diff --git a/Source/cmAddExecutableCommand.cxx b/Source/cmAddExecutableCommand.cxx index 4ccd2a7e4..8faabaca0 100644 --- a/Source/cmAddExecutableCommand.cxx +++ b/Source/cmAddExecutableCommand.cxx @@ -38,7 +38,7 @@ bool cmAddExecutableCommand::InitialPass(std::vector const& args) ++s; use_win32 = true; } - else if ( *s == "MACBUNDLE" ) + else if ( *s == "MACOSX_BUNDLE" ) { ++s; use_macbundle = true; diff --git a/Source/cmAddExecutableCommand.h b/Source/cmAddExecutableCommand.h index ac8328dce..cb8bb6fa9 100644 --- a/Source/cmAddExecutableCommand.h +++ b/Source/cmAddExecutableCommand.h @@ -61,16 +61,17 @@ public: virtual const char* GetFullDocumentation() { return - " ADD_EXECUTABLE(exename [WIN32] [MACBUNDLE] source1\n" + " ADD_EXECUTABLE(exename [WIN32] [MACOSX_BUNDLE] source1\n" " source2 ... sourceN)\n" "This command adds an executable target to the current directory. " "The executable will be built from the list of source files " "specified.\n" - "After specifying the executable name, WIN32 and/or MACBUNDLE can " + "After specifying the executable name, WIN32 and/or MACOSX_BUNDLE can " "be specified. WIN32 indicates that the executable (when compiled on " "windows) is a windows app (using WinMain) not a console app (using main). " - "MACBUNDLE indicates that when build on Mac OSX, executable should be in " - "the bundle form. The MACBUNDLE also allows several variables to be specified:\n" + "MACOSX_BUNDLE indicates that when build on Mac OSX, executable should " + "be in the bundle form. The MACOSX_BUNDLE also allows several variables " + "to be specified:\n" " MACOSX_BUNDLE_INFO_STRING\n" " MACOSX_BUNDLE_ICON_FILE\n" " MACOSX_BUNDLE_GUI_IDENTIFIER\n"