Directories: Take strings when setting directories
This commit is contained in:
parent
270eb96df0
commit
f0ad6631ad
|
@ -1069,13 +1069,13 @@ cmGlobalGenerator* cmake::CreateGlobalGenerator(const char* name)
|
|||
return generator;
|
||||
}
|
||||
|
||||
void cmake::SetHomeDirectory(const char* dir)
|
||||
void cmake::SetHomeDirectory(const std::string& dir)
|
||||
{
|
||||
this->cmHomeDirectory = dir;
|
||||
cmSystemTools::ConvertToUnixSlashes(this->cmHomeDirectory);
|
||||
}
|
||||
|
||||
void cmake::SetHomeOutputDirectory(const char* lib)
|
||||
void cmake::SetHomeOutputDirectory(const std::string& lib)
|
||||
{
|
||||
this->HomeOutputDirectory = lib;
|
||||
cmSystemTools::ConvertToUnixSlashes(this->HomeOutputDirectory);
|
||||
|
|
|
@ -110,12 +110,12 @@ class cmake
|
|||
* CMakeLists files by recursing up the tree starting at the StartDirectory
|
||||
* and going up until it reaches the HomeDirectory.
|
||||
*/
|
||||
void SetHomeDirectory(const char* dir);
|
||||
void SetHomeDirectory(const std::string& dir);
|
||||
const char* GetHomeDirectory() const
|
||||
{
|
||||
return this->cmHomeDirectory.c_str();
|
||||
}
|
||||
void SetHomeOutputDirectory(const char* lib);
|
||||
void SetHomeOutputDirectory(const std::string& lib);
|
||||
const char* GetHomeOutputDirectory() const
|
||||
{
|
||||
return this->HomeOutputDirectory.c_str();
|
||||
|
@ -130,7 +130,7 @@ class cmake
|
|||
* recursing up the tree starting at the StartDirectory and going up until
|
||||
* it reaches the HomeDirectory.
|
||||
*/
|
||||
void SetStartDirectory(const char* dir)
|
||||
void SetStartDirectory(const std::string& dir)
|
||||
{
|
||||
this->cmStartDirectory = dir;
|
||||
cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);
|
||||
|
@ -139,7 +139,7 @@ class cmake
|
|||
{
|
||||
return this->cmStartDirectory.c_str();
|
||||
}
|
||||
void SetStartOutputDirectory(const char* lib)
|
||||
void SetStartOutputDirectory(const std::string& lib)
|
||||
{
|
||||
this->StartOutputDirectory = lib;
|
||||
cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);
|
||||
|
|
Loading…
Reference in New Issue