ENH: Allow multiple OS X applications bundles to be created in a single build directory. Converted Info.plist files to be generated directly instead of configured with make variables. The MACOSX_BUNDLE_* variables are now properties (and vars for compatibility).

This commit is contained in:
Brad King 2008-02-14 15:31:08 -05:00
parent 7b1c305d86
commit 67f8c0fd10
8 changed files with 115 additions and 105 deletions

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@ -1,36 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>LSRequiresCarbon</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
</dict>
</plist>

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@ -1,28 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_FRAMEWORK_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_FRAMEWORK_INFO_STRING}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_FRAMEWORK_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_FRAMEWORK_SHORT_VERSION_STRING}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${MACOSX_FRAMEWORK_BUNDLE_VERSION}</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_FRAMEWORK_COPYRIGHT}</string>
</dict>
</plist>

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@ -1482,18 +1482,15 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
if(target.GetPropertyAsBool("MACOSX_BUNDLE"))
{
productType = "com.apple.product-type.application";
std::string f1 =
this->CurrentMakefile->GetModulesFile("MacOSXBundleInfo.plist.in");
if ( f1.size() == 0 )
{
cmSystemTools::Error("could not find Mac OSX bundle template file.");
}
std::string f2 = this->CurrentMakefile->GetCurrentOutputDirectory();
f2 += "/Info.plist";
this->CurrentMakefile->ConfigureFile(f1.c_str(), f2.c_str(),
false, false, false);
std::string path =
this->ConvertToRelativeForXCode(f2.c_str());
std::string plist = this->CurrentMakefile->GetCurrentOutputDirectory();
plist += cmake::GetCMakeFilesDirectory();
plist += "/";
plist += target.GetName();
plist += "Info.plist";
this->CurrentLocalGenerator
->GenerateAppleInfoPList(&target, productName.c_str(), plist.c_str());
std::string path =
this->ConvertToRelativeForXCode(plist.c_str());
buildSettings->AddAttribute("INFOPLIST_FILE",
this->CreateString(path.c_str()));

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@ -2732,3 +2732,86 @@ bool cmLocalGenerator::CheckDefinition(std::string const& define) const
// Assume it is supported.
return true;
}
//----------------------------------------------------------------------------
static std::string cmLGInfoProp(cmTarget* target, const char* prop)
{
if(const char* val = target->GetProperty(prop))
{
return val;
}
else
{
// For compatibility check for a variable.
return target->GetMakefile()->GetSafeDefinition(prop);
}
}
//----------------------------------------------------------------------------
void cmLocalGenerator::GenerateAppleInfoPList(cmTarget* target,
const char* targetName,
const char* fname)
{
std::string info_EXECUTABLE_NAME = targetName;
// Lookup the properties.
std::string info_INFO_STRING =
cmLGInfoProp(target, "MACOSX_BUNDLE_INFO_STRING");
std::string info_ICON_FILE =
cmLGInfoProp(target, "MACOSX_BUNDLE_ICON_FILE");
std::string info_GUI_IDENTIFIER =
cmLGInfoProp(target, "MACOSX_BUNDLE_GUI_IDENTIFIER");
std::string info_LONG_VERSION_STRING =
cmLGInfoProp(target, "MACOSX_BUNDLE_LONG_VERSION_STRING");
std::string info_BUNDLE_NAME =
cmLGInfoProp(target, "MACOSX_BUNDLE_BUNDLE_NAME");
std::string info_SHORT_VERSION_STRING =
cmLGInfoProp(target, "MACOSX_BUNDLE_SHORT_VERSION_STRING");
std::string info_BUNDLE_VERSION =
cmLGInfoProp(target, "MACOSX_BUNDLE_BUNDLE_VERSION");
std::string info_COPYRIGHT =
cmLGInfoProp(target, "MACOSX_BUNDLE_COPYRIGHT");
// Generate the file.
cmGeneratedFileStream fout(fname);
fout.SetCopyIfDifferent(true);
fout <<
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<!DOCTYPE plist PUBLIC \"-//Apple Computer//DTD PLIST 1.0//EN\"\n"
" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
"<plist version=\"1.0\">\n"
"<dict>\n"
"\t<key>CFBundleDevelopmentRegion</key>\n"
"\t<string>English</string>\n"
"\t<key>CFBundleExecutable</key>\n"
"\t<string>" << info_EXECUTABLE_NAME << "</string>\n"
"\t<key>CFBundleGetInfoString</key>\n"
"\t<string>" << info_INFO_STRING << "</string>\n"
"\t<key>CFBundleIconFile</key>\n"
"\t<string>" << info_ICON_FILE << "</string>\n"
"\t<key>CFBundleIdentifier</key>\n"
"\t<string>" << info_GUI_IDENTIFIER << "</string>\n"
"\t<key>CFBundleInfoDictionaryVersion</key>\n"
"\t<string>6.0</string>\n"
"\t<key>CFBundleLongVersionString</key>\n"
"\t<string>" << info_LONG_VERSION_STRING << "</string>\n"
"\t<key>CFBundleName</key>\n"
"\t<string>" << info_BUNDLE_NAME << "</string>\n"
"\t<key>CFBundlePackageType</key>\n"
"\t<string>APPL</string>\n"
"\t<key>CFBundleShortVersionString</key>\n"
"\t<string>" << info_SHORT_VERSION_STRING << "</string>\n"
"\t<key>CFBundleSignature</key>\n"
"\t<string>????" /* break string to avoid trigraph */ "</string>\n"
"\t<key>CFBundleVersion</key>\n"
"\t<string>" << info_BUNDLE_VERSION << "</string>\n"
"\t<key>CSResourcesFileMapped</key>\n"
"\t<true/>\n"
"\t<key>LSRequiresCarbon</key>\n"
"\t<true/>\n"
"\t<key>NSHumanReadableCopyright</key>\n"
"\t<string>" << info_COPYRIGHT << "</string>\n"
"</dict>\n"
"</plist>\n"
;
}

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@ -269,6 +269,12 @@ public:
bool NeedBackwardsCompatibility(unsigned int major,
unsigned int minor,
unsigned int patch = 0xFFu);
/**
* Generate a Mac OS X application bundle Info.plist file.
*/
void GenerateAppleInfoPList(cmTarget* target, const char* targetName,
const char* fname);
protected:
/** Construct a comment for a custom command. */
std::string ConstructComment(const cmCustomCommand& cc,

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@ -133,13 +133,6 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
outpath += "/";
// Make bundle directories
std::string f1 =
this->Makefile->GetModulesFile("MacOSXBundleInfo.plist.in");
if ( f1.size() == 0 )
{
cmSystemTools::Error("could not find Mac OSX bundle template file.");
}
std::vector<cmSourceFile*>::const_iterator sourceIt;
for ( sourceIt = this->Target->GetSourceFiles().begin();
sourceIt != this->Target->GetSourceFiles().end();
@ -162,11 +155,10 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
// Configure the Info.plist file. Note that it needs the executable name
// to be set.
std::string f2 = macdir + "Info.plist";
this->Makefile->AddDefinition("MACOSX_BUNDLE_EXECUTABLE_NAME",
targetName.c_str());
this->Makefile->ConfigureFile(f1.c_str(), f2.c_str(),
false, false, false);
std::string plist = macdir + "Info.plist";
this->LocalGenerator->GenerateAppleInfoPList(this->Target,
targetName.c_str(),
plist.c_str());
}
#endif
std::string outpathImp;

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@ -364,22 +364,6 @@ void cmMakefileLibraryTargetGenerator::CreateFramework(
//cmSystemTools::MakeDirectory((macdir + "Libraries").c_str());
cmSystemTools::MakeDirectory((macdir + "Headers").c_str());
// Configure the Info.plist file. Note that it needs the executable name
// to be set
std::string rsrcDir = macdir + "Resources/";
cmSystemTools::MakeDirectory(rsrcDir.c_str());
this->Makefile->AddDefinition("MACOSX_FRAMEWORK_NAME",
targetName.c_str());
std::string f1 =
this->Makefile->GetModulesFile("MacOSXFrameworkInfo.plist.in");
if ( f1.size() == 0 )
{
cmSystemTools::Error(
"could not find Mac OSX framework Info.plist template file.");
}
std::string f2 = rsrcDir + "Info.plist";
this->Makefile->ConfigureFile(f1.c_str(), f2.c_str(),
false, false, false);
this->CopyFrameworkSources(targetName, outpath, version,
"PRIVATE_HEADER", "PrivateHeaders");

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@ -510,7 +510,19 @@ void cmTarget::DefineProperties(cmake *cm)
"When this property is set to true the executable when built "
"on Mac OS X will be created as an application bundle. "
"This makes it a GUI executable that can be launched from "
"the Finder.");
"the Finder.\n"
"The bundle Info.plist file is generated automatically. "
"The following target properties may be set to specify "
"its content:"
" MACOSX_BUNDLE_INFO_STRING\n"
" MACOSX_BUNDLE_ICON_FILE\n"
" MACOSX_BUNDLE_GUI_IDENTIFIER\n"
" MACOSX_BUNDLE_LONG_VERSION_STRING\n"
" MACOSX_BUNDLE_BUNDLE_NAME\n"
" MACOSX_BUNDLE_SHORT_VERSION_STRING\n"
" MACOSX_BUNDLE_BUNDLE_VERSION\n"
" MACOSX_BUNDLE_COPYRIGHT\n"
);
cm->DefineProperty
("ENABLE_EXPORTS", cmProperty::TARGET,