CMake/Modules/FindSDL_mixer.cmake

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# Locate SDL_mixer library
# This module defines
# SDLMIXER_LIBRARY, the name of the library to link against
# SDLMIXER_FOUND, if false, do not try to link to SDL
# SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
#
# Created by Eric Wing. This was influenced by the FindSDL.cmake
# module, but with modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
find_path(SDL_MIXER_INCLUDE_DIR SDL_mixer.h
HINTS
ENV SDLMIXERDIR
ENV SDLDIR
PATH_SUFFIXES include include/SDL
PATHS
~/Library/Frameworks
/Library/Frameworks
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/usr/local/include/SDL12
/usr/local/include/SDL11 # FreeBSD ports
/usr/include/SDL12
/usr/include/SDL11
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
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find_library(SDL_MIXER_LIBRARY
NAMES SDL_mixer
HINTS
ENV SDLMIXERDIR
ENV SDLDIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
set(SDL_MIXER_LIBRARIES ${SDL_MIXER_LIBRARY})
set(SDL_MIXER_INCLUDE_DIRS ${SDL_MIXER_INCLUDE_DIR})
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_mixer
REQUIRED_VARS SDL_MIXER_LIBRARIES SDL_MIXER_INCLUDE_DIRS)
# for backward compatiblity
set(SDLMIXER_LIBRARY ${SDL_MIXER_LIBRARIES})
set(SDLMIXER_INCLUDE_DIR ${SDL_MIXER_INCLUDE_DIRS})
set(SDLMIXER_FOUND ${SDL_MIXER_FOUND})
mark_as_advanced(SDL_MIXER_LIBRARY SDL_MIXER_INCLUDE_DIR)