Add a ``FIND_LIBRARY_USE_LIB32_PATHS`` global property analogous to the
``FIND_LIBRARY_USE_LIB64_PATHS`` property. This helps find commands on
multilib systems that use ``lib32`` directories and either do not have
``lib`` symlinks or point ``lib`` to ``lib64``.
Create a <LANG>_CLANG_TIDY target property (initialized by a
CMAKE_<LANG>_CLANG_TIDY variable) to specify a clang-tidy command line
to be run along with the compiler.
ad140c6e VS: Put ALL_BUILD in the PREDEFINED_TARGETS_FOLDER
f069be05 VS: Fix default target support for targets nested inside a folder
c05ea485 VS: Improve unit test macros
78ec0461 VS: Add option to choose the `.sln` startup project (#15578)
Add a `VS_STARTUP_PROJECT` directory property to specify the project
that should be placed first in the `.sln` file so that it will be
selected as the default startup project.
Co-Author: Taylor Braun-Jones <taylor.braunjones@avigilon.com>
Teach the VS 2008 and 2005 generators to set the `RemoteDirectory`
in `DeploymentTool` and the `RemoteExecutable` in `DebuggerTool`.
Use a `DEPLOYMENT_REMOTE_DIRECTORY` target property to specify the
value.
This patch solves the problem of installing both: Device and Simulator
libraries on iOS. Before only one of them was installed.
If the IOS_INSTALL_COMBINED property is set on a target, a
special install hook will be activated which builds the corresponding
target and combines both at the install location.
The original patch was contributed by Ruslan Baratov, and polished by
Gregor Jasny.
Teach the VS 2015 generator to support WindowsStore 10.0 applications.
Add target properties to customize them:
* VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION: Specifies the minimum version
of the OS that the project can target.
* VS_DESKTOP_EXTENSIONS_VERSION, VS_MOBILE_EXTENSIONS_VERSIONS,
VS_IOT_EXTENSIONS_VERSION: Add a reference to the version of the SDK
specified to the target allowing to target the extended functionality in
a universal project.
* VS_IOT_STARTUP_TASK: Specifies that the target should be
built as an IOT continuous background task.
Extend the Nsight Tegra project generator to add bunch of properties
with the backing variables to fine-tune the generated projects.
Add target properties that map to all "Configuration" PropertyGroups for
each configuration:
* ANDROID_ARCH
* ANDROID_STL_TYPE
Add target properties that map to the AntBuild section of vcxproj files:
* ANDROID_ANT_ADDITIONAL_OPTIONS
* ANDROID_ASSETS_DIRECTORIES
* ANDROID_JAR_DEPENDENCIES
* ANDROID_JAR_DIRECTORIES
* ANDROID_JAVA_SOURCE_DIR
* ANDROID_NATIVE_LIB_DEPENDENCIES
* ANDROID_NATIVE_LIB_DIRECTORIES
* ANDROID_PROCESS_MAX
* ANDROID_PROGUARD
* ANDROID_PROGUARD_CONFIG_PATH
* ANDROID_SECURE_PROPS_PATH
* ANDROID_SKIP_ANT_STEP
Reviewed-by: Dmitry Polyanitsa <dpolyanitsa@nvidia.com>
Add a TARGET_MESSAGES property to control whether Makefile targets print
the "Built target " completion messages. Default to ON to preserve
existing behavior.
Create target property WINDOWS_EXPORT_ALL_SYMBOLS to automatically
generate a module definition file from MS-compatible .obj files and give
it to the linker in order to export all symbols from the .dll part of a
SHARED library.
Create a <LANG>_COMPILER_LAUNCHER target property (initialized by a
CMAKE_<LANG>_COMPILER_LAUNCHER variable) to specify a compiler launcher
tool. This will supersede the CMAKE_<LANG>_COMPILER_ARG1 approach to
using such tools. The old approach set CMAKE_<LANG>_COMPILER to the
launcher tool while the new approach leaves this variable set to the
actual compiler.
Implement this property for Makefile and Ninja generators. It cannot be
implemented for VS or Xcode generators as the IDE build tools offer no
such hooks.
Create a <LANG>_INCLUDE_WHAT_YOU_USE target property (initialized by a
CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable) to specify an IWYU command
line to be run along with the compiler.
Add CROSSCOMPILING_EMULATOR target property for executables. This is used by
subsequent patches to run exectuables created for the target system when
crosscompiling. The property is initialized by the
CMAKE_CROSSCOMPILING_EMULATOR variable when defined.
XAML files are by default of type Page in the vcxproj and can be
overriden by setting the VS_XAML_TYPE property. The .cpp and .h file
of the same name are automatically added as depending on the XAML file.
New VSXaml test builds a basic XAML WindowsStore 8.1 app with VS2013.
Also add a 'CMAKE_ANDROID_API_MIN' variable to set the property
default. Teach the VS generator to write the MIN API value into
Nsight Tegra project files.
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package. For example:
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")
Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL. Without
these many .hlsl source files may not be possible to use. Extend the
VSWinStorePhone test project to cover them.
Also add a 'CMAKE_ANDROID_GUI' variable to set the property default
so a project can easily make all executables Android applications.
An Android application executable file has the same extension as a
shared library (.so).
Deprecate VS_WINRT_EXTENSIONS and document VS_WINRT_COMPONENT as for VS
generators only. Also define _WINRT_DLL in SHARED libraries in order to
get a .lib produced.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
aa21001b Help: Add notes for topic 'vs-special-source-file-properties'
6fe770e1 VS: Add a source file property to set the hlsl shader type
9b4dc2ad VS: Add a source file property to mark content for Windows App deployment
f063a914 VS: Re-arrange WriteExtraSource to support tool configuration
Create a VS_DEPLOYMENT_CONTENT source file property, supporting
generator expressions, to compute whether a source file should be marked
as DeploymentContent or ExcludedFromBuild in Windows Phone and Windows
Store projects.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
Document the COMPILE_DEFINITIONS_<Config> properties as deprecated.
Add new sections for deprecated properties and move POST_INSTALL_SCRIPT
and PRE_INSTALL_SCRIPT there as well.
Teach set_property and get_property an "INSTALL" property type to be
associated with install-tree file paths. Make the properties available
to CPack for use during packaging. Add a "prop_inst" Sphinx domain
object type for documentation of such properties.
Add source file properties to control Xcode file type attributes:
XCODE_EXPLICIT_FILE_TYPE => explicitFileType
XCODE_LAST_KNOWN_FILE_TYPE => lastKnownFileType
Add a RunCMake.XcodeProject test to verify generated project content.
Add properties and variables corresponding to CXX equivalents.
Add features for c_function_prototypes (C90), c_restrict (C99),
c_variadic_macros (C99) and c_static_assert (C11). This feature
set can be extended later.
Add a <PREFIX>_RESTRICT symbol define to WriteCompilerDetectionHeader
to conditionally represent the c_restrict feature.
Extend the interface of the target_compile_features command with
PUBLIC and INTERFACE keywords. Populate the INTERFACE_COMPILER_FEATURES
target property if they are set. Consume the INTERFACE_COMPILER_FEATURES
target property from linked dependent targets to determine the final
required compiler features and the compile flag, if needed.
Use the same pattern of origin-debugging which is used for other
build properties.
Use the contents of it to upgrade the CXX_STANDARD target property,
if appropriate. This will have the effect of adding the -std=c++11
compile flag or other language specification on GNU when that is
needed for the feature.