ENH: Add global property ALLOW_DUPLICATE_CUSTOM_TARGETS to help existing projects that depend on having duplicate custom targets. It is allowed only for Makefile generators. See bug#6348.
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@ -161,7 +161,7 @@ bool cmAddCustomTargetCommand
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// Enforce name uniqueness.
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{
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std::string msg;
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if(!this->Makefile->EnforceUniqueName(args[0], msg))
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if(!this->Makefile->EnforceUniqueName(args[0], msg, true))
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{
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this->SetError(msg.c_str());
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return false;
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@ -733,12 +733,39 @@ void cmGlobalGenerator::Configure()
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}
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}
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bool cmGlobalGenerator::CheckALLOW_DUPLICATE_CUSTOM_TARGETS()
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{
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// If the property is not enabled then okay.
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if(!this->CMakeInstance
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->GetPropertyAsBool("ALLOW_DUPLICATE_CUSTOM_TARGETS"))
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{
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return true;
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}
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// This generator does not support duplicate custom targets.
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cmOStringStream e;
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e << "This project has enabled the ALLOW_DUPLICATE_CUSTOM_TARGETS "
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<< "global property. "
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<< "The \"" << this->GetName() << "\" generator does not support "
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<< "duplicate custom targets. "
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<< "Consider using a Makefiles generator or fix the project to not "
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<< "use duplicat target names.";
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cmSystemTools::Error(e.str().c_str());
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return false;
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}
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void cmGlobalGenerator::Generate()
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{
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// Some generators track files replaced during the Generate.
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// Start with an empty vector:
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this->FilesReplacedDuringGenerate.clear();
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// Check whether this generator is allowed to run.
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if(!this->CheckALLOW_DUPLICATE_CUSTOM_TARGETS())
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{
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return;
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}
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// For each existing cmLocalGenerator
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unsigned int i;
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@ -258,6 +258,8 @@ protected:
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void SetLanguageEnabledFlag(const char* l, cmMakefile* mf);
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void SetLanguageEnabledMaps(const char* l, cmMakefile* mf);
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virtual bool CheckALLOW_DUPLICATE_CUSTOM_TARGETS();
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// Fill the ProjectMap, this must be called after LocalGenerators
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// has been populated.
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void FillProjectMap();
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@ -162,6 +162,8 @@ protected:
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virtual const char* GetRebuildCacheTargetName() { return "rebuild_cache"; }
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virtual const char* GetCleanTargetName() { return "clean"; }
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virtual bool CheckALLOW_DUPLICATE_CUSTOM_TARGETS() { return true; }
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// Some make programs (Borland) do not keep a rule if there are no
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// dependencies or commands. This is a problem for creating rules
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// that might not do anything but might have other dependencies
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@ -3140,7 +3140,8 @@ cmTarget* cmMakefile::FindTargetToUse(const char* name)
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}
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//----------------------------------------------------------------------------
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bool cmMakefile::EnforceUniqueName(std::string const& name, std::string& msg)
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bool cmMakefile::EnforceUniqueName(std::string const& name, std::string& msg,
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bool isCustom)
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{
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if(cmTarget* existing = this->FindTargetToUse(name.c_str()))
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{
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@ -3158,21 +3159,76 @@ bool cmMakefile::EnforceUniqueName(std::string const& name, std::string& msg)
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}
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else if(!this->NeedBackwardsCompatibility(2, 4))
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{
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// The conflict is with a non-imported target. Produce an error
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// that tells the user how to work around the problem.
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// The conflict is with a non-imported target.
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// Allow this if the user has requested support.
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cmake* cm =
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this->LocalGenerator->GetGlobalGenerator()->GetCMakeInstance();
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if(isCustom && existing->GetType() == cmTarget::UTILITY &&
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this != existing->GetMakefile() &&
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cm->GetPropertyAsBool("ALLOW_DUPLICATE_CUSTOM_TARGETS"))
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{
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return true;
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}
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// Produce an error that tells the user how to work around the
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// problem.
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cmOStringStream e;
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e << "cannot create target \"" << name
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<< "\" because another target with the same name already exists. "
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<< "Logical target names must be globally unique. "
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<< "For executables and libraries, consider using the OUTPUT_NAME "
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<< "target property to create two targets with the same physical "
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<< "name while keeping logical names distinct. "
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<< "Custom targets must simply have globally unique names.\n"
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<< "If you are building an older project it is possible that "
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<< "it violated this rule but was working accidentally. "
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<< "Set CMAKE_BACKWARDS_COMPATIBILITY to 2.4 or lower to disable "
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<< "this error.";
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msg = e.str();
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<< "The existing target is ";
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switch(existing->GetType())
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{
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case cmTarget::EXECUTABLE:
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e << "an executable ";
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break;
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case cmTarget::STATIC_LIBRARY:
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e << "a static library ";
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break;
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case cmTarget::SHARED_LIBRARY:
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e << "a shared library ";
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break;
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case cmTarget::MODULE_LIBRARY:
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e << "a module library ";
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break;
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case cmTarget::UTILITY:
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e << "a custom target ";
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break;
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default: break;
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}
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e << "created in source directory \""
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<< existing->GetMakefile()->GetCurrentDirectory() << "\".\n"
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<< "\n";
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e <<
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"Logical target names must be globally unique because:\n"
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" - Unique names may be referenced unambiguously both in CMake\n"
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" code and on make tool command lines.\n"
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" - Logical names are used by Xcode and VS IDE generators\n"
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" to produce meaningful project names for the targets.\n"
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"The logical name of executable and library targets does not "
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"have to correspond to the physical file names built. "
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"Consider using the OUTPUT_NAME target property to create two "
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"targets with the same physical name while keeping logical "
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"names distinct. "
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"Custom targets must simply have globally unique names.\n"
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"\n"
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"If you are building an older project it is possible that "
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"it violated this rule but was working accidentally because "
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"CMake did not previously diagnose this problem. "
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"Set CMAKE_BACKWARDS_COMPATIBILITY to 2.4 or lower to disable "
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"this error.\n";
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if(isCustom && existing->GetType() == cmTarget::UTILITY)
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{
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e <<
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"\n"
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"For projects that care only about Makefile generators and do "
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"not wish to support Xcode or VS IDE generators, one may add\n"
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" set_property(GLOBAL PROPERTY ALLOW_DUPLICATE_CUSTOM_TARGETS 1)\n"
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"to the top of the project to allow duplicate custom targets "
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"(target names must still be unique within each directory). "
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"However, setting this property will cause non-Makefile generators "
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"to produce an error and refuse to generate the project.";
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}
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msg = e.str();
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return false;
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}
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}
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@ -132,7 +132,8 @@ public:
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/**
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* Help enforce global target name uniqueness.
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*/
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bool EnforceUniqueName(std::string const& name, std::string& msg);
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bool EnforceUniqueName(std::string const& name, std::string& msg,
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bool isCustom = false);
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/**
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* Perform FinalPass, Library dependency analysis etc before output of the
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@ -3322,6 +3322,25 @@ void cmake::DefineProperties(cmake *cm)
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"at the beginning of native build system generation. "
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"This property causes it to display details of its analysis to stderr.");
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cm->DefineProperty(
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"ALLOW_DUPLICATE_CUSTOM_TARGETS", cmProperty::GLOBAL,
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"Allow duplicate custom targets to be created.",
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"Normally CMake requires that all targets built in a project have "
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"globally unique names. "
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"This is necessary to generate meaningful project file names in "
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"Xcode and VS IDE generators. "
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"It also allows the target names to be referenced unambiguously.\n"
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"Makefile generators are capable of supporting duplicate custom target "
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"names. "
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"For projects that care only about Makefile generators and do "
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"not wish to support Xcode or VS IDE generators, one may set this "
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"property to true to allow duplicate custom targets. "
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"The property allows multiple add_custom_target command calls in "
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"*different directories* to specify the same target name. "
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"However, setting this property will cause non-Makefile generators "
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"to produce an error and refuse to generate the project."
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);
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cm->DefineProperty
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("IN_TRY_COMPILE", cmProperty::GLOBAL,
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"Read-only property that is true during a try-compile configuration.",
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