VS15: Add Visual Studio 15 generator

Call the generator "Visual Studio 15" without any year because the
preview version of VS 15 does not provide a year in the product name.

Copy cmGlobalVisualStudio14Generator to cmGlobalVisualStudio15Generator
and update version numbers accordingly.  Add the VS15 enumeration value.
Note that we do not need to add a MSVC15 variable or v150 toolset
because Visual Studio 15 comes with an updated version of the v140
toolset and remains ABI-compatible.

Teach tests VSExternalInclude, RunCMake.GeneratorPlatform, and
RunCMake.GeneratorToolset to treat VS 15 as they do VS 10-14.

Closes: #16143
This commit is contained in:
Brad King 2016-09-02 16:15:11 -04:00
parent a8936656fa
commit bdc679a8ae
15 changed files with 259 additions and 8 deletions

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@ -0,0 +1,16 @@
Visual Studio 15
----------------
Generates Visual Studio 15 project files.
The :variable:`CMAKE_GENERATOR_PLATFORM` variable may be set
to specify a target platform name.
For compatibility with CMake versions prior to 3.1, one may specify
a target platform name optionally at the end of this generator name:
``Visual Studio 15 Win64``
Specify target platform ``x64``.
``Visual Studio 15 ARM``
Specify target platform ``ARM``.

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@ -82,6 +82,7 @@ Visual Studio Generators
/generator/Visual Studio 11 2012
/generator/Visual Studio 12 2013
/generator/Visual Studio 14 2015
/generator/Visual Studio 15
Other Generators
^^^^^^^^^^^^^^^^

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@ -0,0 +1,4 @@
vs-15-generator
---------------
* The :generator:`Visual Studio 15` generator was added.

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@ -13,4 +13,4 @@ Known version numbers are::
1600 = VS 10.0
1700 = VS 11.0
1800 = VS 12.0
1900 = VS 14.0
1900 = VS 14.0, 15.0

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@ -492,6 +492,8 @@ if (WIN32)
cmGlobalVisualStudio12Generator.cxx
cmGlobalVisualStudio14Generator.h
cmGlobalVisualStudio14Generator.cxx
cmGlobalVisualStudio15Generator.h
cmGlobalVisualStudio15Generator.cxx
cmGlobalVisualStudioGenerator.cxx
cmGlobalVisualStudioGenerator.h
cmIDEFlagTable.h

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@ -365,6 +365,20 @@ std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
}
}
// Search where VS15Preview places it.
mskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7;";
mskey += this->GetIDEVersion();
if (cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
cmSystemTools::KeyWOW64_32)) {
cmSystemTools::ConvertToUnixSlashes(msbuild);
msbuild += "/MSBuild/";
msbuild += this->GetIDEVersion();
msbuild += "/Bin/MSBuild.exe";
if (cmSystemTools::FileExists(msbuild, true)) {
return msbuild;
}
}
msbuild = "MSBuild.exe";
return msbuild;
}

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@ -0,0 +1,151 @@
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2016 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmGlobalVisualStudio15Generator.h"
#include "cmAlgorithms.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs15generatorName[] = "Visual Studio 15";
// Map generator name without year to name with year.
static const char* cmVS15GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs15generatorName,
sizeof(vs15generatorName) - 1) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs15generatorName) - 1;
genName = std::string(vs15generatorName) + p;
return p;
}
class cmGlobalVisualStudio15Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const
{
std::string genName;
const char* p = cmVS15GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio15Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "ARM");
}
return 0;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const
{
entry.Name = std::string(vs15generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 15 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
virtual void GetGenerators(std::vector<std::string>& names) const
{
names.push_back(vs15generatorName);
names.push_back(vs15generatorName + std::string(" ARM"));
names.push_back(vs15generatorName + std::string(" Win64"));
}
bool SupportsToolset() const CM_OVERRIDE { return true; }
bool SupportsPlatform() const CM_OVERRIDE { return true; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio15Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio15Generator::cmGlobalVisualStudio15Generator(
cmake* cm, const std::string& name, const std::string& platformName)
: cmGlobalVisualStudio14Generator(cm, name, platformName)
{
std::string vc15Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\15.0\\Setup\\VC;"
"ProductDir",
vc15Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v140";
this->Version = VS15;
}
bool cmGlobalVisualStudio15Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS15GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
void cmGlobalVisualStudio15Generator::WriteSLNHeader(std::ostream& fout)
{
// Visual Studio 15 writes .sln format 12.00
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition) {
fout << "# Visual Studio Express 15 for Windows Desktop\n";
} else {
fout << "# Visual Studio 15\n";
}
}
bool cmGlobalVisualStudio15Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v140"; // VS 15 uses v140 toolset
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
toolset);
}
bool cmGlobalVisualStudio15Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\VC\\Runtimes";
std::vector<std::string> vc15;
return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc15,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio15Generator::IsWindowsStoreToolsetInstalled() const
{
const char universal10Key[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\Setup\\Build Tools for Windows 10;SrcPath";
std::string win10SDK;
return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
cmSystemTools::KeyWOW64_32);
}

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@ -0,0 +1,46 @@
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2016 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudio15Generator_h
#define cmGlobalVisualStudio15Generator_h
#include "cmGlobalVisualStudio14Generator.h"
/** \class cmGlobalVisualStudio15Generator */
class cmGlobalVisualStudio15Generator : public cmGlobalVisualStudio14Generator
{
public:
cmGlobalVisualStudio15Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual void WriteSLNHeader(std::ostream& fout);
virtual const char* GetToolsVersion() { return "15.0"; }
protected:
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
virtual const char* GetIDEVersion() { return "15.0"; }
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
virtual bool IsWindowsDesktopToolsetInstalled() const;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
private:
class Factory;
};
#endif

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@ -163,6 +163,18 @@ std::string cmGlobalVisualStudio7Generator::FindDevEnvCommand()
}
}
// Search where VS15Preview places it.
vskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7;";
vskey += this->GetIDEVersion();
if (cmSystemTools::ReadRegistryValue(vskey.c_str(), vscmd,
cmSystemTools::KeyWOW64_32)) {
cmSystemTools::ConvertToUnixSlashes(vscmd);
vscmd += "/Common7/IDE/devenv.com";
if (cmSystemTools::FileExists(vscmd, true)) {
return vscmd;
}
}
vscmd = "devenv.com";
return vscmd;
}

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@ -34,7 +34,8 @@ public:
VS11 = 110,
VS12 = 120,
/* VS13 = 130 was skipped */
VS14 = 140
VS14 = 140,
VS15 = 150
};
cmGlobalVisualStudioGenerator(cmake* cm);

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@ -96,6 +96,7 @@ void cmVisualStudioGeneratorOptions::FixExceptionHandlingDefault()
case cmGlobalVisualStudioGenerator::VS11:
case cmGlobalVisualStudioGenerator::VS12:
case cmGlobalVisualStudioGenerator::VS14:
case cmGlobalVisualStudioGenerator::VS15:
// by default VS puts <ExceptionHandling></ExceptionHandling> empty
// for a project, to make our projects look the same put a new line
// and space over for the closing </ExceptionHandling> as the default

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@ -66,6 +66,7 @@
#include "cmGlobalVisualStudio11Generator.h"
#include "cmGlobalVisualStudio12Generator.h"
#include "cmGlobalVisualStudio14Generator.h"
#include "cmGlobalVisualStudio15Generator.h"
#include "cmGlobalVisualStudio71Generator.h"
#include "cmGlobalVisualStudio8Generator.h"
#include "cmGlobalVisualStudio9Generator.h"
@ -1317,6 +1318,7 @@ int cmake::ActualConfigure()
{ "11.0", "Visual Studio 11 2012" },
{ "12.0", "Visual Studio 12 2013" },
{ "14.0", "Visual Studio 14 2015" },
{ "15.0", "Visual Studio 15" },
{ 0, 0 }
};
for (int i = 0; version[i].MSVersion != 0; i++) {
@ -1634,6 +1636,7 @@ void cmake::AddDefaultGenerators()
{
#if defined(_WIN32) && !defined(__CYGWIN__)
#if !defined(CMAKE_BOOT_MINGW)
this->Generators.push_back(cmGlobalVisualStudio15Generator::NewFactory());
this->Generators.push_back(cmGlobalVisualStudio14Generator::NewFactory());
this->Generators.push_back(cmGlobalVisualStudio12Generator::NewFactory());
this->Generators.push_back(cmGlobalVisualStudio11Generator::NewFactory());

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@ -3,7 +3,7 @@ include(RunCMake)
set(RunCMake_GENERATOR_PLATFORM "")
run_cmake(NoPlatform)
if("${RunCMake_GENERATOR}" MATCHES "^Visual Studio ([89]|1[0124])( 20[0-9][0-9])?$")
if("${RunCMake_GENERATOR}" MATCHES "^Visual Studio ([89]|1[01245])( 20[0-9][0-9])?$")
set(RunCMake_GENERATOR_PLATFORM "x64")
run_cmake(x64Platform)
else()
@ -17,7 +17,7 @@ set(RunCMake_TEST_OPTIONS -A "Extra Platform")
run_cmake(TwoPlatforms)
unset(RunCMake_TEST_OPTIONS)
if("${RunCMake_GENERATOR}" MATCHES "^Visual Studio ([89]|1[0124])( 20[0-9][0-9])?$")
if("${RunCMake_GENERATOR}" MATCHES "^Visual Studio ([89]|1[01245])( 20[0-9][0-9])?$")
set(RunCMake_TEST_OPTIONS -DCMAKE_TOOLCHAIN_FILE=${RunCMake_SOURCE_DIR}/TestPlatform-toolchain.cmake)
run_cmake(TestPlatformToolchain)
unset(RunCMake_TEST_OPTIONS)

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@ -3,7 +3,7 @@ include(RunCMake)
set(RunCMake_GENERATOR_TOOLSET "")
run_cmake(NoToolset)
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio 1[0124]|Xcode" AND NOT XCODE_BELOW_3)
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio 1[01245]|Xcode" AND NOT XCODE_BELOW_3)
set(RunCMake_GENERATOR_TOOLSET "Test Toolset")
run_cmake(TestToolset)
else()
@ -17,7 +17,7 @@ set(RunCMake_TEST_OPTIONS -T "Extra Toolset")
run_cmake(TwoToolsets)
unset(RunCMake_TEST_OPTIONS)
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio 1[0124]|Xcode" AND NOT XCODE_BELOW_3)
if("${RunCMake_GENERATOR}" MATCHES "Visual Studio 1[01245]|Xcode" AND NOT XCODE_BELOW_3)
set(RunCMake_TEST_OPTIONS -DCMAKE_TOOLCHAIN_FILE=${RunCMake_SOURCE_DIR}/TestToolset-toolchain.cmake)
run_cmake(TestToolsetToolchain)
unset(RunCMake_TEST_OPTIONS)

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@ -1,7 +1,7 @@
cmake_minimum_required (VERSION 2.6)
project(VSExternalInclude)
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[0124]")
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[01245]")
set(PROJECT_EXT vcxproj)
else()
set(PROJECT_EXT vcproj)
@ -55,7 +55,7 @@ add_dependencies(VSExternalInclude lib2)
# and the sln file can no longer be the only source
# of that depend. So, for VS 10 make the executable
# depend on lib1 and lib2
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[0124]")
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[01245]")
add_dependencies(VSExternalInclude lib1)
endif()