CMake/Source/cmLocalUnixMakefileGenerato...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalUnixMakefileGenerator2_h
#define cmLocalUnixMakefileGenerator2_h
#include "cmLocalUnixMakefileGenerator.h"
class cmDependInformation;
class cmMakeDepend;
class cmTarget;
class cmSourceFile;
/** \class cmLocalUnixMakefileGenerator2
* \brief Write a LocalUnix makefiles.
*
* cmLocalUnixMakefileGenerator2 produces a LocalUnix makefile from its
* member m_Makefile.
*/
class cmLocalUnixMakefileGenerator2 : public cmLocalUnixMakefileGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalUnixMakefileGenerator2();
virtual ~cmLocalUnixMakefileGenerator2();
/**
* Generate the makefile for this directory. fromTheTop indicates if this
* is being invoked as part of a global Generate or specific to this
* directory. The difference is that when done from the Top we might skip
* some steps to save time, such as dependency generation for the
* makefiles. This is done by a direct invocation from make.
*/
virtual void Generate(bool fromTheTop);
/** Called from command-line hook to scan dependencies. */
static bool ScanDependencies(std::vector<std::string> const& args);
protected:
void GenerateMakefile();
void GenerateCMakefile();
void GenerateTargetRuleFile(const cmTarget& target);
void GenerateObjectRuleFile(const cmTarget& target,
const cmSourceFile& source);
void WriteDisclaimer(std::ostream& os);
void WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects);
void WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects);
void WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects);
void WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects);
void WriteLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const char* linkRuleVar,
const char* extraLinkFlags);
std::string GetTargetDirectory(const cmTarget& target);
std::string GetObjectFileName(const cmTarget& target,
const cmSourceFile& source);
const char* GetSourceFileLanguage(const cmSourceFile& source);
std::string ConvertToFullPath(const std::string& localPath);
void AddLanguageFlags(std::string& flags, const char* lang);
void AddSharedFlags(std::string& flags, const char* lang, bool shared);
void AddConfigVariableFlags(std::string& flags, const char* var);
void AppendFlags(std::string& flags, const char* newFlags);
void AppendLibDepend(std::vector<std::string>& depends, const char* name);
void AppendRecursiveMake(std::string& cmd, const char* file, const char* tgt);
void WriteJumpAndBuildRules(std::ostream& makefileStream);
static bool ScanDependenciesC(const char* objFile, const char* srcFile,
std::vector<std::string> const& includes);
private:
// Map from target name to build directory containing it for
// jump-and-build targets.
struct RemoteTarget
{
std::string m_BuildDirectory;
std::string m_FilePath;
};
std::map<cmStdString, RemoteTarget> m_JumpAndBuild;
};
#endif