Ancient versions of CMake required else(), endif(), and similar block
termination commands to have arguments matching the command starting the
block. This is no longer the preferred style.
Run the following shell code:
for c in else endif endforeach endfunction endmacro endwhile; do
echo 's/\b'"$c"'\(\s*\)(.\+)/'"$c"'\1()/'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
egrep -z -v 'Tests/CMakeTests/While-Endwhile-' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
GNU/kFreeBSD = FreeBSD kernel + userspace with glibc. Linux.cmake
doesn't contain anything too OS specific, so we can forward to it.
Here are outputs of /bin/uname on author's machine:
uname -p ==> i386
uname -o ==> GNU/kFreeBSD
uname -s ==> GNU/kFreeBSD
uname -r ==> 5.4-1-686
Patch from Modestas Vainius. See issue #9659.
This adds copyright/license notification blocks CMake's non-find
modules. Most of the modules had no notices at all. Some had notices
referring to the BSD license already. This commit normalizes existing
notices and adds missing notices.
cmMakefile.cxx, but now in the platform files and are now valid for the
target platform, not the host platform.
New variables CMAKE_HOST_WIN32, CMAKE_HOST_UNIX, CMAKE_HOST_APPLE and
CMAKE_HOST_CYGWIN have been added in cmMakefile.cxx (...and have now to be
used in all cmake files which are executed before
CMakeSystemSpecificInformation.cmake is loaded). For compatibility the old
set is set to the new one in CMakeDetermineSystem.cmake and reset before the
system platform files are loaded, so custom language or compiler modules
which use these should still work.
Alex
loaded
Additionally the makefile in cmCPackGenericGenerator is now protected
instead of private, so with these two changes the cpack generators should
now be able to find their tools and how to call these tools from cmake
scripts, instead of hardcoding the search order and command line (as done
e.g. in cmCPackZIPGenerator.cxx)
Alex
CMAKE_SOURCE_DIR can't be used there
ENH: modify CMakeCCompilerId.c and .h so that sdcc can compile them. As they
were the preprocessor produced:
9 "test.c"
static char const info_compiler[] = "INFO:compiler["
# 40 "test.c"
""
"]";
and the mixing of the preprocessing directives and the string constants
didn't work.
Alex
-add a RESULT_VARIABLE to INCLUDE()
-add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain
-have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system)
-use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to
run the executables if they have a different suffix because they are
probably crosscompiled, but nevertheless it should be able to find them
-make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE
-support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.)
-move ranlib on OSX from the file command to a command in executed in cmake_install.cmake
-add support for stripping during install in cmake_install.cmake
-split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools
-remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms
-create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these
-add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a
list of directories which will be prepended to all search directories, right
now as a cmake variable, turning it into a global cmake property may need
some more work
-remove cmTestTestHandler::TryExecutable(), it's unused
-split cmFileCommand::HandleInstall() into slightly smaller functions
Alex