ENH: add path conversion stuff and rm SYSTEM_PATH
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@ -70,9 +70,13 @@ bool cmFileCommand::InitialPass(std::vector<std::string> const& args)
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{
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return this->HandleRelativePathCommand(args);
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}
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else if ( subCommand == "SYSTEM_PATH" )
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else if ( subCommand == "TO_CMAKE_PATH" )
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{
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return this->HandleSystemPathCommand(args);
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return this->HandleCMakePathCommand(args, false);
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}
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else if ( subCommand == "TO_NATIVE_PATH" )
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{
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return this->HandleCMakePathCommand(args, true);
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}
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std::string e = "does not recognize sub-command "+subCommand;
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@ -971,8 +975,9 @@ bool cmFileCommand::HandleRemove(std::vector<std::string> const& args,
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}
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//----------------------------------------------------------------------------
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bool cmFileCommand::HandleSystemPathCommand(std::vector<std::string>
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const& args)
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bool cmFileCommand::HandleCMakePathCommand(std::vector<std::string>
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const& args,
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bool nativePath)
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{
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std::vector<std::string>::const_iterator i = args.begin();
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if(args.size() != 3)
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@ -982,17 +987,39 @@ bool cmFileCommand::HandleSystemPathCommand(std::vector<std::string>
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return false;
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}
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i++; // Get rid of subcommand
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std::vector<std::string> path;
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cmSystemTools::GetPath(path, i->c_str());
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#if defined(_WIN32) && !defined(__CYGWIN__)
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char pathSep = ';';
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#else
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char pathSep = ':';
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#endif
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std::vector<cmsys::String> path = cmSystemTools::SplitString(i->c_str(),
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pathSep);
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i++;
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const char* var = i->c_str();
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std::string value;
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for(std::vector<std::string>::iterator j = path.begin();
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for(std::vector<cmsys::String>::iterator j = path.begin();
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j != path.end(); ++j)
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{
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if(!nativePath)
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{
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cmSystemTools::ConvertToUnixSlashes(*j);
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}
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else
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{
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*j = cmSystemTools::ConvertToOutputPath(j->c_str());
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// remove double quotes in the path
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cmsys::String& s = *j;
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if(s.size() > 1 && s[0] == '\"' && s[s.size()-1] == '\"')
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{
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s = s.substr(1,s.size()-2);
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}
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}
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value += *j;
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value += ";";
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}
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this->Makefile->AddDefinition(var, value.c_str());
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return true;
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}
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@ -73,7 +73,8 @@ public:
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" FILE(REMOVE_RECURSE [directory]...)\n"
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" FILE(MAKE_DIRECTORY [directory]...)\n"
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" FILE(RELATIVE_PATH variable directory file)\n"
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" FILE(SYSTEM_PATH ENVIRONMENT_VARIABLE result)\n"
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" FILE(TO_CMAKE_PATH path result)\n"
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" FILE(TO_NATIVE_PATH path result)\n"
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"WRITE will write a message into a file called 'filename'. It "
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"overwrites the file if it already exists, and creates the file "
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"if it does not exist.\n"
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@ -101,9 +102,14 @@ public:
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" /dir/*.py - match all python files in /dir and subdirectories\n"
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"MAKE_DIRECTORY will create a directory at the specified location\n"
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"RELATIVE_PATH will determine relative path from directory to the given"
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" file."
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" SYSTEM_PATH will look up the environment variable named and "
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"convert its contents into a cmake list of unix style paths. ";
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" file.\n"
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"TO_CMAKE_PATH will convert path into a cmake sytle path with unix /. "
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" The input can be a single path or a system path like \"$ENV{PATH}\". "
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" Note the double quotes around the ENV call TO_CMAKE_PATH only takes "
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" one argument.\n"
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"TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from "
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" a cmake style path into the native path style \\ for windows and / "
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"for UNIX.";
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}
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cmTypeMacro(cmFileCommand, cmCommand);
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@ -116,7 +122,8 @@ protected:
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bool HandleMakeDirectoryCommand(std::vector<std::string> const& args);
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bool HandleInstallCommand(std::vector<std::string> const& args);
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bool HandleRelativePathCommand(std::vector<std::string> const& args);
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bool HandleSystemPathCommand(std::vector<std::string> const& args);
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bool HandleCMakePathCommand(std::vector<std::string> const& args,
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bool nativePath);
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};
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