For example if one installs Xcode 4.6 on OS X 10.9, it doesn't contain
a 10.9 SDK, so fallback to the next newest version which, in this case,
happens to be a 10.8 SDK.
This fixes bug #14572.
Include execinfo.h, cxxabi.h, and dlfcn.h under the same conditions
under which we use the APIs from them. Move their inclusion out of
OS-specific blocks.
The MBCS (Multi-Byte Character Set) has been deprecated with VS 2013,
and MSVC no longer ships with an MBCS-version of MFC by default.
However, it can be downloaded as an add-on.
Teach InstallRequiredSystemLibraries to install the MBCS MFC only
for VS < 12 or if it happens to exist on the system.
Extract upstream KWSys using the following shell commands.
$ git archive --prefix=upstream-kwsys/ f3a36760 | tar x
$ git shortlog --no-merges --abbrev=8 --format='%h %s' 8b085635..f3a36760
Brad King (2):
1979c02d hashtable: Poison operator= on internal node type
f3a36760 SystemInformation: Include backtrace APIs whenever we use them
Change-Id: Ic90b29e4fbae139ab6c8bd7355661759153e0aa7
In commit v3.0.0-rc1~103^2~3 (ExternalProject: Reattempt download when
verification fails, 2014-01-15) a reference to ${CMAKE_COMMAND} was
added to generate a reference to the CMake command in a cmake script.
Escape the '$' so that the literal variable reference appears in the
script instead of writing the path to the current cmake. This is
necessary when the path to CMake contains spaces or other characters
special to CMake syntax.
bbc358c3 Merge branch 'master' into osx-init-early
0cce556b Xcode: Use sysroot and deployment target to identify compiler
0200d0a9 OS X: Factor a Darwin-Initialize module out of Platform/Darwin
416761e3 Add platform-specific initialization step when enabling languages
ClearMatches was clearing many variables which were never set in the
first place. Instead, store how many matches were made last time and
only clear those. It is moved to the cmMakefile class since it is a
common utility used by multiple commands.
Use CMAKE_OSX_SYSROOT and CMAKE_OSX_DEPLOYMENT_TARGET to set the Xcode
SDKROOT and MACOSX_DEPLOYMENT_TARGET build settings. This is necessary
because some versions of Xcode select a different compiler based on
these settings. We need to make sure the compiler identified during
language initialization matches what will be used for the actual build.
Initialize variables CMAKE_OSX_SYSROOT, CMAKE_OSX_DEPLOYMENT_TARGET, and
CMAKE_OSX_ARCHITECTURES prior to enabling any languages. This will
allow compiler identification to consider these values.
Create a Modules/CMakeSystemSpecificInitialize.cmake module loaded after
CMakeSystem.cmake but before per-language initialization. Use it to
load an optional Platform/<os>-Initialize.cmake module. This will be
useful to do per-platform initialization that does not depend on the
language and use the results when enabling specific languages.