new cmake based configuration
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# determine the compiler to use for C programs
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# NOTE, a generator may set CMAKE_C_COMPILER before
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# loading this file to force a compiler.
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FIND_PROGRAM(CMAKE_C_COMPILER NAMES $ENV{CC} gcc cc cl bcc PATHS /bin /usr/bin /usr/local/bin )
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# determine the compiler to use for C++ programs
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# NOTE, a generator may set CMAKE_CXX_COMPILER before
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# loading this file to force a compiler.
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FIND_PROGRAM(CMAKE_CXX_COMPILER NAMES $ENV{CXX} c++ g++ CC aCC cl bcc PATHS /bin /usr/bin /usr/local/bin )
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# This module is used by the Makefile generator to determin the following variables:
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# CMAKE_SYSTEM_NAME - on unix this is uname -s, for windows it is Windows
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# CMAKE_SYSTEM_VERSION - on unix this is uname -r, for windows it is empty
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# CMAKE_SYSTEM - ${CMAKE_SYSTEM}-${CMAKE_SYSTEM_VERSION}, for windows: ${CMAKE_SYSTEM}
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#
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# Expected uname -s output:
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#
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# AIX AIX
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# BSD/OS BSD/OS
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# FreeBSD FreeBSD
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# HP-UX HP-UX
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# IRIX IRIX
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# Linux Linux
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# NetBSD NetBSD
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# OpenBSD OpenBSD
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# OFS/1 (Digital Unix) OSF1
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# SCO OpenServer 5 SCO_SV
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# SCO UnixWare 7 UnixWare
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# SCO UnixWare (pre release 7) UNIX_SV
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# SCO XENIX Xenix
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# Solaris SunOS
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# SunOS SunOS
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# Tru64 Tru64
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# Ultrix ULTRIX
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# cygwin CYGWIN_NT-5.1
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# MacOSX Darwin
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IF(UNIX)
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FIND_PROGRAM(CMAKE_UNAME uname /bin /usr/bin /usr/local/bin )
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IF(CMAKE_UNAME)
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EXEC_PROGRAM(uname ARGS -s OUTPUT_VARIABLE CMAKE_SYSTEM_NAME)
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EXEC_PROGRAM(uname ARGS -r OUTPUT_VARIABLE CMAKE_SYSTEM_VERSION)
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SET(CMAKE_UNAME ${CMAKE_UNAME} CACHE INTERNAL "uname command")
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ENDIF(CMAKE_UNAME)
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ELSE(UNIX)
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IF(WIN32)
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SET (CMAKE_SYSTEM_NAME "Windows")
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SET (CMAKE_SYSTEM_VERSION "")
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ENDIF(WIN32)
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ENDIF(UNIX)
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IF(NOT CMAKE_SYSTEM_NAME)
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SET(CMAKE_SYSTEM_NAME "UnknownOS")
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ENDIF(NOT CMAKE_SYSTEM_NAME)
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# fix for BSD/OS , remove the /
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IF(CMAKE_SYSTEM_NAME MATCHES BSD.OS)
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SET(CMAKE_SYSTEM_NAME BSDOS)
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ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD.OS)
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# fix for CYGWIN which has windows version in it
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IF(CMAKE_SYSTEM_NAME MATCHES CYGWIN)
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SET(CMAKE_SYSTEM_NAME CYGWIN)
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ENDIF(CMAKE_SYSTEM_NAME MATCHES CYGWIN)
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# set CMAKE_SYSTEM to the CMAKE_SYSTEM_NAME
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SET(CMAKE_SYSTEM ${CMAKE_SYSTEM_NAME})
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# if there is a CMAKE_SYSTEM_VERSION then add a -${CMAKE_SYSTEM_VERSION}
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IF(CMAKE_SYSTEM_VERSION)
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SET(CMAKE_SYSTEM ${CMAKE_SYSTEM}-${CMAKE_SYSTEM_VERSION})
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ENDIF(CMAKE_SYSTEM_VERSION)
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# this module sets system information like how to build libraries
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# before including this file the system, C, and C++ compilers must
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# have already been determined.
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# This file first sets default variables that can be used for most
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# makefiles. Next, it will include a system specific file. Finally,
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# it will optionally include a system and compiler specific file that
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# can be used to override any of this information.
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# 1. set default values that will work for most system
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SET(CMAKE_CXX_CREATE_SHARED_LIBRARY
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"${CMAKE_CXX_COMPILE} ${CMAKE_SHARED_LIBRARY_CREATE_FLAGS} ${CMAKE_CXX_LINK_SHARED_OUT_FLAG} <TARGET> <OBJECTS>")
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SET(CMAKE_CXX_CREATE_AR_LIBRARY
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"${CMAKE_AR} ${CMAKE_AR_FLAGS} <TARGET> <OBJECTS>")
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# 2. now include SystemName.cmake file to set the system specific information
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SET(CMAKE_SYSTEM_INFO_FILE ${CMAKE_ROOT}/Modules/${CMAKE_SYSTEM_NAME}.cmake)
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IF(EXISTS ${CMAKE_SYSTEM_INFO_FILE})
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INCLUDE(${CMAKE_SYSTEM_INFO_FILE})
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ELSE(EXISTS ${CMAKE_SYSTEM_INFO_FILE})
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MESSAGE("System is unknown to cmake, create:\n${CMAKE_SYSTEM_INFO_FILE}"
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" to use this system, please send your config file to "
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"cmake@www.cmake.org so it can be added to cmake"")
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ENDIF(EXISTS ${CMAKE_SYSTEM_INFO_FILE})
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# 3. include optional systemname-compiler.cmake files
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IF(CMAKE_C_COMPILER)
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INCLUDE(${CMAKE_ROOT}/Modules/${CMAKE_SYSTEM_NAME}-${CMAKE_C_COMPILER}.cmake OPTIONAL)
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ENDIF(CMAKE_C_COMPILER)
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IF(CMAKE_CXX_COMPILER)
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INCLUDE(${CMAKE_ROOT}/Modules/${CMAKE_SYSTEM_NAME}-${CMAKE_CXX_COMPILER}.cmake
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OPTIONAL)
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ENDIF(CMAKE_CXX_COMPILER)
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