CMake/Source/cmExportBuildFileGenerator.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmExportBuildFileGenerator.h"
#include "cmExportCommand.h"
//----------------------------------------------------------------------------
cmExportBuildFileGenerator::cmExportBuildFileGenerator()
{
this->ExportCommand = 0;
}
//----------------------------------------------------------------------------
bool cmExportBuildFileGenerator::GenerateMainFile(std::ostream& os)
{
std::vector<cmTarget*> allTargets;
{
std::string expectedTargets;
std::string sep;
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
expectedTargets += sep + this->Namespace + (*tei)->GetName();
sep = " ";
cmTarget* te = *tei;
if(this->ExportedTargets.insert(te).second)
{
allTargets.push_back(te);
}
else
{
if(this->ExportCommand && this->ExportCommand->ErrorMessage.empty())
{
cmOStringStream e;
e << "given target \"" << te->GetName() << "\" more than once.";
this->ExportCommand->ErrorMessage = e.str();
}
return false;
}
}
this->GenerateExpectedTargetsCode(os, expectedTargets);
}
std::vector<std::string> missingTargets;
// Create all the imported targets.
for(std::vector<cmTarget*>::const_iterator
tei = allTargets.begin();
tei != allTargets.end(); ++tei)
{
cmTarget* te = *tei;
this->GenerateImportTargetCode(os, te);
te->AppendBuildInterfaceIncludes();
ImportPropertyMap properties;
this->PopulateInterfaceProperty("INTERFACE_INCLUDE_DIRECTORIES", te,
cmGeneratorExpression::BuildInterface,
properties, missingTargets);
this->PopulateInterfaceProperty("INTERFACE_COMPILE_DEFINITIONS", te,
cmGeneratorExpression::BuildInterface,
properties, missingTargets);
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this->PopulateInterfaceProperty("INTERFACE_POSITION_INDEPENDENT_CODE",
te, properties);
this->PopulateCompatibleInterfaceProperties(te, properties);
this->GenerateInterfaceProperties(te, os, properties);
}
// Generate import file content for each configuration.
for(std::vector<std::string>::const_iterator
ci = this->Configurations.begin();
ci != this->Configurations.end(); ++ci)
{
this->GenerateImportConfig(os, ci->c_str(), missingTargets);
}
this->GenerateMissingTargetsCheckCode(os, missingTargets);
return true;
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::GenerateImportTargetsConfig(std::ostream& os,
const char* config, std::string const& suffix,
std::vector<std::string> &missingTargets)
{
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
// Collect import properties for this target.
cmTarget* target = *tei;
ImportPropertyMap properties;
this->SetImportLocationProperty(config, suffix, target, properties);
if(!properties.empty())
{
// Get the rest of the target details.
this->SetImportDetailProperties(config, suffix,
target, properties, missingTargets);
this->SetImportLinkInterface(config, suffix,
cmGeneratorExpression::BuildInterface,
target, properties, missingTargets);
// TOOD: PUBLIC_HEADER_LOCATION
// This should wait until the build feature propagation stuff
// is done. Then this can be a propagated include directory.
// this->GenerateImportProperty(config, te->HeaderGenerator,
// properties);
// Generate code in the export file.
this->GenerateImportPropertyCode(os, config, target, properties);
}
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::SetImportLocationProperty(const char* config, std::string const& suffix,
cmTarget* target, ImportPropertyMap& properties)
{
// Get the makefile in which to lookup target information.
cmMakefile* mf = target->GetMakefile();
// Add the main target file.
{
std::string prop = "IMPORTED_LOCATION";
prop += suffix;
std::string value;
if(target->IsFrameworkOnApple() || target->IsAppBundleOnApple())
{
value = target->GetFullPath(config, false);
}
else
{
value = target->GetFullPath(config, false, true);
}
properties[prop] = value;
}
// Check whether this is a DLL platform.
bool dll_platform =
(mf->IsOn("WIN32") || mf->IsOn("CYGWIN") || mf->IsOn("MINGW"));
// Add the import library for windows DLLs.
if(dll_platform &&
(target->GetType() == cmTarget::SHARED_LIBRARY ||
target->IsExecutableWithExports()) &&
mf->GetDefinition("CMAKE_IMPORT_LIBRARY_SUFFIX"))
{
std::string prop = "IMPORTED_IMPLIB";
prop += suffix;
std::string value = target->GetFullPath(config, true);
target->GetImplibGNUtoMS(value, value,
"${CMAKE_IMPORT_LIBRARY_SUFFIX}");
properties[prop] = value;
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator::HandleMissingTarget(
std::string& link_libs, std::vector<std::string>&,
cmMakefile*, cmTarget* depender, cmTarget* dependee)
{
// The target is not in the export.
if(!this->AppendMode)
{
// We are not appending, so all exported targets should be
// known here. This is probably user-error.
this->ComplainAboutMissingTarget(depender, dependee);
}
// Assume the target will be exported by another command.
// Append it with the export namespace.
link_libs += this->Namespace;
link_libs += dependee->GetName();
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::ComplainAboutMissingTarget(cmTarget* depender,
cmTarget* dependee)
{
if(!this->ExportCommand || !this->ExportCommand->ErrorMessage.empty())
{
return;
}
cmOStringStream e;
e << "called with target \"" << depender->GetName()
<< "\" which requires target \"" << dependee->GetName()
<< "\" that is not in the export list.\n"
<< "If the required target is not easy to reference in this call, "
<< "consider using the APPEND option with multiple separate calls.";
this->ExportCommand->ErrorMessage = e.str();
}