Define the 'cmake -A' option to set CMAKE_GENERATOR_PLATFORM
without having to spell out the whole variable name. We choose
the name '-A' for "platform" because '-P' is already taken, and
in the common use case the "platform" is actually an architecture
(e.g. x64).
Teach the RunCMake test infrastructure to use -A to pass the generator
platform. Extend the RunCMake.GeneratorPlatform test with a case to
verify that the -A option cannot be repeated.
Call SetSystemName, SetGeneratorPlatform, and SetGeneratorToolset
exactly once after reading CMakeSystem.cmake, and not again on another
call to enable_language() or project().
The ctest_configure command already reads the CTEST_CMAKE_GENERATOR
variable to get the value for the cmake -G option. Read new variable
CTEST_CMAKE_GENERATOR_PLATFORM to pass on as CMAKE_GENERATOR_PLATFORM.
The "ctest --build-and-test" mode already has "--build-generator" to
specify the -G option to CMake. Add a "--build-generator-platform" option
to specify a value to pass on as CMAKE_GENERATOR_PLATFORM.
For VS generator names that do not specify the platform name, read
CMAKE_GENERATOR_PLATFORM to get it.
Extend the RunCMake.GeneratorPlatform test with a case covering
use of the x64 platform when the test generator is a Visual Studio
generator whose name does not specify a platform.
Reject the option by default. It will be implemented on a per-generator
basis. Pass the setting into try_compile project generation. Add cache
entry CMAKE_GENERATOR_PLATFORM and associated variable documentation to
hold the value persistently.
Add a RunCMake.GeneratorPlatform test to cover basic use cases for the
option. Verify that CMAKE_GENERATOR_PLATFORM is empty by default, and
that it is rejected when the generator does not support a user setting.
Rename the 'PlatformName' member to 'DefaultPlatformName' and make
sure it is only read through a 'GetPlatformName()' call. This will
allow non-default names to be chosen later.
Move handling of an empty toolset name into the implementation of the
method. This simplifies the VS 10 implementation of default toolset
selection because it has one code path that is always called.
Xcode requires a separate PBXFileReference for each target source group
that references a source file. Xcode 6 now diagnoses re-use of the same
PBXFileReference from multiple source groups. Add the referencing
target name to our internal map key so we use a per-target reference.
39fefde2 VS: Add test case for Windows Phone and Windows Store
89da8465 MSVC: Define 'WIN32' for Windows Store and Windows Phone
ed7f085f Help: Add notes for topic 'vs-windows-apps'
dd11ae8f VS: Do not compile C sources as WinRT (#15100)
b8e40538 VS: Mark Windows Phone and Store targets as App Containers
0432f062 VS: Always ignore ole32 on Windows Phone 8.0
e6ff2f8b VS: Generate Windows Metadata for WinRT components
ee48f4c7 VS: Generate Windows Phone and Windows Store projects as Unicode
cb1aceed VS: Add VS_WINRT_COMPONENT property to enable CompileAsWinRT
401269e4 VS: Handle .pfx files explicitly in generator
23782171 VS: Handle AppxManifest sources explicitly in generator
bc373c6d VS: Set Window Phone/Store app type in CMake-generated targets
d89b2889 VS: Mark CMake-generated targets as Utility in .vcxproj files
03ad8f28 CMakeDetermineCompilerABI: Link with standard libraries on MSVC
The MSVC /ZW flag is valid only for C++ sources. Whenever we enable
CompileAsWinRT for the whole target, disable it for all C sources.
Update the documentation of VS_WINRT_COMPONENT to drop the statement
about undefined behavior for non-C++ sources, because it is now
defined as expected.
* Add AppContainerApplication to non-UTILITY targets
* Generate app manifest and related files if project does not provide them.
Place them in a per-target directory to avoid clashes.
* Mark WinRT components with WinMDAssembly
* Import Windows Phone 8.0 targets in .vcxproj files when necessary,
and reference platform.winmd.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
cbd1d42b Help: Add notes for topic 'vs-masm'
0f8522a6 VS: Add MASM support to VS 8 and 9 (#8170, #14984)
a43f4400 VS: Move internal MasmEnabled member up to VS 7 generator
df3b007d VS: Add test for MASM support
e8727449 VS: Populate MASM tool build settings in .vcxproj files
0271a5f9 VS: Manually fix MASM flag table entries
1d662e48 VS: Generate MASM flag tables from MSBuild tool files
4f6940df VS: Fix ASM_MASM support in VS >= 10
d7866c52 ASM_MASM: Fix selection of ml64
0374abdb ASM_MASM: Add preprocessor definitions to compile lines
5b0a46e1 ASM_MASM: Do not require compiler to be a full path
802dbe52 cmLocalVisualStudio7Generator: Rename local 'lang' var
Deprecate VS_WINRT_EXTENSIONS and document VS_WINRT_COMPONENT as for VS
generators only. Also define _WINRT_DLL in SHARED libraries in order to
get a .lib produced.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
Teach cmGeneratorTarget to classify .pfx files as package
certificate key files. Teach cmVisualStudio10TargetGenerator
to write them as PackageCertificateKeyFile in .vcxproj files.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
Teach cmGeneratorTarget to extract .appxmanifest sources separately.
Teach cmVisualStudio10TargetGenerator to write them with the
AppxManifest tool in .vcxproj files. This will allow us to detect
whether the project provides an application manfiest explicitly.
Generate the ApplicationType and ApplicationTypeRevision elements in
.vcxproj files for CMake-generated targets like 'INSTALL' and
'RUN_TESTS'. This was accidentally left out of commit 709cebde (VS:
Generate WindowsPhone and WindowsStore application types, 2014-07-31).
Move the member from cmGlobalVisualStudio10Generator to
cmGlobalVisualStudio7Generator to make it useful for earlier
versions of VS. Set the member to true only starting with
cmGlobalVisualStudio8Generator since we will not implement
MASM support for versions less than VS 8.