Since commit v3.7.0-rc1~142^2~1 (VS: Explicitly default to v100 toolset
in Visual Studio 2010, 2016-07-21) we prefer to always set a platform
toolset explicitly so that `CMAKE_VS_PLATFORM_TOOLSET` can be reported.
However, the `v100` default for the VS 10 generator is not appropriate
for all environments. We fixed support for VS 2010 Express Edition in
commit v3.7.0-rc1~142^2 (VS: Do not default to missing v100 64-bit
toolset on VS 2010 Express, 2016-09-09).
Fix support for the standalone Windows7.1SDK toolset environment by
recognizing the `PlatformToolset` environment variable that it sets to
`Windows7.1SDK` and using this as our default toolset instead.
Closes: #16483
Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
Since commit 059c230d (VS: Explicitly default to v100 toolset in Visual
Studio 2010, 2016-07-21) the VS 2010 generator now correctly defaults to
the v100 toolset instead of no toolset. However, this broke our logic
for defaulting to the `Windows7.1SDK` toolset for 64-bit builds on VS
2010 Express. Fix the logic by ignoring the `v100` default in the case.
Call the generator "Visual Studio 15" without any year because the
preview version of VS 15 does not provide a year in the product name.
Copy cmGlobalVisualStudio14Generator to cmGlobalVisualStudio15Generator
and update version numbers accordingly. Add the VS15 enumeration value.
Note that we do not need to add a MSVC15 variable or v150 toolset
because Visual Studio 15 comes with an updated version of the v140
toolset and remains ABI-compatible.
Teach tests VSExternalInclude, RunCMake.GeneratorPlatform, and
RunCMake.GeneratorToolset to treat VS 15 as they do VS 10-14.
Closes: #16143
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
The clang-format tool can do a good job formatting most code, but
well-organized streaming blocks are best left manually formatted.
Find blocks of the form
os <<
"...\n"
"...\n"
;
using the command
$ git ls-files -z -- Source |
egrep -v -z '^Source/kwsys/' |
xargs -0 pcregrep -M --color=always -B 1 -A 1 -n \
'<<[^\n]*\n(^ *("[^\n]*("|<<|;)$|;)\n){2,}'
Find blocks of the form
os << "...\n"
<< "...\n"
<< "...\n";
using the command
$ git ls-files -z -- Source |
egrep -v -z '^Source/kwsys/' |
xargs -0 pcregrep -M --color=always -B 1 -A 1 -n \
'<<[^\n]*\n(^ *<<[^\n]*(\\n"|<<|;)$\n){2,}'
Surround such blocks with the pair
/* clang-format off */
...
/* clang-format on */
in order to protect them from update by clang-format. Use the C-style
`/*...*/` comments instead of C++-style `//...` comments in order to
prevent them from ever being swallowed by re-formatting of surrounding
comments.
Sort include directives within each block (separated by a blank line) in
lexicographic order (except to prioritize `sys/types.h` first). First
run `clang-format` with the config file:
---
SortIncludes: false
...
Commit the result temporarily. Then run `clang-format` again with:
---
SortIncludes: true
IncludeCategories:
- Regex: 'sys/types.h'
Priority: -1
...
Commit the result temporarily. Start a new branch and cherry-pick the
second commit. Manually resolve conflicts to preserve indentation of
re-ordered includes. This cleans up the include ordering without
changing any other style.
Use the following command to run `clang-format`:
$ git ls-files -z -- \
'*.c' '*.cc' '*.cpp' '*.cxx' '*.h' '*.hh' '*.hpp' '*.hxx' |
egrep -z -v '(Lexer|Parser|ParserHelper)\.' |
egrep -z -v '^Source/cm_sha2' |
egrep -z -v '^Source/(kwsys|CursesDialog/form)/' |
egrep -z -v '^Utilities/(KW|cm).*/' |
egrep -z -v '^Tests/Module/GenerateExportHeader' |
egrep -z -v '^Tests/RunCMake/CommandLine/cmake_depends/test_UTF-16LE.h' |
xargs -0 clang-format -i
This selects source files that do not come from a third-party.
Inspired-by: Daniel Pfeifer <daniel@pfeifer-mail.de>
The -T parameter to CMake may now be specified through cmake-gui via a
new text field in the first-time configure wizard (below the generator
chooser).
The generator factories specify whether or not they support toolsets.
This information is propagated to the Qt code and used to determine if
the selected generator should also display the optional Toolset widgets.
Refactor the local generator creation API to accept a
cmState::Snapshot. Adjust MakeLocalGenerator to use the 'current'
snapshot in cases where there is no parent. Create the snapshot
for subdirectories in cmMakefile::AddSubdirectory.
This means that snapshots are now created at the point of extending the tree,
as appropriate, and independently of the cmLocalGenerator and cmMakefile they
represent the state for.
We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015).
For VS 10 (2010) the reload macro does not work correctly when run from
inside a build launched through the IDE because stopping the build kills
the CMake that is driving the reload. Fortunately VS >= 10 know how to
reload the whole solution anyway.
* Re-order VS generators from newest to oldest.
* Show how to specify a VS generator with a target platform
* Increase the option output indentation to avoid extra wrapping
with longer generator names.
The Ninja build system does not support a in-file verbositiy switch.
Instead teach 'cmake --build' to extract the CMAKE_VERBOSE_MAKEFILE
setting and pass it as an optional '-v' argument to Ninja. This can
serve as a reasonable fallback.
Signed-off-by: Gregor Jasny <gjasny@googlemail.com>
CMake requires both the Desktop SDK and the correct platform SDK
(Windows Phone or Windows Store) to be installed when targeting the
Windows mobile platforms. Verify that the right platform components are
installed and give a more detailed error message when something is
wrong.
Nsight Tegra 2.0 will be revision '8'. Generate this revision number
and add a NsightTegraUpgradeOnceWithoutPrompt element to tell newer
versions not to prompt when upgrading the generated project file.
When CMAKE_SYSTEM_NAME is 'Android', check for an installation of
'NVIDIA Nsight Tegra Visual Studio Edition' and generate .vcxproj
files for the "Tegra-Android" platform. Also make the installed
version available in a CMAKE_VS_NsightTegra_VERSION variable.
When CMAKE_SYSTEM_NAME is 'WindowsCE':
* Set the Subsystem and EntryPointSymbol accordingly.
* When CMAKE_SYSTEM_VERSION is 8.0 (Windows CE 2013),
select the CE800 toolset by default.
For VS generator names that do not specify the platform name, read
CMAKE_GENERATOR_PLATFORM to get it.
Extend the RunCMake.GeneratorPlatform test with a case covering
use of the x64 platform when the test generator is a Visual Studio
generator whose name does not specify a platform.
Rename the 'PlatformName' member to 'DefaultPlatformName' and make
sure it is only read through a 'GetPlatformName()' call. This will
allow non-default names to be chosen later.
Move handling of an empty toolset name into the implementation of the
method. This simplifies the VS 10 implementation of default toolset
selection because it has one code path that is always called.
Move the member from cmGlobalVisualStudio10Generator to
cmGlobalVisualStudio7Generator to make it useful for earlier
versions of VS. Set the member to true only starting with
cmGlobalVisualStudio8Generator since we will not implement
MASM support for versions less than VS 8.
Teach the VS >= 10 generators to recognize these system names and select
the appropriate default toolset for the system version. Report an error
when the version is not known to be supported by VS.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
Add boolean members to the VS >= 10 global generator to save
whether CMAKE_SYSTEM_NAME is WindowsPhone or WindowsStore
without having to repeat a string comparison.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
Add a virtual cmGlobalVisualStudio10Generator::InitializeSystem method
called from SetSystemName once the SystemName and SystemVersion members
have been populated. This will give VS version-specific generators a
chance to recognize and adapt to the target system.
Ask the global generator during generation instead of trying
to store it up front. Later the global generator may not know
the platform name when it is creating the local generator.