Modules.
With our modern development workflow it is less likely a property will
be added to C++ code without documentation. This mode only existed to
support the DocTest which had very limited coverage of the properties
anyway.
By default, the message is not issued. If CMAKE_ERROR_DEPRECATED
is on, the message is fatal. If CMAKE_WARN_DEPRECATED is on, the
message is a warning.
Move the cmake::ExecuteCMakeCommand static method and all the static
methods it calls out of the 'cmake' class to a separate 'cmcmd' class.
Build the latter as part of the main cmake executable with cmakemain.cxx
and not in CMakeLib. Drop unused header includes from "cmake.cxx".
By moving this implementation out of cmake.cxx we avoid carrying it
around in all the executables that use class 'cmake'. It is needed only
for the main "cmake -E" functionality.
The feature needs access to all link libraries. In the future that
will only be possible to calculate at generate-time.
Even when the files were generated at configure time, they were
generated after user code in CMakeLists files were generated. No
policy is needed to handle manipulation of the files from CMake
code, because that was never possible.
Return early in cmake::ReportUndefinedPropertyAccesses if there is no
global generator instead of opening a file and leaking the descriptor.
Reported-by: Ömer Fadıl USTA <omerusta@gmail.com>
9a76d83 VS12: Find proper MSBuild for VSProjectInSubdir test
4e5cb39 Merge branch 'master' into vs12-generator
78fdbbc FindBoost: Add -vc120 mangling for VS 12
e99d7b1 VS12: Generate flag tables from MSBuild v120 tool files
77ac9b8 VS12: Add Visual Studio 12 generator (#14251)
Copy cmGlobalVisualStudio11Generator to cmGlobalVisualStudio12Generator
and update version numbers accordingly. Add the VS12 enumeration value.
Add module CMakeVS12FindMake to find MSBuild. Look for MSBuild in its
now-dedicated Windows Registry entry. Teach the platform module
Windows-MSVC to set MSVC12 and document the variable. Teach module
InstallRequiredSystemLibraries to look for the VS 12 runtime libraries.
Teach tests CheckCompilerRelatedVariables, Preprocess, VSExternalInclude,
and RunCMake.GeneratorToolset to treat VS 12 as they do VS 10 and 11.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
This has been requested, along with a patch, by Shaun Williams
in http://public.kitware.com/Bug/view.php?id=13788 .
It adds a global property AUTOMOC_TARGETS_FOLDER, which can
be used to group the automoc targets together in a folder e.g.
in Visual Studio.
Alex
Through use of libarchive internally we support .zip files as well as
.tar format. The ExternalProject module makes use of this feature.
Document support officially.