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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalUnixMakefileGenerator2_h
#define cmLocalUnixMakefileGenerator2_h
#include "cmLocalUnixMakefileGenerator.h"
class cmCustomCommand;
class cmDependInformation;
class cmDepends;
class cmMakeDepend;
class cmTarget;
class cmSourceFile;
/** \class cmLocalUnixMakefileGenerator2
* \brief Write a LocalUnix makefiles.
*
* cmLocalUnixMakefileGenerator2 produces a LocalUnix makefile from its
* member m_Makefile.
*/
class cmLocalUnixMakefileGenerator2 : public cmLocalUnixMakefileGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalUnixMakefileGenerator2();
virtual ~cmLocalUnixMakefileGenerator2();
/** Set the command used when there are no dependencies or rules for
a target. This is used to avoid errors on some make
implementations. */
void SetEmptyCommand(const char* cmd);
/**
* Generate the makefile for this directory. fromTheTop indicates if this
* is being invoked as part of a global Generate or specific to this
* directory. The difference is that when done from the Top we might skip
* some steps to save time, such as dependency generation for the
* makefiles. This is done by a direct invocation from make.
*/
virtual void Generate(bool fromTheTop);
/** Called from command-line hook to scan dependencies. */
static bool ScanDependencies(std::vector<std::string> const& args);
/** Called from command-line hook to check dependencies. */
static void CheckDependencies(cmMakefile* mf);
protected:
void GenerateMakefile();
void GenerateCMakefile();
void GenerateTargetRuleFile(const cmTarget& target);
void GenerateObjectRuleFile(const cmTarget& target,
const cmSourceFile& source,
std::vector<std::string>& objects,
std::vector<std::string>& provides_requires);
void GenerateCustomRuleFile(const cmCustomCommand& cc);
void GenerateUtilityRuleFile(const cmTarget& target);
bool GenerateDependsMakeFile(const std::string& lang,
const char* objFile,
std::string& depMakeFile,
std::string& depMarkFile);
void WriteMakeRule(std::ostream& os,
const char* comment,
const char* preEcho,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
const char* postEcho=0);
void WriteDivider(std::ostream& os);
void WriteDisclaimer(std::ostream& os);
void WriteMakeVariables(std::ostream& makefileStream);
void WriteSpecialTargetsTop(std::ostream& makefileStream);
void WriteSpecialTargetsBottom(std::ostream& makefileStream);
void WriteRuleFileIncludes(std::ostream& makefileStream);
void WriteAllRules(std::ostream& makefileStream);
void WritePassRules(std::ostream& makefileStream,
const char* pass, const char* comment,
const std::vector<std::string>& depends);
void WriteDriverRules(std::ostream& makefileStream, const char* pass,
const char* local1, const char* local2=0);
void WriteSubdirRules(std::ostream& makefileStream, const char* pass);
void WriteSubdirRule(std::ostream& makefileStream, const char* pass,
const char* subdir, std::string& last);
void WriteSubdirDriverRule(std::ostream& makefileStream, const char* pass,
const char* order, const std::string& last);
void WriteConvenienceRules(std::ostream& ruleFileStream,
const cmTarget& target,
const char* targetOutPath);
void WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget);
void WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const std::vector<std::string>& provides_requires);
void WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const std::vector<std::string>& provides_requires);
void WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const std::vector<std::string>& provides_requires);
void WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const std::vector<std::string>& provides_requires);
void WriteLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const char* linkRuleVar,
const char* extraLinkFlags,
const std::vector<std::string>& provides_requires);
void WriteObjectsVariable(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& objects,
std::string& variableName);
void WriteTargetDependsRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects);
void WriteTargetCleanRule(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& files);
void WriteTargetRequiresRule(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& provides_requires);
std::string GetTargetDirectory(const cmTarget& target);
std::string GetSubdirTargetName(const char* pass, const char* subdir);
std::string GetObjectFileName(const cmTarget& target,
const cmSourceFile& source);
std::string GetCustomBaseName(const cmCustomCommand& cc);
const char* GetSourceFileLanguage(const cmSourceFile& source);
std::string ConvertToFullPath(const std::string& localPath);
std::string ConvertToRelativePath(const char* p);
std::string ConvertToRelativeOutputPath(const char* p);
virtual void ConfigureOutputPaths();
void SplitFullPath(const char* p, std::vector<std::string>& components);
bool ComparePath(const char* c1, const char* c2);
void AddLanguageFlags(std::string& flags, const char* lang);
void AddSharedFlags(std::string& flags, const char* lang, bool shared);
void AddConfigVariableFlags(std::string& flags, const char* var);
void AppendFlags(std::string& flags, const char* newFlags);
void AppendTargetDepends(std::vector<std::string>& depends,
const cmTarget& target);
void AppendAnyDepend(std::vector<std::string>& depends, const char* name);
void AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs);
void AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc);
void AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs);
void AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc);
std::string GetRecursiveMakeCall(const char* tgt);
void WriteJumpAndBuildRules(std::ostream& makefileStream);
static cmDepends* GetDependsChecker(const std::string& lang,
const char* dir,
const char* objFile);
private:
// Map from target name to build directory containing it for
// jump-and-build targets.
struct RemoteTarget
{
std::string m_BuildDirectory;
std::string m_FilePath;
};
std::map<cmStdString, RemoteTarget> m_JumpAndBuild;
// List the files for which to check dependency integrity. Each
// language has its own list because integrity may be checked
// differently.
struct IntegrityCheckSet: public std::set<cmStdString> {};
std::map<cmStdString, IntegrityCheckSet> m_CheckDependFiles;
// Command used when a rule has no dependencies or commands.
std::vector<std::string> m_EmptyCommands;
// List of make rule files that need to be included by the makefile.
std::vector<std::string> m_IncludeRuleFiles;
// Set of custom rule files that have been generated.
std::set<cmStdString> m_CustomRuleFiles;
// List of target-level rules for each pass. These are populated by
// target rule file writing methods.
std::vector<std::string> m_DependTargets;
std::vector<std::string> m_BuildTargets;
std::vector<std::string> m_CleanTargets;
// The prefix required of a path to be converted to a relative path.
// No sequence of ../.. will ever go past this path.
std::string m_RelativePathTop;
// The pre-split current output directory.
std::vector<std::string> m_CurrentOutputDirectoryComponents;
};
#endif