ENH: add a bunch of find sdl stuff from eric wing
This commit is contained in:
parent
6571799492
commit
403959bc28
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@ -0,0 +1,55 @@
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# Locate OpenAL
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# This module defines
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# OPENAL_LIBRARY
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# OPENAL_FOUND, if false, do not try to link to OpenAL
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# OPENAL_INCLUDE_DIR, where to find the headers
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#
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# $OPENALDIR is an environment variable that would
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# correspond to the ./configure --prefix=$OPENALDIR
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# used in building OpenAL.
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#
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
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# module, but with modifications to recognize OS X frameworks.
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# OPENAL_LIBRARY to override this selection.
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# Tiger will include OpenAL as part of the System.
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# But for now, we have to look around.
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# Other (Unix) systems should be able to utilize the non-framework paths.
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FIND_PATH(OPENAL_INCLUDE_DIR al.h
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~/Library/Frameworks/OpenAL.framework/Headers
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/Library/Frameworks/OpenAL.framework/Headers
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/System/Library/Frameworks/OpenAL.framework/Headers
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$ENV{OPENALDIR}/include
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/usr/include
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/usr/include/AL
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/usr/include/OpenAL
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/usr/local/include/AL
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/usr/local/include/OpenAL
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/sw/include
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/sw/include/AL
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
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# But if they do ([Next|Open|GNU]Step?),
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# do they want the -framework option also?
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IF(${OPENAL_INCLUDE_DIR} MATCHES ".framework")
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SET (OPENAL_LIBRARY "-framework OpenAL" CACHE STRING "OpenAL framework for OSX")
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ELSE(${OPENAL_INCLUDE_DIR} MATCHES ".framework")
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FIND_LIBRARY(OPENAL_LIBRARY
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NAMES openal al
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PATHS
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$ENV{OPENALDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${OPENAL_INCLUDE_DIR} MATCHES ".framework")
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SET(OPENAL_FOUND "NO")
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IF(OPENAL_LIBRARY)
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SET(OPENAL_FOUND "YES")
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ENDIF(OPENAL_LIBRARY)
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@ -0,0 +1,48 @@
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# Locate PhysFS library
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# This module defines
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# PHYSFS_LIBRARY, the name of the library to link against
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# PHYSFS_FOUND, if false, do not try to link to PHYSFS
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# PHYSFS_INCLUDE_DIR, where to find PHYSFS/PHYSFS.h
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#
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# $PHYSFSDIR is an environment variable that would
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# correspond to the ./configure --prefix=$PHYSFSDIR
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# used in building PHYSFS.
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#
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
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# module, but with modifications to recognize OS X frameworks.
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# PHYSFS_LIBRARY to override this selection.
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FIND_PATH(PHYSFS_INCLUDE_DIR physfs.h
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~/Library/Frameworks/PhysFS.framework/Headers
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/Library/Frameworks/PhysFS.framework/Headers
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$ENV{PHYSFSDIR}/include
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/usr/include
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/usr/include/physfs
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/usr/local/include/physfs
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/sw/include
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/sw/include/physfs
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
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# But if they do ([Next|Open|GNU]Step?),
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# do they want the -framework option also?
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IF(${PHYSFS_INCLUDE_DIR} MATCHES ".framework")
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SET (PHYSFS_LIBRARY "-framework PhysFS" CACHE STRING "PhysFS framework for OSX")
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ELSE(${PHYSFS_INCLUDE_DIR} MATCHES ".framework")
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FIND_LIBRARY(PHYSFS_LIBRARY
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NAMES physfs PhysFS
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PATHS
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$ENV{PHYSFSDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${PHYSFS_INCLUDE_DIR} MATCHES ".framework")
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SET(PHYSFS_FOUND "NO")
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IF(PHYSFS_LIBRARY)
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SET(PHYSFS_FOUND "YES")
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ENDIF(PHYSFS_LIBRARY)
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@ -2,32 +2,129 @@
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# This module defines
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# SDL_LIBRARY, the name of the library to link against
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# SDL_FOUND, if false, do not try to link to SDL
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# SDL_INCLUDE_DIR, where to find SDL/SDL.h
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# SDL_INCLUDE_DIR, where to find SDL.h
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#
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# Don't forget to include SDLmain.h and SDLmain.m your project for the
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# OS X framework based version. (Other versions link to -lSDLmain which
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# this module will try to find on your behalf.) Also for OS X, this
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# module will automatically add the -framework Cocoa on your behalf
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# though it is not necessarily visible in the UI. (Maybe somebody else
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# can fix this.)
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#
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# $SDLDIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDLDIR
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# used in building SDL.
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# l.e.galup 9-20-02
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IF (UNIX)
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FIND_LIBRARY(SDL_LIBRARY SDL
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#
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# Modified by Eric Wing.
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# Added new modifications to recognize OS X frameworks and
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# additional Unix paths (FreeBSD, etc).
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# Also corrected the header search path to follow "proper" SDL guidelines.
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# Added a search for SDLmain which is needed by some platforms.
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# Added a search for threads which is needed by some platforms.
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# Added needed compile switches for MinGW.
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#
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# SDL_LIBRARY to override this selection.
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#
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# Note that the header path has changed from SDL/SDL.h to just SDL.h
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# This needed to change because "proper" SDL convention
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# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability
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# reasons because not all systems place things in SDL/ (see FreeBSD).
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FIND_PATH(SDL_INCLUDE_DIR SDL.h
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~/Library/Frameworks/SDL.framework/Headers
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/Library/Frameworks/SDL.framework/Headers
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$ENV{SDLDIR}/include
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/usr/include/SDL
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/usr/include/SDL12
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/usr/include/SDL11
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/usr/include
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/usr/local/include/SDL
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/usr/local/include/SDL12
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/usr/local/include/SDL11
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/usr/local/include
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/sw/include
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
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# But if they do ([Next|Open|GNU]Step?),
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# do they want the -framework option also?
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IF(${SDL_INCLUDE_DIR} MATCHES ".framework")
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# The Cocoa framework must be linked into SDL because SDL is Cocoa based.
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# Remember that the OS X framework version expects you to drop in
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# SDLmain.h and SDLmain.m directly into your project.
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# (Cocoa link moved to bottom of this script.)
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# SET (SDL_LIBRARY "-framework SDL -framework Cocoa" CACHE STRING "SDL framework for OSX")
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SET(SDL_LIBRARY "-framework SDL" CACHE STRING "SDL framework for OSX")
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ELSE(${SDL_INCLUDE_DIR} MATCHES ".framework")
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# SDL-1.1 is the name used by FreeBSD ports...
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# don't confuse it for the version number.
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FIND_LIBRARY(SDL_LIBRARY
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NAMES SDL SDL-1.1
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PATHS
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$ENV{SDLDIR}/lib
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/usr/lib
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/usr/local/lib
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)
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/sw/lib
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)
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# Non-OS X framework versions expect you to also dynamically link to
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# SDLmain. This is mainly for Windows and OS X. Other platforms
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# seem to provide SDLmain for compatibility even though they don't
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# necessarily need it.
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FIND_LIBRARY(SDLMAIN_LIBRARY
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NAMES SDLmain
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PATHS
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$ENV{SDLDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${SDL_INCLUDE_DIR} MATCHES ".framework")
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FIND_PATH( SDL_INCLUDE_DIR SDL/SDL.h
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$ENV{SDLDIR}/include
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/usr/include
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/usr/local/include
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)
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# SDL may require threads on your system.
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# The Apple build may not need an explicit flag because one of the
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# frameworks may already provide it.
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# But for non-OSX systems, I will use the CMake Threads package.
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IF(NOT APPLE)
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FIND_PACKAGE(Threads)
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ENDIF(NOT APPLE)
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ENDIF (UNIX)
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# MinGW needs an additional library, mwindows
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# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
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# (Actually on second look, I think it only needs one of the m* libraries.)
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IF(MINGW)
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SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
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ENDIF(MINGW)
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SET( SDL_FOUND "NO" )
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SET(SDL_FOUND "NO")
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IF(SDL_LIBRARY)
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SET( SDL_FOUND "YES" )
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# For SDLmain
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IF(SDLMAIN_LIBRARY)
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SET(SDL_LIBRARY ${SDLMAIN_LIBRARY} ${SDL_LIBRARY})
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ENDIF(SDLMAIN_LIBRARY)
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# For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
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# CMake doesn't display the -framework Cocoa string in the UI even
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# though it actually is there. I think it has something to do
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# with the CACHE STRING. Maybe somebody else knows how to fix this.
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# The problem is mainly cosmetic, and not a functional issue.
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IF(APPLE)
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SET(SDL_LIBRARY ${SDL_LIBRARY} "-framework Cocoa")
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ENDIF(APPLE)
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# For threads, as mentioned Apple doesn't need this.
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# In fact, there seems to be a problem if Find the threads package
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# and try using this line, so I'm just skipping it entirely for OS X.
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IF(NOT APPLE)
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SET(SDL_LIBRARY ${SDL_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
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ENDIF(NOT APPLE)
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# For MinGW library
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IF(MINGW)
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SET(SDL_LIBRARY ${MINGW32_LIBRARY} ${SDL_LIBRARY})
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ENDIF(MINGW)
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SET(SDL_FOUND "YES")
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ENDIF(SDL_LIBRARY)
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@ -0,0 +1,53 @@
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# Locate SDL_image library
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# This module defines
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# SDLIMAGE_LIBRARY, the name of the library to link against
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# SDLIMAGE_FOUND, if false, do not try to link to SDL
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# SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h
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#
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# $SDLDIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDLDIR
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# used in building SDL.
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#
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
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# module, but with modifications to recognize OS X frameworks and
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# additional Unix paths (FreeBSD, etc).
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# SDLIMAGE_LIBRARY to override this selection.
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FIND_PATH(SDLIMAGE_INCLUDE_DIR SDL_image.h
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~/Library/Frameworks/SDL_image.framework/Headers
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/Library/Frameworks/SDL_image.framework/Headers
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$ENV{SDLDIR}/include
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/usr/include/SDL
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/usr/include/SDL12
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/usr/include/SDL11
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/usr/include
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/usr/local/include/SDL
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/usr/local/include/SDL12
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/usr/local/include/SDL11
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/usr/local/include
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/sw/include
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
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# But if they do ([Next|Open|GNU]Step?),
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# do they want the -framework option also?
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IF(${SDLIMAGE_INCLUDE_DIR} MATCHES ".framework")
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SET (SDLIMAGE_LIBRARY "-framework SDL_image" CACHE STRING "SDL_image framework for OSX")
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ELSE(${SDLIMAGE_INCLUDE_DIR} MATCHES ".framework")
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FIND_LIBRARY(SDLIMAGE_LIBRARY
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NAMES SDL_image
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PATHS
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$ENV{SDLDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${SDLIMAGE_INCLUDE_DIR} MATCHES ".framework")
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SET(SDLIMAGE_FOUND "NO")
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IF(SDLIMAGE_LIBRARY)
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SET(SDLIMAGE_FOUND "YES")
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ENDIF(SDLIMAGE_LIBRARY)
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@ -0,0 +1,53 @@
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# Locate SDL_mixer library
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# This module defines
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# SDLMIXER_LIBRARY, the name of the library to link against
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# SDLMIXER_FOUND, if false, do not try to link to SDL
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# SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
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#
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# $SDLDIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDLDIR
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# used in building SDL.
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#
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
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# module, but with modifications to recognize OS X frameworks and
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# additional Unix paths (FreeBSD, etc).
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# SDLMIXER_LIBRARY to override this selection.
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FIND_PATH(SDLMIXER_INCLUDE_DIR SDL_mixer.h
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~/Library/Frameworks/SDL_mixer.framework/Headers
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/Library/Frameworks/SDL_mixer.framework/Headers
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$ENV{SDLDIR}/include
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/usr/include/SDL
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/usr/include/SDL12
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/usr/include/SDL11
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/usr/include
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/usr/local/include/SDL
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/usr/local/include/SDL12
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/usr/local/include/SDL11
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/usr/local/include
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/sw/include
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
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# But if they do ([Next|Open|GNU]Step?),
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# do they want the -framework option also?
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IF(${SDLMIXER_INCLUDE_DIR} MATCHES ".framework")
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SET (SDLMIXER_LIBRARY "-framework SDL_mixer" CACHE STRING "SDL_mixer framework for OSX")
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ELSE(${SDLMIXER_INCLUDE_DIR} MATCHES ".framework")
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FIND_LIBRARY(SDLMIXER_LIBRARY
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NAMES SDL_mixer
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PATHS
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$ENV{SDLDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${SDLMIXER_INCLUDE_DIR} MATCHES ".framework")
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SET(SDLMIXER_FOUND "NO")
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IF(SDLMIXER_LIBRARY)
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SET(SDLMIXER_FOUND "YES")
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ENDIF(SDLMIXER_LIBRARY)
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|
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# Locate SDL_net library
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# This module defines
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# SDLNET_LIBRARY, the name of the library to link against
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# SDLNET_FOUND, if false, do not try to link against
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# SDLNET_INCLUDE_DIR, where to find the headers
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#
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# $SDLDIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDLDIR
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# used in building SDL.
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#
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
|
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# module, but with modifications to recognize OS X frameworks and
|
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# additional Unix paths (FreeBSD, etc).
|
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|
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# On OSX, this will prefer the Framework version (if found) over others.
|
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# People will have to manually change the cache values of
|
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# SDLNET_LIBRARY to override this selection.
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FIND_PATH(SDLNET_INCLUDE_DIR SDL_net.h
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~/Library/Frameworks/SDL_net.framework/Headers
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/Library/Frameworks/SDL_net.framework/Headers
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$ENV{SDLDIR}/include
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/usr/include/SDL
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/usr/include/SDL12
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/usr/include/SDL11
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/usr/include
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/usr/local/include/SDL
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/usr/local/include/SDL12
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/usr/local/include/SDL11
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/usr/local/include
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/sw/include
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)
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# I'm not sure if I should do a special casing for Apple. It is
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# unlikely that other Unix systems will find the framework path.
|
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# But if they do ([Next|Open|GNU]Step?),
|
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# do they want the -framework option also?
|
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IF(${SDLNET_INCLUDE_DIR} MATCHES ".framework")
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SET (SDLNET_LIBRARY "-framework SDL_net" CACHE STRING "SDL_net framework for OSX")
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ELSE(${SDLNET_INCLUDE_DIR} MATCHES ".framework")
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FIND_LIBRARY(SDLNET_LIBRARY
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NAMES SDL_net
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PATHS
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$ENV{SDLDIR}/lib
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/usr/lib
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/usr/local/lib
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/sw/lib
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)
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ENDIF(${SDLNET_INCLUDE_DIR} MATCHES ".framework")
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SET(SDLNET_FOUND "NO")
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IF(SDLNET_LIBRARY)
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SET(SDLNET_FOUND "YES")
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ENDIF(SDLNET_LIBRARY)
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|
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@ -0,0 +1,53 @@
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# Locate SDL_ttf library
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# This module defines
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# SDLTTF_LIBRARY, the name of the library to link against
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# SDLTTF_FOUND, if false, do not try to link to SDL
|
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# SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h
|
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#
|
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# $SDLDIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDLDIR
|
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# used in building SDL.
|
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#
|
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# Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
# module, but with modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
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# SDLTTF_LIBRARY to override this selection.
|
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FIND_PATH(SDLTTF_INCLUDE_DIR SDL_ttf.h
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~/Library/Frameworks/SDL_ttf.framework/Headers
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/Library/Frameworks/SDL_ttf.framework/Headers
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$ENV{SDLDIR}/include
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/usr/include/SDL
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/usr/include/SDL12
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/usr/include/SDL11
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/usr/include
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/usr/local/include/SDL
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/usr/local/include/SDL12
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/usr/local/include/SDL11
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/usr/local/include
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/sw/include
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||||
)
|
||||
# I'm not sure if I should do a special casing for Apple. It is
|
||||
# unlikely that other Unix systems will find the framework path.
|
||||
# But if they do ([Next|Open|GNU]Step?),
|
||||
# do they want the -framework option also?
|
||||
IF(${SDLTTF_INCLUDE_DIR} MATCHES ".framework")
|
||||
SET (SDLTTF_LIBRARY "-framework SDL_ttf" CACHE STRING "SDL_ttf framework for OSX")
|
||||
ELSE(${SDLTTF_INCLUDE_DIR} MATCHES ".framework")
|
||||
FIND_LIBRARY(SDLTTF_LIBRARY
|
||||
NAMES SDL_ttf
|
||||
PATHS
|
||||
$ENV{SDLDIR}/lib
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/sw/lib
|
||||
)
|
||||
ENDIF(${SDLTTF_INCLUDE_DIR} MATCHES ".framework")
|
||||
|
||||
SET(SDLTTF_FOUND "NO")
|
||||
IF(SDLTTF_LIBRARY)
|
||||
SET(SDLTTF_FOUND "YES")
|
||||
ENDIF(SDLTTF_LIBRARY)
|
||||
|
Loading…
Reference in New Issue