ENH: Unify with other variables

This commit is contained in:
Andy Cedilnik 2004-04-23 10:03:01 -04:00
parent 3262bc73d3
commit eae3d4cf06
2 changed files with 6 additions and 5 deletions

View File

@ -38,7 +38,7 @@ bool cmAddExecutableCommand::InitialPass(std::vector<std::string> const& args)
++s; ++s;
use_win32 = true; use_win32 = true;
} }
else if ( *s == "MACBUNDLE" ) else if ( *s == "MACOSX_BUNDLE" )
{ {
++s; ++s;
use_macbundle = true; use_macbundle = true;

View File

@ -61,16 +61,17 @@ public:
virtual const char* GetFullDocumentation() virtual const char* GetFullDocumentation()
{ {
return return
" ADD_EXECUTABLE(exename [WIN32] [MACBUNDLE] source1\n" " ADD_EXECUTABLE(exename [WIN32] [MACOSX_BUNDLE] source1\n"
" source2 ... sourceN)\n" " source2 ... sourceN)\n"
"This command adds an executable target to the current directory. " "This command adds an executable target to the current directory. "
"The executable will be built from the list of source files " "The executable will be built from the list of source files "
"specified.\n" "specified.\n"
"After specifying the executable name, WIN32 and/or MACBUNDLE can " "After specifying the executable name, WIN32 and/or MACOSX_BUNDLE can "
"be specified. WIN32 indicates that the executable (when compiled on " "be specified. WIN32 indicates that the executable (when compiled on "
"windows) is a windows app (using WinMain) not a console app (using main). " "windows) is a windows app (using WinMain) not a console app (using main). "
"MACBUNDLE indicates that when build on Mac OSX, executable should be in " "MACOSX_BUNDLE indicates that when build on Mac OSX, executable should "
"the bundle form. The MACBUNDLE also allows several variables to be specified:\n" "be in the bundle form. The MACOSX_BUNDLE also allows several variables "
"to be specified:\n"
" MACOSX_BUNDLE_INFO_STRING\n" " MACOSX_BUNDLE_INFO_STRING\n"
" MACOSX_BUNDLE_ICON_FILE\n" " MACOSX_BUNDLE_ICON_FILE\n"
" MACOSX_BUNDLE_GUI_IDENTIFIER\n" " MACOSX_BUNDLE_GUI_IDENTIFIER\n"