CMake/Source/cmGlobalVisualStudio15Gener...

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 22:01:08 +03:00
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalVisualStudio15Generator.h"
#include "cmAlgorithms.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs15generatorName[] = "Visual Studio 15 2017";
// Map generator name without year to name with year.
static const char* cmVS15GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs15generatorName,
sizeof(vs15generatorName) - 6) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs15generatorName) - 6;
if (cmHasLiteralPrefix(p, " 2017")) {
p += 5;
}
genName = std::string(vs15generatorName) + p;
return p;
}
class cmGlobalVisualStudio15Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const
{
std::string genName;
const char* p = cmVS15GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio15Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "ARM");
}
return 0;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const
{
entry.Name = std::string(vs15generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 2017 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
virtual void GetGenerators(std::vector<std::string>& names) const
{
names.push_back(vs15generatorName);
names.push_back(vs15generatorName + std::string(" ARM"));
names.push_back(vs15generatorName + std::string(" Win64"));
}
bool SupportsToolset() const CM_OVERRIDE { return true; }
bool SupportsPlatform() const CM_OVERRIDE { return true; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio15Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio15Generator::cmGlobalVisualStudio15Generator(
cmake* cm, const std::string& name, const std::string& platformName)
: cmGlobalVisualStudio14Generator(cm, name, platformName)
{
std::string vc15Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\15.0\\Setup\\VC;"
"ProductDir",
vc15Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v141";
this->Version = VS15;
}
bool cmGlobalVisualStudio15Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS15GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
void cmGlobalVisualStudio15Generator::WriteSLNHeader(std::ostream& fout)
{
// Visual Studio 15 writes .sln format 12.00
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition) {
fout << "# Visual Studio Express 15 for Windows Desktop\n";
} else {
fout << "# Visual Studio 15\n";
}
}
bool cmGlobalVisualStudio15Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v140"; // VS 15 uses v140 toolset
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
toolset);
}
bool cmGlobalVisualStudio15Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\VC\\Runtimes";
std::vector<std::string> vc15;
return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc15,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio15Generator::IsWindowsStoreToolsetInstalled() const
{
const char universal10Key[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\Setup\\Build Tools for Windows 10;SrcPath";
std::string win10SDK;
return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
cmSystemTools::KeyWOW64_32);
}