CMake/Source/cmGlobalVisualStudio11Gener...

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 22:01:08 +03:00
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalVisualStudio11Generator.h"
#include "cmAlgorithms.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs11generatorName[] = "Visual Studio 11 2012";
// Map generator name without year to name with year.
static const char* cmVS11GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs11generatorName,
sizeof(vs11generatorName) - 6) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs11generatorName) - 6;
if (cmHasLiteralPrefix(p, " 2012")) {
p += 5;
}
genName = std::string(vs11generatorName) + p;
return p;
}
class cmGlobalVisualStudio11Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const CM_OVERRIDE
{
std::string genName;
const char* p = cmVS11GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio11Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio11Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio11Generator(cm, genName, "ARM");
}
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
if (installedSDKs.find(p) == installedSDKs.end()) {
return 0;
}
cmGlobalVisualStudio11Generator* ret =
new cmGlobalVisualStudio11Generator(cm, name, p);
ret->WindowsCEVersion = "8.00";
return ret;
}
void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE
{
entry.Name = std::string(vs11generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 2012 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
void GetGenerators(std::vector<std::string>& names) const CM_OVERRIDE
{
names.push_back(vs11generatorName);
names.push_back(vs11generatorName + std::string(" ARM"));
names.push_back(vs11generatorName + std::string(" Win64"));
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
for (std::set<std::string>::const_iterator i = installedSDKs.begin();
i != installedSDKs.end(); ++i) {
names.push_back(std::string(vs11generatorName) + " " + *i);
}
}
bool SupportsToolset() const CM_OVERRIDE { return true; }
bool SupportsPlatform() const CM_OVERRIDE { return true; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio11Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio11Generator::cmGlobalVisualStudio11Generator(
cmake* cm, const std::string& name, const std::string& platformName)
: cmGlobalVisualStudio10Generator(cm, name, platformName)
{
std::string vc11Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\11.0\\Setup\\VC;"
"ProductDir",
vc11Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v110";
this->Version = VS11;
}
bool cmGlobalVisualStudio11Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS11GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
bool cmGlobalVisualStudio11Generator::InitializeWindowsPhone(cmMakefile* mf)
{
if (!this->SelectWindowsPhoneToolset(this->DefaultPlatformToolset)) {
std::ostringstream e;
if (this->DefaultPlatformToolset.empty()) {
e << this->GetName() << " supports Windows Phone '8.0', but not '"
<< this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
} else {
e << "A Windows Phone component with CMake requires both the Windows "
<< "Desktop SDK as well as the Windows Phone '" << this->SystemVersion
<< "' SDK. Please make sure that you have both installed";
}
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
return true;
}
bool cmGlobalVisualStudio11Generator::InitializeWindowsStore(cmMakefile* mf)
{
if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
std::ostringstream e;
if (this->DefaultPlatformToolset.empty()) {
e << this->GetName() << " supports Windows Store '8.0', but not '"
<< this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
} else {
e << "A Windows Store component with CMake requires both the Windows "
<< "Desktop SDK as well as the Windows Store '" << this->SystemVersion
<< "' SDK. Please make sure that you have both installed";
}
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
return true;
}
bool cmGlobalVisualStudio11Generator::SelectWindowsPhoneToolset(
std::string& toolset) const
{
if (this->SystemVersion == "8.0") {
if (this->IsWindowsPhoneToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v110_wp80";
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio10Generator::SelectWindowsPhoneToolset(
toolset);
}
bool cmGlobalVisualStudio11Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (this->SystemVersion == "8.0") {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v110";
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio10Generator::SelectWindowsStoreToolset(
toolset);
}
void cmGlobalVisualStudio11Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition) {
fout << "# Visual Studio Express 2012 for Windows Desktop\n";
} else {
fout << "# Visual Studio 2012\n";
}
}
bool cmGlobalVisualStudio11Generator::UseFolderProperty()
{
// Intentionally skip up to the top-level class implementation.
// Folders are not supported by the Express editions in VS10 and earlier,
// but they are in VS11 Express and above.
return cmGlobalGenerator::UseFolderProperty();
}
std::set<std::string>
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs()
{
const char sdksKey[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Windows CE Tools\\SDKs";
std::vector<std::string> subkeys;
cmSystemTools::GetRegistrySubKeys(sdksKey, subkeys,
cmSystemTools::KeyWOW64_32);
std::set<std::string> ret;
for (std::vector<std::string>::const_iterator i = subkeys.begin();
i != subkeys.end(); ++i) {
std::string key = sdksKey;
key += '\\';
key += *i;
key += ';';
std::string path;
if (cmSystemTools::ReadRegistryValue(key.c_str(), path,
cmSystemTools::KeyWOW64_32) &&
!path.empty()) {
ret.insert(*i);
}
}
return ret;
}
bool cmGlobalVisualStudio11Generator::NeedsDeploy(
cmState::TargetType type) const
{
if ((type == cmState::EXECUTABLE || type == cmState::SHARED_LIBRARY) &&
(this->SystemIsWindowsPhone || this->SystemIsWindowsStore)) {
return true;
}
return cmGlobalVisualStudio10Generator::NeedsDeploy(type);
}
bool cmGlobalVisualStudio11Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop80Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\11.0\\VC\\Libraries\\Extended";
const char VS2012DesktopExpressKey[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"WDExpress\\11.0;InstallDir";
std::vector<std::string> subkeys;
std::string path;
return cmSystemTools::ReadRegistryValue(VS2012DesktopExpressKey, path,
cmSystemTools::KeyWOW64_32) ||
cmSystemTools::GetRegistrySubKeys(desktop80Key, subkeys,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio11Generator::IsWindowsPhoneToolsetInstalled() const
{
const char wp80Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Microsoft SDKs\\WindowsPhone\\v8.0\\"
"Install Path;Install Path";
std::string path;
cmSystemTools::ReadRegistryValue(wp80Key, path, cmSystemTools::KeyWOW64_32);
return !path.empty();
}
bool cmGlobalVisualStudio11Generator::IsWindowsStoreToolsetInstalled() const
{
const char win80Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\11.0\\VC\\Libraries\\Core\\Arm";
std::vector<std::string> subkeys;
return cmSystemTools::GetRegistrySubKeys(win80Key, subkeys,
cmSystemTools::KeyWOW64_32);
}