CMake/Source/cmFileCommand.h

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmFileCommand_h
#define cmFileCommand_h
#include "cmCommand.h"
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
struct cmFileInstaller;
/** \class cmFileCommand
* \brief Command for manipulation of files
*
*/
class cmFileCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
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virtual cmCommand* Clone()
{
return new cmFileCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args);
/**
* This determines if the command is invoked when in script mode.
*/
virtual bool IsScriptable() { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() { return "FILE";}
/**
* Succinct documentation.
*/
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virtual const char* GetTerseDocumentation()
{
return "File manipulation command.";
}
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/**
* More documentation.
*/
virtual const char* GetFullDocumentation()
{
return
" FILE(WRITE filename \"message to write\"... )\n"
" FILE(APPEND filename \"message to write\"... )\n"
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" FILE(READ filename variable [LIMIT numBytes])\n"
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" FILE(STRINGS filename variable [LIMIT_COUNT num]\n"
" [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]\n"
" [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]\n"
" [NEWLINE_CONSUME] [REGEX regex]\n"
" [NO_HEX_CONVERSION])\n"
" FILE(GLOB variable [RELATIVE path] [globbing expressions]...)\n"
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" FILE(GLOB_RECURSE variable [RELATIVE path] \n"
" [globbing expressions]...)\n"
" FILE(REMOVE [file1 ...])\n"
" FILE(REMOVE_RECURSE [file1 ...])\n"
" FILE(MAKE_DIRECTORY [directory1 directory2 ...])\n"
" FILE(RELATIVE_PATH variable directory file)\n"
" FILE(TO_CMAKE_PATH path result)\n"
" FILE(TO_NATIVE_PATH path result)\n"
"WRITE will write a message into a file called 'filename'. It "
"overwrites the file if it already exists, and creates the file "
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"if it does not exist.\n"
"APPEND will write a message into a file same as WRITE, except "
"it will append it to the end of the file\n"
"NOTE: When using FILE WRITE and FILE APPEND, the produced file "
"cannot be used as an input to CMake (CONFIGURE_FILE, source file ...) "
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"because it will lead to an infinite loop. Use CONFIGURE_FILE if you "
"want to generate input files to CMake.\n"
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"READ will read the content of a file and store it into the "
"variable.\n"
"STRINGS will parse a list of ASCII strings from a file and "
"store it in a variable. Binary data in the file are ignored. Carriage "
"return (CR) characters are ignored. It works also for Intel Hex and "
"Motorola S-record files, which are automatically converted to binary "
"format when reading them. Disable this using NO_HEX_CONVERSION.\n "
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"LIMIT_COUNT sets the maximum number of strings to return. "
"LIMIT_INPUT sets the maximum number of bytes to read from "
"the input file. "
"LIMIT_OUTPUT sets the maximum number of bytes to store in the "
"output variable. "
"LENGTH_MINIMUM sets the minimum length of a string to return. "
"Shorter strings are ignored. "
"LENGTH_MAXIMUM sets the maximum length of a string to return. Longer "
"strings are split into strings no longer than the maximum length. "
"NEWLINE_CONSUME allows newlines to be included in strings instead "
"of terminating them. "
"REGEX specifies a regular expression that a string must match to be "
"returned. "
"Typical usage \n"
" FILE(STRINGS myfile.txt myfile)\n"
"stores a list in the variable \"myfile\" in which each item is "
"a line from the input file.\n"
"GLOB will generate a list of all files that match the globbing "
"expressions and store it into the variable. Globbing expressions "
"are similar to regular expressions, but much simpler. If RELATIVE "
"flag is specified for an expression, the results will be returned "
"as a relative path to the given path.\n"
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"Examples of globbing expressions include:\n"
" *.cxx - match all files with extension cxx\n"
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" *.vt? - match all files with extension vta,...,vtz\n"
" f[3-5].txt - match files f3.txt, f4.txt, f5.txt\n"
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"GLOB_RECURSE will generate similar list as the regular GLOB, except "
"it will traverse all the subdirectories of the matched directory and "
"match the files.\n"
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"Examples of recursive globbing include:\n"
" /dir/*.py - match all python files in /dir and subdirectories\n"
"MAKE_DIRECTORY will create the given directories, also if their parent "
"directories don't exist yet\n"
"REMOVE will remove the given files, also in subdirectories\n"
"REMOVE_RECURSE will remove the given files and directories, also "
"non-empty directories\n"
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"RELATIVE_PATH will determine relative path from directory to the given"
" file.\n"
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"TO_CMAKE_PATH will convert path into a cmake style path with unix /. "
" The input can be a single path or a system path like \"$ENV{PATH}\". "
" Note the double quotes around the ENV call TO_CMAKE_PATH only takes "
" one argument.\n"
"TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from "
" a cmake style path into the native path style \\ for windows and / "
"for UNIX.";
}
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cmTypeMacro(cmFileCommand, cmCommand);
protected:
bool HandleRemove(std::vector<std::string> const& args, bool recurse);
bool HandleWriteCommand(std::vector<std::string> const& args, bool append);
bool HandleReadCommand(std::vector<std::string> const& args);
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bool HandleStringsCommand(std::vector<std::string> const& args);
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bool HandleGlobCommand(std::vector<std::string> const& args, bool recurse);
bool HandleMakeDirectoryCommand(std::vector<std::string> const& args);
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bool HandleRelativePathCommand(std::vector<std::string> const& args);
bool HandleCMakePathCommand(std::vector<std::string> const& args,
bool nativePath);
void ComputeVersionedName(std::string& name, const char* version);
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ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
// FILE(INSTALL ...) related functions
bool HandleInstallCommand(std::vector<std::string> const& args);
bool ParseInstallArgs(std::vector<std::string> const& args,
cmFileInstaller& installer,
std::set<cmStdString>& components,
std::set<cmStdString>& configurations,
std::map<cmStdString, const char*>& properties,
int& itype,
std::string& destination,
std::string& rename,
std::vector<std::string>& files,
bool& optional
);
bool DoInstall(cmFileInstaller& installer,
const std::set<cmStdString>& components,
const std::set<cmStdString>& configurations,
std::map<cmStdString, const char*>& properties,
const int itype,
const std::string& rename,
const std::string& destination,
const std::vector<std::string>& files,
const bool optional
);
void GetTargetTypeFromString(const std::string& stype, int& itype) const;
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bool HandleInstallDestination(cmFileInstaller& installer,
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
std::string& destination);
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void HandleInstallPermissions(cmFileInstaller& installer,
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
mode_t& permissions_file,
mode_t& permissions_dir,
int itype,
bool use_given_permissions_file,
bool use_given_permissions_dir,
bool use_source_permissions) const;
};
#endif