Imported targets do not themselves build, but we can follow dependencies
through them to find real targets. This allows imported targets to
depend on custom targets that provide the underlying files at build
time.
Imported targets do not themselves build, but we can follow dependencies
through them to find real targets. This allows imported targets to
depend on custom targets that provide the underlying files at build
time.
We test that LINK_INTERFACE_MULTIPLICITY propagates through export() and
install(EXPORT) into dependent projects. A simple cycle of two archives
that need to be scanned three times ensures that the importing project
uses the multiplicity correctly.
This extends the ExportImport test. The Export project creates a C++
static library and exports it. Then the Import project links the
library into a C executable. On most platforms the executable will link
only if the C++ linker is chosen correctly.
Linking to a Windows shared library (.dll) requires only its import
library (.lib). This teaches CMake to recognize SHARED IMPORTED library
targets that set only IMPORTED_IMPLIB and not IMPORTED_LOCATION.
- Imported bundles have the MACOSX_BUNDLE property set
- Added cmTarget::IsAppBundleOnApple method to simplify checks
- Document BUNDLE keyword in INSTALL command
- Updated IMPORTED_LOCATION property documentation for bundles
- Updated ExportImport test to test bundles