CMake/Source/cmExportBuildFileGenerator.cxx

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmExportBuildFileGenerator.h"
//----------------------------------------------------------------------------
bool cmExportBuildFileGenerator::GenerateMainFile(std::ostream& os)
{
// Create all the imported targets.
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
cmTarget* te = *tei;
this->ExportedTargets.insert(te);
this->GenerateImportTargetCode(os, te);
}
// Generate import file content for each configuration.
for(std::vector<std::string>::const_iterator
ci = this->Configurations.begin();
ci != this->Configurations.end(); ++ci)
{
this->GenerateImportConfig(os, ci->c_str());
}
return true;
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::GenerateImportTargetsConfig(std::ostream& os,
const char* config, std::string const& suffix)
{
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
// Collect import properties for this target.
cmTarget* target = *tei;
ImportPropertyMap properties;
this->SetImportLocationProperty(config, suffix, target, properties);
if(!properties.empty())
{
// Get the rest of the target details.
this->SetImportDetailProperties(config, suffix,
target, properties);
// TOOD: PUBLIC_HEADER_LOCATION
// This should wait until the build feature propagation stuff
// is done. Then this can be a propagated include directory.
// this->GenerateImportProperty(config, te->HeaderGenerator,
// properties);
// Generate code in the export file.
this->GenerateImportPropertyCode(os, config, target, properties);
}
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::SetImportLocationProperty(const char* config, std::string const& suffix,
cmTarget* target, ImportPropertyMap& properties)
{
// Get the makefile in which to lookup target information.
cmMakefile* mf = target->GetMakefile();
// Add the main target file.
{
std::string prop = "IMPORTED_LOCATION";
prop += suffix;
std::string value = target->GetFullPath(config, false);
if(target->IsAppBundleOnApple())
{
value += ".app/Contents/MacOS/";
value += target->GetFullName(config, false);
}
properties[prop] = value;
}
// Check whether this is a DLL platform.
bool dll_platform =
(mf->IsOn("WIN32") || mf->IsOn("CYGWIN") || mf->IsOn("MINGW"));
// Add the import library for windows DLLs.
if(dll_platform &&
(target->GetType() == cmTarget::SHARED_LIBRARY ||
target->IsExecutableWithExports()) &&
mf->GetDefinition("CMAKE_IMPORT_LIBRARY_SUFFIX"))
{
std::string prop = "IMPORTED_IMPLIB";
prop += suffix;
std::string value = target->GetFullPath(config, true);
properties[prop] = value;
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::ComplainAboutMissingTarget(cmTarget* target, const char* dep)
{
cmOStringStream e;
e << "WARNING: EXPORT(...) includes target " << target->GetName()
<< " which links to target \"" << dep
<< "\" that is not in the export set.";
cmSystemTools::Message(e.str().c_str());
}